#GirlsConnect for Browser 0419/24 New Deputy Analysis #Ma Yunlu #Kiyohime
【Please read before reading F-Bra】
※Refer to the above as the skill notation method has been changed
2 Reincarnation Lv34 Faction: Campaign195 / Old PvP
Mystery Unlocked: 50
【Deputy】
MRLeonidas I (Re-appearance)
MR Avatar Ma Yunlu
<App Version>
MREbisu/Married (Re-appearance)
Holy MR Kiyohime
Ma Yunlu's evaluation has not changed since she appeared in the <App Version> on 0405/2024 (half-month delay).
She might be the last high-attack power unit, but I will not recruit her due to resource issues (waiting for [△Berserk] [△Inspiration] high firepower).
Kiyohime
Bond Skill
Upon deployment, [☆Bath of Fire] (50% damage reduction) for 5 turns
While [☆Bath of Fire] is active, skill damage is increased by 100 + (10 x remaining turns)% (This does not affect [▽Burn] damage as it is not an attack power increase)
Passive Skill
MP cap Lv x 400 (+1 Awakening)
Until the end, [▲Flame Shield] (100% Defense, 50% Damage Reflection increase. 50% counter chance for [▼50 Burn] for 1 turn)
My [▲Flame Shield] cannot be removed
While [▲Flame Shield] is active, 100% Status Resistance, 100% Status Resistance Ignore increase, 75% Damage Reduction
Sin debuffs applied by Kiyohime have 50% removal resistance
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Before acting (including non-skill actions),
Heal 3 allies with the lowest remaining HP% (including Kiyohime herself) for 10% of Kiyohime's max HP
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Before healing,
Dispel 1 debuff
[△Flame Shield] (Defense +100%, Damage Reflection +50%. 50% chance to counter with [▼50 Burn] for 1 turn) for 2 turns (Since it depends on remaining HP, it is surprisingly difficult to spread)
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Revive 4 times
HP recovery 100%
[☆Bath of Fire] (Damage taken -50%) for 5 turns
[△Shadow Armor] (MP x40) for 4 turns
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Intelligence-based damage to 6 enemies (higher damage the fewer the targets)
After counterattacking upon death, 100% chance for [▼50 Burn] for 4 turns
Skill 1
Critical hit rate +50%
2 area attacks on 6 enemies (higher damage the fewer the targets)
After attacking, 100% chance for [▼50 Burn] for 4 turns (overwrites [▽Burn] from Guiguzi, Li Si, and Dong Jun)
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After all attacks,
grants 1 ally with high INT [☆Shade] (if damage taken is 20% or more of max HP: ignores the portion over 20% / turn count -1) for 3 turns (if there is a Strategist ace, it will not go to the buffer or princess)
[△Shadow Armor] (MP x 40) for 4 turns
Skill 2
Critical hit rate increased by 50%
6 attacks on enemies with low remaining HP% (targets [Taunt])
1 area attack on 4 enemies with high remaining HP%
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Before attacking,
100% chance for [▼50 Scald] for 4 turns
If the enemy has [▼50 Burn]: damage is doubled (it is unclear if [▼50 Burn] remains without Li Si)
After all attacks, recover HP equal to 35% of total damage dealt
Note
The damage increase is not an effect of [☆Bath Fire], but a marriage skill, so you need to get married if you want to maximize firepower.
However, don't forget that the effect decreases over time.
Also, [☆Bath Fire] at the start of battle is a marriage skill, so if you don't want to waste the first of your 4 revivals, you need to get married for this as well.
Note that [▼50 Scald] does not have the effect of preventing buffs, just so you know.
(While it's good that deck battles become stronger with combinations, it is also high cost due to the need for multiple deputies, MR avatar conversion, awakening, training, and equipment.)
Evaluation
My first impression is here.
Boss Battles / Campaign
Accuracy passive: X
Sure hit: X
Firepower: X
Buff: X
Debuff: Boss battle / Before [▼50 Scald], Campaign / After [▼50 Burn]
* "Before" is applied even if it doesn't hit, "After" requires a hit
However, please note that [▽Burn] simultaneously applied with [▽Poison] stops the [▽Poison] turn reduction, and as long as the [▽Burn] turn count remains, the 3% damage will not trigger.
(One could argue that the 3% reduction can be maintained continuously, but it is prone to desyncing with skill activation.)
[▼50 Burn] is not a multi-hit attack, so applying [▼50 Burn] for 4 turns, attacking to reduce it to 3 turns to deal [Burn] damage while resetting it to 4 turns only happens once, and since it is "after" the attack, it cannot be applied without hitting (no hit rate passive).
Furthermore, if the attacker is Guiguzi or Dong Jun, they will overwrite the [Burn].
PvP
Zhongli is the second [Flame Shield] user, but since it can be stripped from allies, it is difficult to make effective.
Role: Slightly sturdy debuffer
Anti-reflection: Skill 1 is only an area attack, low damage
Anti-[★Soul Seal]: [△Shadow Armor] (Skill 1 activates after attacking, so it overlaps after [▽Shadow Armor] is consumed upon death)
Compatibility: ◎[▽Poison]Morgan, etc. ◎[△Flame Shield] Unremovable [☆Fierce God][☆Dawn]
Support: ○[△Shadow Armor] Unremovable Merlin, etc.
To put it nicely, she is versatile, but to put it bluntly, she is mediocre and lacks firepower, so she will never be given the best equipment as an ace, which realistically limits what she can do.
In terms of firepower, the [▼50 Burn] damage is almost unusable, and doubling skill 2 damage with the [▼50 Burn] combo is also difficult.
The multi-hit of skill 2 could potentially deal 3% x 4 remaining HP damage by targeting a tank with [Taunt] and applying [▼50 Burn] to King Arthur via 10% damage taken reduction, but it is questionable whether she can even be given equipment that can withstand reflection (though she might be fine since she has low firepower).
She can be active if supported by multiple deputies, but the fact that you have to +7 awaken and recruit an MR avatar for a character who is actually a support rather than a main is not cost-effective.
Performance without gear
Passive Skills
Counter [▼50 Burn] for 1 turn via [▲Flame Shield] (unlikely with [△Flame Shield] applied to allies)
Before acting (including non-skill actions), remove 1 debuff from 3 allies with low remaining HP% (including Kiyohime herself)
4 resurrections with 4 hits taken, counterattack upon death based on intelligence to 6 enemies, apply [▼50 Burn] for 4 turns
Skill 1
Apply [☆Shade] for 3 turns to 1 ally with high intelligence
Even with +7 awakening (married), she cannot stay in the lineup with just 4 hits taken, [▼50 Burn] on death, and skill 1 [☆Shade].
Overall Review
She cannot be used in boss battles or campaigns in my lineup, and since she is already maxed out with marriage and MR avatar, and lacks synergy skills, I have no plans to recruit her.
IF
If the application to allies was [▲Flame Shield], I would be conflicted, and if the ally synergy skill was [▲Flame Shield] application regardless of class, I would be very conflicted.
If it was [▲Burn] at the start, I would have recruited her.
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