前两天的改键程序修改后基本可用,贴代码
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Windows.Forms;
namespace war3Keywizard
{
static class SysMessageConst
{
public const int WM_KEYDOWN = 0x100;//按下消息
public const int WM_KEYUP = 0x101;//松开消息
public const int WM_SYSKEYDOWN = 0x104;
public const int WM_SYSKEYUP = 0x105;
}
public class KeyboardHook
{
//构造函数中安装钩子
public KeyboardHook()
{
Start();
}
//析构函数中卸载钩子
~KeyboardHook()
{
Stop();
}
static int hKeyboardHook = 0;
//鼠标常量
public const int WH_KEYBOARD_LL = 13;
public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam);
//声明键盘钩子事件类型
HookProc KeyboardHookProcedure;
//处理消息的函数 返回值 true:屏蔽消息 false:继续消息传递
public delegate bool KeyValueWizardD(Int32 wParam);
//按下键盘的处理
public KeyValueWizardD keyDownvalWzard;
//释放键盘的处理
public KeyValueWizardD keyUpvalWizard;
//安装钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId);
//下一个钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam);
//卸载钩子
[DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)]
public static extern bool UnhookWindowsHookEx(int idHook);
[DllImport("kernel32")]
public static extern int GetModuleHandle(string lpModuleName);
public void Start()
{
if (hKeyboardHook == 0)
{
KeyboardHookProcedure = new HookProc(KeyboardHookProc);
//hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookProcedure, Marshal.GetHINSTANCE(System.Reflection.Assembly.GetExecutingAssembly().GetModules()[0]), 0);
using (System.Diagnostics.Process curProcess = System.Diagnostics.Process.GetCurrentProcess())
using (System.Diagnostics.ProcessModule curModule = curProcess.MainModule)
hKeyboardHook = SetWindowsHookEx(WH_KEYBOARD_LL, KeyboardHookProcedure, (IntPtr)GetModuleHandle(curModule.ModuleName), 0);
if (hKeyboardHook == 0)
{
Stop();
throw new Exception("Set GlobalKeyboardHook failed!");
}
}
}
public void Stop()
{
bool retKeyboard = true;
if (hKeyboardHook != 0)
{
retKeyboard = UnhookWindowsHookEx(hKeyboardHook);
hKeyboardHook = 0;
}
if (!retKeyboard)
throw new Exception("Unload GlobalKeyboardHook failed!");
}
private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam)
{
KeyboardHookStruct MyKBHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct));
int keyData = (int)MyKBHookStruct.vkCode;//keyValue
//引发OnKeyDownEvent
if (keyDownvalWzard != null && (wParam == SysMessageConst.WM_KEYDOWN || wParam == SysMessageConst.WM_SYSKEYDOWN))
{
if (keyDownvalWzard(keyData))
{
return 1;//消息不继续传递
}
}
if (keyUpvalWizard != null && (wParam == SysMessageConst.WM_KEYUP || wParam == SysMessageConst.WM_SYSKEYDOWN))
{
if (keyUpvalWizard(keyData)) return 1;
}
return CallNextHookEx(hKeyboardHook, nCode, wParam, lParam);
}
/// <summary>
/// 声明键盘钩子的封送结构类型
/// </summary>
[StructLayout(LayoutKind.Sequential)]
public class KeyboardHookStruct
{
public int vkCode;//表示一个1到254间的虚拟键盘码
public int scanCode;//表示硬件扫描码
public int flags;
public int time;
public int dwExtraInfo;
}
}
public class war3keyWizard
{
public war3keyWizard()
{
KeyboardHook KBH = new KeyboardHook();
KBH.keyDownvalWzard = keyDownproc;
KBH.keyUpvalWizard = keyUpproc;
}
[DllImport("USER32.DLL")]
public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
[DllImport("user32.dll", EntryPoint = "SendMessage")]
private static extern int SendMessage(IntPtr hwnd, int wMsg, int wParam, int lParam);
//[DllImport("user32.dll")]
// private static extern bool SetForegroundWindow(IntPtr hWnd);
