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ChatGPT 5.6 has leveled up significantly!! | AI Image Generation | Edit Mode | Prompt | ChatGPTCreativeClub


Assuming we are talking about 5.6Sol,
regarding image generation, it has seriously had a proper upgrade indeed.

First of all, failures like fingers and hands have been extremely reduced.
There are times when it's still a bit questionable, but often it's more of a hassle to fix it than anything else.

⚔️ Sword Clash

And in combat scenes, sword clashes and contact between weapons have become possible.
Up until 5.5, when I tried to make them clash swords,

it often ended up failing like this.
However, the images I generated today,

Samurai vs. Fallen Samurai Ghost

The side-view composition succeeded with a single prompt.
The blades are firmly touching, and both of them are gripping
the handles of their own swords with both hands.

Moreover, they are holding the Japanese swords correctly with a gap between their hands.
I didn't even give instructions for a gap, let alone a two-handed grip😊

Next is the composition from diagonally behind the samurai

The ghost fallen samurai is seriously scary💦

Unfortunately, the ghost samurai's sword is being held with one hand.
Even though the arms are at the angle for a two-handed grip.
That's where the divinely evolved edit mode comes in.
Local editing is now possible,
so I might be able to say goodbye to Gemini (lol).
I instructed it to hold it with both hands.

The art style barely changed.
Even the shapes of the leaves in the background are the same.
It is now holding it with both hands, but since the hands are partially overlapping,
I instructed it to open up a gap.

It is now correctly held with both hands. The number of fingers is also correct.
I added sparks to the blade contact point, which lacked impact in the side-view composition.
I was concerned that the fallen samurai's aura was fading with every edit, but
if you don't compare them, it's not a problem (lol).
Other than the fallen samurai, there don't seem to be any changes.
The depiction of the armor and background is also detailed and beautiful, with nothing to complain about ♪(´▽`)✨


🗡️ Longsword vs. Axe🪓

Could it be that it can now handle contact with an axe blade, which wasn't possible before?
So, I tried drawing that.

Knight vs. Orc

It's a side-view composition, but this looks like the knight's sword has been
parried (deflected to the side) by the side of the axe...

Next is the diagonal composition

I successfully managed to get the blades of the sword and axe to make contact.
It's just at the very edge, though (lol).

However, since it was normal for them to fight with the pointed end under the handle until now,
(AI doesn't like to move axe blades because their shape is complex)
this is still a big improvement.
But the knight's right hand holding the sword handle is missing.
Activating edit mode.

It's a bit distorted, but now it's being held with both hands. It's complete.
Even the way the sparks fly doesn't seem to have changed.
The shape of the rock at the top right corner of the screen is different, though.
Well, the consistency is probably quite high.

  
⚡Polearms (spears, naginata, etc.)

  
So, how about polearms?
I had an Oiran come out lol.
The opponent is a Gyuki.
The stage is the familiar cyberpunk city.

Well, there are various problems, but

  1. The way the handle is held is like a horizontal bar, which is wrong. You can't swing it like this.

  2. The obi on the back is too flashy. Oiran don't have obi knots on their backs.

  3. The motion blur on the blade tip is too strong.

  4. The trajectory of the white blade is also too flashy. Combined with 3, it looks like a brush stroke.

  5. Since the blade is being swung forward, the sleeves should be flowing backward.

  6. AI prioritizes aesthetics over physics, so it can't be helped.

For now, I'll only fix 1 and 2.
I'm only interested in whether I can correct the weapon grip and the obi.
3 through 5 are AI quirks, so they're a hassle.
Normally, this would be a rejected image (lol).

I was able to fix it properly in edit mode.
The right hand is gripping the handle from underneath.
You can see the obi knot on the back has moved to the front, visible under the right armpit.

The left hand looks like a right hand in silhouette,
but if you zoom in, the thumb is on the inside, so I'll accept this.
I'd really like to fix it, though.

The overall color tone changed this time.
Since it's AI, some variation is unavoidable.
Since polearms are held with the dominant hand at the back of the handle,
this girl is a southpaw.

If you want to change her to right-handed,
with this back angle, it's easier to change if you place the Oiran on the right side of the screen.

And there you go 😊
The handle is a bit distorted, but I don't care (lol).

The problem with this picture is that the distance to the Gyuki is too far.
The naginata blade won't reach at this distance.
Gyuki, please come a little closer.

Hmm, scary 😱

In reality, the Oiran should be staring at the Ushi-oni, but
AI likes to show faces, and I want to see it too, so I'll leave it as is (^///^)
The blade of the naginata is very beautiful, so I feel a bit hesitant, but
I want more impact, so I'll add motion blur.

💻 How to use Edit Mode

An edit button is always displayed at the bottom left of generated images in the chat, so
click it.

The edit mode screen will open.
The image is small, isn't it?
Please click to enlarge and view it later.

There is a prompt input field below the image, so
just enter 'where and how you want to change it',
and press the execute button on the bottom right.

This time, I entered, 'Apply motion blur to the naginata blade.
Do not blur the Oiran or the background. Do not erase the translucent red trail.'

Motion blur has been applied to the blade.
I want a bit more impact, but
this 'bit more' is the beginning of a quagmire, so I'll call it finished here (lol)
I'm concerned about the back looking messy, but since she is swinging a weapon,
maybe she's putting in effort and getting muscular.

I was curious, so I just generated 'the usual' one.

She has a beautiful back, so it should be fine 😊
I feel like her shoulder blades were a bit more prominent before, but...
However, this kimono looks similar to the one the southpaw girl had earlier 🤔
It doesn't have to be that biased.

From the moonlight in the upper right, following the light reflected on the Oiran's face and right shoulder,
the gaze is guided to the bottom of the screen.
Then, the eyes stop at the light of the lantern on the far right,
and the light of the lantern reflected on the tatami mats and the moonlight
invite the eyes to the beautiful hem of the kimono spread out at the bottom of the screen.
Following the bright parts of the hem to the left, there is the Oiran's gold obi slightly above,
climbing up the back and returning from the Oiran's face to the moon.
From the very top and very back of the screen,
passing through the very bottom and very front of the screen,
going up and returning to the very top and very back.
It's well-made.

I didn't design it.
The AI drew it on its own.

ChatGPT 5.6 is fun 😊



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