文章目录
- Image
- GEE自带
- ee.Image/ee.Image.Constant
- ee.Image.pixelLonLat
- Image.mask
- clip
- Image.select
- Image.slice
- Image.addBands
- Image.reproject
- Image.rgbtohsv / hsvtorgb
- Image.uint8()
- Image.cast()
- Image.set / Image.setMulti
- Image.remap()
- Image.where()
- Image.metadata()
- Image.clamp
- Image.uintScale()
- Image.interpolate
- 比较 Image.eq/neq/gt/gte/lt/lte
- Image.and/or
- Image.abs/round/floor/ceil/sqrt/exp/log/log10
- Image.add/subtract/multiply/divide
- Image.expression
- Image.sin()
- Image.bitwiseAnd/bitwiseOr
- Image.derivative
- ee.Terrain.products/ee.Algorithms.Terrain
- ee.Terrain.hillshadow()
- ee.Terrain.fillMinima
- Image.entropy
- Image.glcmTexture
- Image.zeroCrossing
- ee.Algorithms.CannyEdgeDetector
- Image.distance
- 邻域操作 Image.focal_max/min/median/mode
- Image.convolve
- Image.reduceNeighborhood
- Image.reduceToVectors
- Image.ImageCollection
- Image.toArray()/ArrayImage.arrayFlatten
- Image.reduceRegion
- Export.image.toDrive
Image
| 用法 | 方法 |
|---|---|
| 创建 | GEE自带、用户上传、ee.Image()/constant()、ee.Image.pixelLonLat |
| 编辑 | mask、clip、select、slice、addBands、reproject、rbgtohsv、hsvtorbg、unit8、cast、set、setMulti、remap、where、metadata、clmap、unitScale、interpolate、eq、abs、sin、bitWiseAnd、reduce |
| 地形 | image.dericative、ee.Terrain.products、ee.Algorithm.Terrain、ee.Terrain.slope、ee.Terrain.aspect、ee.Terrain.fillMinima、ee.Terrain.hillshade、ee.Terrain.hillshadow、ee.Algorithm.Hillshadow |
| 纹理 | entropy、Texture、zeroCrossing、ee.Algorithms.CannyEdgeDectector、ee.Algorithms.HoughTransform |
| 邻域 | focal_max、focal_min、focal_median、focal_mode、convolve、reduceNeighborhood |
| 转换 | Image.ToVector、Image.ToArray、Image.arrayFlatten |
| 其他 | CrossCorrelation、distance、Export.image |
GEE自带
Landset,Sentinel,Srtm,Land Cover
ee.Image/ee.Image.Constant
var Image1 = ee.Image(10)
var Image2 = ee.Image.constant(20)
var Image3 = Image1.add(Image2)
print(Image1,Image2,Image3)

ee.Image.pixelLonLat
var Image_Lon_lat = ee.Image.pixelLonLat()
print(Image_Lon_lat)
Map.addLayer(Image_Lon_lat, {
bands:['longitude'],min:-180,max:180},'Longitude')
Map.addLayer(Image_Lon_lat, {
bands:['latitude'], min:-60,max:60},'Latitude')
Map.setCenter(0,0,3)

Image.mask
var Image_DEM = ee.Image('CGIAR/SRTM90_V4')
var Image_CropLand = ee.Image("ESA/GLOBCOVER_L4_200901_200912_V2_3").select('landcover').eq(11)
var Image_Masked = Image_DEM.mask(Image_CropLand)
print(Image_DEM,Image_CropLand,Image_Masked)
Map.setCenter(106.4,34.78,4)
Map.addLayer(Image_DEM,{
"opacity":1,"bands":["elevation"],"min":0,"max":1400,

本文介绍Google Earth Engine (GEE) 平台中的遥感影像处理方法,包括影像创建、编辑、地形分析及纹理分析等核心功能。涵盖mask、clip、select等编辑操作,以及熵值、边缘检测等纹理分析技术。

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