C# TCP网络编程3

本文详细探讨了在C#中进行TCP网络编程时,如何优雅地处理客户端突然退出产生的异常情况,确保服务端稳定运行。

C# TCP网络编程 处理客户端退出导致的异常处理
1、在try Cathy 中处理…

 class Program
    {
        static void Main(string[] args)
        {
            ///服务端代码
            Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPAddress ip = IPAddress.Parse("192.168.1.102");
            IPEndPoint ipEndPoint = new IPEndPoint(ip, 3344);

            serverSocket.Bind(ipEndPoint);
            serverSocket.Listen(0);//开启监听

            Console.WriteLine("服务器启动");
            //开始异步接收客户端
            serverSocket.BeginAccept(AcceptAsyncCallBack, serverSocket);
            Console.ReadKey();
        }
        /// <summary>
        /// 异步等待客户端回调方法
        /// </summary>
        /// <param name="ar"></param>
        private static void AcceptAsyncCallBack(IAsyncResult ar)
        {

            Socket serverSocket = ar.AsyncState as Socket;//传递过来的参数
            Socket clientSokcet = serverSocket.EndAccept(ar); //一个客户端连接过来了

            string msg = ":Hello client! 你好......";
            byte[] dataBytes = Encoding.UTF8.GetBytes(msg);  //网络连接收发数据,只能发送byte[] 字节数组
            clientSokcet.Send(dataBytes);
            clientSokcet.BeginReceive(dataBuffer, 0, 1024, SocketFlags.None, ReceiveCallBack, clientSokcet); //开始异步接收数据


            serverSocket.BeginAccept(AcceptAsyncCallBack, serverSocket);//循环等待客户端接收....
        }

        static byte[] dataBuffer = new byte[1024];     // 接收数据缓存区
        /// <summary>
        /// 异步接收数据回调方法
        /// </summary>
        /// <param name="ar"></param>
        private static void ReceiveCallBack(IAsyncResult ar)
        {
            Socket clientSocket = null;
            try
            {
                clientSocket = ar.AsyncState as Socket;
                int count = clientSocket.EndReceive(ar);    //接收到的数据量
                if (count == 0) ///说明客户端已经已经断开连接了
                {
                    if (clientSocket != null)
                    {
                        clientSocket.Close();
                    }
                    return;
                }
                string msg = Encoding.UTF8.GetString(dataBuffer, 0, count);
                Console.WriteLine(clientSocket.LocalEndPoint + ":接收到客户端的数据:" + msg);
                clientSocket.BeginReceive(dataBuffer, 0, 1024, SocketFlags.None, ReceiveCallBack, clientSocket);
            }
            catch (Exception e)///说明客户端已经已经断开连接了,异常断开
            {
                Console.WriteLine(e);
                if (clientSocket != null)
                {
                    clientSocket.Close();
                }
            }
        }
    }
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