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Godot editor hangs on opening a menu on Linux using wayland #78487

Description

@somebody1121

Godot version

v4.1.beta.custom_build [d7af287]

System information

EndeavourOS Linux, KDE plasma Wayland

Issue description

When opening any menu or hovering above nodes or properties the editor just freezes. The console doesn't print anything when this happens. On X11 works fine. It doesn't matter if its a new project or an old one. On the beta 2 also works as normal, so it's a regression between beta 2 and now.

Steps to reproduce

Using Wayland, create a new project and open any menu and the editor freezes.

Minimal reproduction project

N/A

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