Discarding past video generation methods and knowledge to move to the next phase / Archive video (4th session) released: "Would you like to produce an AI drama?"
The recorded video of the "4th Session: Would you like to produce an AI drama?" streamed yesterday, Friday the 20th, from 8:00 to 9:00 PM, has been released on YouTube.
Archive video (4th session)
Duration: 55 minutes 42 seconds
Video generation AI models have reached the 5th generation (such as Kling 3.0 and Seedance 2.0), and I am resetting my past know-how and knowledge of video generation to start exploring completely new ways of utilizing them from scratch.
This series (How to make an AI drama) is like a ritual to "discard" past video generation methods and knowledge.
The importance of fixed character management shown by Element 3.0 in Kling 3.0, and intermediate layers that control AI video production—rather than just UI wrappers like Cinema Studio 2.0 provided by Higgsfield AI—will become of great value in the future.
However, this 5th generation will only last until the next-generation model (world model) from Google Veo arrives.
It will likely move to the next phase in less than half a year.
While practicing video content production where multi-model orchestration is the norm, it is necessary to build a flexible workflow that is always conscious of "switching to new technologies" (without depending on a specific generative AI).
I would like this series (How to make an AI drama) to be the gateway to that.
The final session is scheduled for Wednesday, February 25th, from 8:00 to 9:00 PM.
*This was supposed to be the final session, but as the verification of Kling 3.0 progressed further, it could not be contained within one hour and was extended.
The registration page will be published on Peatix.
Live stream content (partial):
This time, the focus is on "vertical short videos"

Prop Elements also include size information

Reference for destruction scenes

Screenshot reference for connecting to the next scene

Write prompts while inserting references (@)

Techniques to trick AI (when you want to generate only footsteps from video)

Be conscious of reference strength

Add Elements if the person reference is weak

Method to completely control movement: Start & End Frames-to-Video

Effective use of 3DCG tools (using DAZ Studio here)

How to use Nano Banana Pro 2K and 4K


The era of remaking characters due to technical updates is over

Content that relies on the surprise or excitement of generative AI technology has a short lifespan

Nano Banana Pro's remix technique should be mastered as a top priority


Starting from a sketch


Battle scenes are more difficult than you might imagine (the same applies to Seedance 2.0)

Combining references and elements is the foundation

Ethical guardrails and moderation

Creating character boards

Planning work for vertical short videos

The final session is on Wednesday the 25th at 8 PM

Previous archive videos:
3rd session
2nd session
1st session
The final session is scheduled for Friday, February 20th, from 8:00 PM to 9:00 PM.
The registration page will be published on Peatix.
Updated: Saturday, February 21, 2026 / Published: Saturday, February 21, 2026
