#Girls_Connect_for_Browser 0823/24 New Deputy Analysis #AoQi
【Before reading F-Bra】
※Refer to the above if you are unfamiliar with the unique skill notation
2 Reincarnation Lv38 Camp: OldCampaign195 / OldPvP
Secret Unlocked: 65
【Deputy】
MR Avatar Ao Qi
<App Version>
Holy MR Gonggong (Re-release)
MR Avatar Ao Qi
Ao Qi
Link Skill
Upon deployment, [☆Mist 2t]
After action (including non-skill), Physical/Magical Barrier recovery 100%
Max HP recovery increased by 3%
Max HP increased by 10%
Vitality increased by Lv x 100
Passive Skill
Max HP increased by 65% (+3 Awakening) + Vitality increased by Lv x 240 (Exclusive Weapon Lv 100)
Max MP increased by Lv x 400 (+3 Awakening)
Intelligence increased by Lv x 360 (+5 Awakening)
[Shadow Armor] Cannot be dispelled
Buffs applied by Ao Qi have a 50% chance to resist when dispelled
-
Upon deployment,
[☆Mist 2t]
[☆Protection 99t] Damage taken reduced by 75%
[☆Blessing 99t] Status ailment resistance increased by 100%
-
Before acting (including non-skill actions), restore HP to 2 allies with the highest maximum attack power equal to Ao Qi's MP x 12
-
Before recovery,
dispel 1 debuff
[▲50 Heavenly Gift 2t] Add damage equal to main stat x 4 when attacking
-
-
After acting (including non-skill actions),
Physical/Magical Barrier recovery 100%
-
If remaining HP is 50% or more:
[☆In the Mist] Turn count +1
To 1 ally with high HP: [▲50 Heart Day 2t] Status resistance +50%, remove 1 debuff before acting
-
If remaining HP is 50% or less:
Recover HP equal to 50% of lost HP
-
To 2 enemies with high Strength: 100% chance for [▽Seal 2t]
Before applying, if Intelligence is higher: Ignore 100% of status resistance
-
3 Resurrections
HP Recovery 80%
[▲Shadow Armor 4t] MP x 40
Skill 1
2 AoE attacks on 4 enemies with the lowest remaining HP%
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Before attacking,
100% chance to dispel 1 buff
100% chance to inflict [▽Wind Break 3t]: +50% damage taken, +25% crit rate for Mages
-
If Intelligence is higher:
Double damage
Ignore 100% of status resistance
-
After all attacks,
Grant 3 allies with high HP [▲50 Luck 3t]: +40% crit rate, +60% status resistance, +20% Strength/Intelligence/Agility
[▲Shadow Armor 4t]: MP x 40
Skill 2
5 attacks on 1 enemy with high Strength (targets [Taunt])
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Before attacking,
if the enemy has a debuff: Critical hit rate +50%
if winning in remaining HP%: Damage x2
Each time a critical hit occurs, 1 additional attack (max 5 additions)
After all attacks, recover HP for yourself and 1 ally with the lowest remaining HP% equal to 30% of total damage dealt
Note
To ignore 100% status resistance with Skill 1 [▽Wind Break 3t], you must win the Intelligence stat contest.
Also, the Intelligence passive is at +5 Awakening.
The [☆Mist 2t] upon deployment is removed upon revival.
Evaluation
Boss Battles/Campaign
Accuracy Passive: ×
Firepower: ×
Buff: Skill 1 [▲50 Luck 3t] to 3 allies with high HP, Link Skill [☆Mist 2t]
Debuff: Skill 1 before attack [▽Wind Break 3t]
※ "Before" is applied even if it doesn't hit, "After" requires a hit
Up to Campaign 195, [▽Wind Break] before Skill 1 and [▲50 Luck] are possible.
(From 196 onwards, 100% status resistance ignore will not trigger unless you win the Intelligence stat contest.)
Furthermore, by linking [☆Mist 2t] to the attacker, you can avoid the "remove 2 green buffs from 1 ally with high attack" attack on the second turn.
In other words, if you place them in the 5th or 6th vanguard position (attacker in 4th) or bring them in as support on the second turn, (for example) UR Flash Hu Ximei's [Berserk] will not be removed.
