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#Girls' Connect for Browser 05/07/24 New Deputy Analysis #Hannibal Marriage Update

Please read before reading F-Bra
※Skill notation has been changed, please refer to the above
2nd Reincarnation Lv34 Faction: Campaign195 / Old PvP
Ougi Unlocked: 51

【Deputy】
MR Avatar Chang Geng (Re-release)

<App Version>
MR Avatar Ootakemaru (Re-release)
MR Hannibal (Marriage Update)

Hannibal


Marriage Skill

  • Status ailment resistance increased by 75%

  • Upon deployment,

    • 【☆Co-Attack 99t】Attack power, status ailment resistance, physical/magical critical damage resistance increased by 50%

    • 【▲Support 99t】Damage reflection increased by 80%, damage taken reduced by 75%, 30% chance to counter with 【▽Bleed 1t】

  • When using skills (including additional attacks), damage added

    • Before attacking, 100% chance to dispel 1 buff

  • Your own 【☆Co-Attack】【▲Support】【▲New Moon】【▲Taunt】 cannot be dispelled

  • After acting (including non-skill actions), increase the turn count of 【New Moon】【Support】 for yourself and adjacent allies (up to 2) by +1

  • 50% chance to resist dispelling of buffs applied by Hannibal

  • When taking damage exceeding 10% of max HP,

    • dispel 1 debuff

    • recover 10% HP

  • During [☆Cooperative Attack], after an ally's skill (excluding self),

    • Apply [▲50 New Moon 5t] to the ally after their skill: Counter reduces critical hit rate by 5% per remaining turn, and turns increase upon receiving a critical hit (max 20/100%).

    • 1 additional attack against the enemy with the highest remaining HP% (Marriage Skill: 100% chance to remove 1 buff, add damage) (Not guaranteed hit. Targets [Taunt]. Receives reflection. Receives [☆Soul Seal] damage. Does not activate if Hannibal is unable to act.)

  • Before acting (including non-skill actions), if [☆Cooperative Attack] is active and only Hannibal is deployed:

    • Remove all debuffs

    • [▲New Moon 20t]

    • HP recovery 100%

    • Remove [☆Cooperative Attack], apply [☆Lone Army (same as ☆Cooperative Attack) t]: Attack power, critical hit rate, and damage reflection increased by 50%

  • During [☆Lone Army], after a skill, 5 additional attacks against the enemy with the highest remaining HP% (Marriage Skill: 100% chance to remove 1 buff, add damage) (Not guaranteed hit. Targets [Taunt]. Receives reflection. Receives [☆Soul Seal] damage.)

  • Ignore fatal damage 3 times

    • HP recovery 80%

Passive Skills

  • Max HP increased by 54% (+3 Awakening) + Vitality Lv×100 (+5 Awakening) + Lv×200 (Exclusive Weapon Lv100) + Lv×80 (Ring)

  • [Bleed] resistance ignore increased by 100% (Dress)

  • Upon deployment, [▲New Moon 5t] counter: Crit rate decreases by 5% x remaining turns, turns increase by 1 per crit received (max 20/100%)

  • Fatal damage ignored once (requires [New Moon] turns to be halved)

    • HP recovery 40%

Skill 1

  • [▲Taunt 2t]

  • [▲Support 2t] Damage reflection +50%, damage taken -75%, 30% chance to counter with [▽Bleed 1t] (due to Marriage Skill, the following applies from deployment)

  • [▲Support 99t] Damage reflection +80%, damage taken -75%, 30% chance to counter with [▽Bleed 1t]

  • 1 AoE attack against 6 enemies (Marriage Skill: 100% chance to dispel 1 buff, damage bonus)

  • Before attacking, if remaining HP is 50% or higher: Damage x2

  • Marriage Skill: While [☆Lone Army], after skill, 5 additional attacks against enemy with high remaining HP% (Marriage Skill: 100% chance to dispel 1 buff, damage bonus) (Not guaranteed hit. Targets [Taunt]. Receives reflection. Takes [☆Soul Seal] damage. No 2x damage for 50% or higher remaining HP)

Skill 2

  • 1 AoE attack against 4 enemies (Marriage Skill: 100% chance to dispel 1 buff, damage bonus)

  • Before attacking,

    • if winning in Strength stat: Damage x2 (No Strength passive)

  • After all attacks, if remaining HP% is 50% or lower: [Support 2t] to 2 allies with low remaining HP% (excluding self) (Damage reflection +100%, damage taken -60%)

  • Marriage Skill: While [☆Lone Army], after skill, 5 additional attacks against enemy with high remaining HP% (Marriage Skill: 100% chance to dispel 1 buff, damage bonus) (Not guaranteed hit. Targets [Taunt]. Receives reflection. Takes [☆Soul Seal] damage. No 2x damage for Strength stat victory)


Note

[▲Taunt 2t] is not applied at deployment but via Skill 1, and it only lasts 2 turns, so there are times when you cannot protect from enemies.
In the first place, since it is questionable whether you can win the max HP contest even after using resources up to max HP +54% (Awaken +3) + Strength Lv x100 (Awaken +5) + Lv x200 (Exclusive Weapon Lv 100) + Lv x80 (Ring), adoption as a [▲Taunt] tank requires consideration.

