C# TCP网络编程2

本文探讨了C#中TCP网络编程的第二部分,主要介绍如何实现异步数据接收,以支持多个客户端同时连接。通过循环接收机制,确保每个客户端能有效地发送和接收数据。

C# TCP网络编程 (二)实现异步(一)接收数据

实现多个客户端连接,实现一个客户端循环接收数据…

 class Program
    {
        static void Main(string[] args)
        {
            ///服务端代码
            Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPAddress ip = IPAddress.Parse("192.168.1.102");
            IPEndPoint ipEndPoint = new IPEndPoint(ip, 3344);

            serverSocket.Bind(ipEndPoint);
            serverSocket.Listen(0);//开启监听

            Console.WriteLine("服务器启动");
            //开始异步接收客户端
            serverSocket.BeginAccept(AcceptAsyncCallBack, serverSocket);
            Console.ReadKey();
        }
        /// <summary>
        /// 异步等待客户端回调方法
        /// </summary>
        /// <param name="ar"></param>
        private static void AcceptAsyncCallBack(IAsyncResult ar)
        {
            Socket serverSocket=ar.AsyncState as Socket;//传递过来的参数
            Socket clientSokcet = serverSocket.EndAccept(ar); //一个客户端连接过来了

            string msg =":Hello client! 你好......";
            byte[] dataBytes = Encoding.UTF8.GetBytes(msg);  //网络连接收发数据,只能发送byte[] 字节数组
            clientSokcet.Send(dataBytes);
            clientSokcet.BeginReceive(dataBuffer, 0, 1024, SocketFlags.None, ReceiveCallBack, clientSokcet); //开始异步接收数据


            serverSocket.BeginAccept(AcceptAsyncCallBack, serverSocket);//循环等待客户端接收....
        }

        static byte[] dataBuffer = new byte[1024];     // 接收数据缓存区
        /// <summary>
        /// 异步接收数据回调方法
        /// </summary>
        /// <param name="ar"></param>
        private static void ReceiveCallBack(IAsyncResult ar)
        {
            Socket clientSocket = ar.AsyncState as Socket;
            int count = clientSocket.EndReceive(ar);    //接收到的数据量
            string msg = Encoding.UTF8.GetString(dataBuffer, 0, count);
            Console.WriteLine(clientSocket.LocalEndPoint + ":接收到客户端的数据:" + msg);

            clientSocket.BeginReceive(dataBuffer, 0, 1024, SocketFlags.None, ReceiveCallBack, clientSocket);

        }
    }
        static void Main(string[] args)
        {
            ///客户端代码
            Socket clientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            IPEndPoint ipEndPoint = new IPEndPoint(IPAddress.Parse("192.168.1.102"), 3344);
            clientSocket.Connect(ipEndPoint);

            byte[] receiveBuffer = new byte[1024];
            int count = clientSocket.Receive(receiveBuffer);

            string msg = Encoding.UTF8.GetString(receiveBuffer, 0, count);

            Console.WriteLine("接收到服务端的消息:" + msg);

            byte[] sendBytes = Encoding.UTF8.GetBytes("我是客户端");
            clientSocket.Send(sendBytes);
            //for (int i = 0; i < 250; i++)
            //{
            //    sendBytes = Encoding.UTF8.GetBytes(i.ToString());
            //    clientSocket.Send(sendBytes);
            //}
            while (true)
            {
                string s = Console.ReadLine();
                sendBytes = Encoding.UTF8.GetBytes(s);
                clientSocket.Send(sendBytes);
            }

            Console.ReadKey();
        }
    }

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