Also, although it is a guaranteed hit, it is not [Frenzy] so critical hits are not guaranteed, Amaterasu Omikami and others can be operated with a high critical hit rate even at a significant level difference using [Luck].
PvP
Role: Is the link and campaign [Wind Break] [Luck] not enough yet?
Countermeasures for Reflection [★Soul Seal]:
Compatibility: ○, × [Insight], Reflection
Support Provided:
Support Needed: Daishimei, [Shadow Armor]
Offset: Daikokuten
It is painful to lose the greatest defense [☆Mist] due to a single fatal blow.
Therefore, [▽Seal 2t] on 2 enemies with high Strength is possible, but since it is after acting every turn, it can be spread, but it is too dangerous because it is only when remaining HP is 50% or less.
Daikokuten's Skill 1 [▲50 Shadow Armor 4t] (MP x8) lasts for 4 turns, so it will overwrite [▲Shadow Armor 4t] (MP x40).
If you have a barrier, it is advantageous to link, which strengthens the camp.
Performance without gear
Link Skill
Upon deployment, [☆Mist 2t]
After acting (including non-skill actions), recover 100% of physical/magical barrier
Max HP recovery increased by 3%
Max HP increased by 10%
Vitality increased by Lv x 100
Passive Skill
[Shadow Armor] Cannot be dispelled
Buffs granted by Ao Qi have a 50% chance to resist when dispelled
-
Upon deployment,
[☆Mist 2t]
[☆Protection 99t] Status resistance increased by 100%
-
Before acting (including non-skill actions), before healing 2 allies with the highest max attack,
Dispel 1 debuff
[▲50 Heavenly Gift 2t] Add damage equal to main stat x 4 when attacking
-
After acting (including non-skill actions),
If remaining HP is 50% or more: Grant 1 ally with high vitality [▲50 Heart Radiance 2t] status resistance increased by 50%, dispel 1 debuff before acting
If remaining HP is 50% or less: 100% chance to inflict [▽Seal 2t] on 2 enemies with high strength
3 Resurrections
Skill 1
2 ranged attacks on 4 enemies with the lowest remaining HP%
-
Before attacking,
100% chance to dispel 1 buff
100% chance to inflict [▽Wind Break 3t] (50% increased damage taken, 25% increased crit rate for Mages)
-
After all attacks,
inflict [▲50 Fortune 3t] on 3 allies with high HP (40% crit rate, 60% status resistance, 20% increased Strength/Intelligence/Agility)
At zero awakening and base stats, Skill 1 can be used almost as-is (except for spreading [Wind Break]).
Of course, linking her would strengthen the lineup, though.
Overall Review
Since she is more than sufficient for linking skills and campaign use, it is more important to consider who to link her with and how to use her in campaigns ([Wind Break], [Fortune], [In the Mist]).
Whether to awaken her to +5 (or higher) for [Wind Break] in campaigns 196 and beyond is a tough decision.
I will recruit her.
Deciding who to link her with is tricky if I restrict it to barriers (as status resistance might drop), but since I can actually test and experiment with her in operation, I am not too worried about it.
First, for campaigns, I want to check if I can spread [Wind Break] at zero awakening with top-tier Mage gear from 196 onwards.
(If I can't, I'll have to decide whether to awaken her to +5, which is a tough call.)
If I can, I want to see if I have enough time by replacing Guiguzi (who takes time) with a [Wind Break] role, using my team's highest damage output SusaApollo (without [△Berserk]).
It would be ideal if I could clear 196 and beyond consistently.
If that fails, I want to try linking her to Apollo and see if stacking weak [Encouragement] with UR Flash Hu Ximei (5th in vanguard) and UR Flash Liu Bei (6th in vanguard) (since my current generals are all tanks, their gear remains HP-focused) increases stability in 195 without [Wind Break].
(Though this would defeat the purpose of recruiting Susanoo and Woodheart for campaigns...)
(I apologize that the lineups for both campaigns and PvP at the beginning are still outdated.)
IF
I would have liked to see ignore status resistance in her passives.
Also, it would have been better if the [Fortune] buff from Skill 1 was applied to herself and high-intelligence allies who spread debuffs.
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