[New Moon] is an effect that lowers critical hit rate, so it cannot prevent "guaranteed critical hits."
(Although Hannibal has 50% critical damage resistance)
Therefore, since it is a "guaranteed critical hit" against enemies under [☆Soul Seal], it does not serve as a countermeasure for [☆Soul Seal] damage (calculated from maximum damage).
Furthermore, since there is 50% magical critical damage resistance with [☆Coordinated Attack 99t], skill 1's critical damage is halved, but because [☆Soul Seal] damage is calculated using a value that bypasses [☆Coordinated Attack 99t], it does not serve as a countermeasure.
(In other words, Merlinskill 1 damage will result in a "guaranteed critical hit" against enemies with [☆Soul Seal] even if the critical hit rate is lowered by [New Moon], but the critical damage is halved by [☆Coordinated Attack 99t]. However, [☆Soul Seal] damage ignores (bypasses) the critical damage halving from skill 1, so 50% of the maximum damage from a "guaranteed critical hit" attack is dealt. Therefore, it is not a countermeasure.)

[☆Lone Army] is difficult unless you specialize in a single unit or use Hannibal as a vanguard and ensure others are not weak generals.
However, even if you achieve [☆Lone Army], you cannot apply [▲50 New Moon 5t] to your main allies brought in via support, and because your attack power, critical hit rate, and number of attacks increase, you become easier to defeat via reflection.


Evaluation

First impression is here.


Boss Battles/Campaigns

  • Accuracy passive: ×

  • Firepower: ×

  • Buffs: ×

  • Debuffs: ×
    *"Before" is applied even if it doesn't hit, "After" requires a hit

It is almost impressively useless in boss battles and campaigns.


PvP

Role: Half-baked / A stationary tank that self-destructs via additional attacks & buff stripping
Reflection countermeasure: HP recovery of 10% when receiving damage of 10% or more of max HP
[★Soul Seal] countermeasure: Buff stripping, consuming turns with additional attacks, and reducing the number of damage instances after barrier recovery (not possible with HP-increasing equipment)
Compatibility: × Reflection/Reflection countermeasures
Support: 〇 [△Energy Accumulation] Daishimei etc.

The biggest selling point of the marriage skill is the additional attack & buff stripping, but since it targets [Taunt] and has almost no reflection countermeasures, to prevent self-destruction, you have no choice but to treat the additional attack as a way to gain buff stripping counts and keep firepower low (perhaps it's a low-cost weapon operation. The difference is that HP-attack units like Sun Jian can still output firepower even then). But if that's the goal, there are other excellent deputies.
That said, while it can't take down enemies, it isn't as fully committed to durability as the sturdy Freya.

[▲50 New Moon 5t] for allies only functions if it isn't stripped, if allies can withstand multiple critical attacks, and if they are hit by enemies relying on critical hits.
Therefore, it has little effect even if hit by Sun Jian, who uses HP-based attacks regardless of critical hit rate.
Moreover, there is a contradiction where to increase the turn count to lower the critical hit rate further, you must have them perform critical attacks with the lowered critical hit rate (unless it's a guaranteed critical hit).
Even if you do that, it surprisingly doesn't work well in the current environment where critical rate buffs are stripped and reflection or death-counterattacks are major sources of damage.
Of course, it doesn't affect accuracy/critical hit rate based on level differences, so it's not suitable for giant killing.

As for reflection, there are many times when it is not [▲Taunt], and it is difficult to achieve [☆Lone Army] (130% reflection), making it difficult to operate.


Performance without equipment

Passive skill

  • After skill, [▲50 New Moon 5t] to allies, counter reduces critical hit rate by 5% × remaining turns, turn count +1 per critical hit (max 20/100%)

  • After ally's skill, 1 additional attack on enemy with high remaining HP% (Marriage skill: 100% to remove 1 buff, damage added) (Not guaranteed to hit. Targets [Taunt]. Receives reflection. Receives [☆Soul Seal] damage. Does not activate when Hannibal is unable to act)

  • [▲Taunt 2t] [▲Support 99t], ignores death 4 times, receives 4 hits

Skill 1

  • 1 area attack on 6 enemies (Marriage Skill: 100% chance to remove 1 buff)

  • Marriage Skill: During [☆Lone Army], after the skill, 5 additional attacks on the enemy with high remaining HP% (Marriage Skill: 100% chance to remove 1 buff)

Other than stripping buffs, there is nothing else to do, and since the [▲50 New Moon 5t] for allies also happens after the ally's skill, there is a waiting time even when deployed as support, and furthermore, because there is [▲Taunt 2t], it is difficult to see if one can survive until then.


Overall Evaluation

Since it cannot be used in boss battles, campaigns, or PvP in my team, I have no plans to recruit.


IF

If it provided [▲New Moon] and [▲Support] to allies after the skill, I would have hesitated a bit.

いいなと思ったら応援しよう!

まみ夜@放置少女 いただいたチップは、放置少forブラウザの課金へと使用いたします