//启动修改功能判断
bool IsWizardON = false;
public string info = "";
IntPtr war3;//war3窗口句柄
void KeyChange(Int32 wParam)
{
if (wParam == (int)Keys.Scroll)
{
IsWizardON = !IsWizardON;
info = IsWizardON ? "Wizard-开启" : "Wizard-停用";
}
war3 = FindWindow(null, "Warcraft III");
Logoutput.logput(info);
}
//处理键盘按下
bool keyDownproc(Int32 wParam)
{
Logoutput.logput(wParam.ToString()+"被按下");
KeyChange(wParam);
if (IsWizardON && war3 != IntPtr.Zero)
{
int finalkey = KeyValChangeMap.getKeyChange(wParam);
if (finalkey > 0)
{
SendMessage(war3, SysMessageConst.WM_KEYDOWN, finalkey, 0);//按下
return true;
}
}
return false;
}
//处理键盘松开
bool keyUpproc(Int32 wParam)
{
Logoutput.logput(wParam.ToString() + "被松开");
// KeyChange(wParam);
if (IsWizardON && war3 != IntPtr.Zero)
{
int finalkey = KeyValChangeMap.getKeyChange(wParam);
if (finalkey > 0)
{
SendMessage(war3, SysMessageConst.WM_KEYUP, finalkey, 0);//松开
return true;
}
}
return false;
}
//设置键盘修改 KeyOL被修改键列表 KeyFL替换件
public void SetKeyMap(List<int> KeyOL, List<int> KeyFL)
{
KeyValChangeMap.Clear();
for (int i = 0; i < KeyOL.Count; i++)
{
KeyValChangeMap.insertKeypair(KeyOL[i], KeyFL[i]);
}
}
}
class KeyValChangeMap
{
static Dictionary<int, int> keyMap = new Dictionary<int, int>();
//keyV 原建制 新键值
static public void insertKeypair(int keyV, int keyK)
{
//插入对
if (keyMap.ContainsKey(keyK) || keyMap.ContainsValue(keyV))
{
return;
}
keyMap.Add(keyK, keyV);
}
static public void Clear()
{
keyMap.Clear();
}
public static int getKeyChange(int keyK)
{
if (keyMap.ContainsKey(keyK))
{
return keyMap[keyK];
}
return -1;
}
}
class Logoutput
{
static string war3wizartLog = "war3wizartLog.log";
public static void logput(string log)
{
string fullfilepaht = System.IO.Path.Combine(Application.StartupPath, war3wizartLog);
if (!System.IO.File.Exists(fullfilepaht))
System.IO.File.Create(fullfilepaht);
System.IO.FileStream fs = new System.IO.FileStream(fullfilepaht,System.IO.FileMode.Append);
System.IO.StreamWriter sw = new System.IO.StreamWriter(fs);
sw.WriteLine(log);
sw.Close();
fs.Close();
}
}
}
界面
代码
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace war3Keywizard
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
war3keyWizard W3key = new war3keyWizard();
private void Form1_Load(object sender, EventArgs e)
{
KeyPreview = true;
}
static KeyValChangeMap kMP = new KeyValChangeMap();
private void Intstart()
{
List<int> MiniBoard = new List<int>();
List<int> ReplaceKey = new List<int>();
if (!string.IsNullOrEmpty(textBox2.Text))
{
ReplaceKey.Add((int)textBox2.Text[0]);
MiniBoard.Add(97);
}
if (!string.IsNullOrEmpty(textBox3.Text))
{
ReplaceKey.Add((int)textBox3.Text[0]);
MiniBoard.Add(98);
}
if (!string.IsNullOrEmpty(textBox4.Text))
{
ReplaceKey.Add((int)textBox4.Text[0]);
MiniBoard.Add(100);
}
if (!string.IsNullOrEmpty(textBox5.Text))
{
ReplaceKey.Add((int)textBox5.Text[0]);
MiniBoard.Add(101);
}
if (!string.IsNullOrEmpty(textBox6.Text))
{
ReplaceKey.Add((int)textBox6.Text[0]);
MiniBoard.Add(103);
}
if (!string.IsNullOrEmpty(textBox7.Text))
{
ReplaceKey.Add((int)textBox7.Text[0]);
MiniBoard.Add(104);
}
W3key.SetKeyMap(MiniBoard, ReplaceKey);
}
private void Form1_KeyPress(object sender, KeyPressEventArgs e)
{
}
private void button1_Click(object sender, EventArgs e)
{
Intstart();
}
}
}

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