Android自定义用能曲线图

本文介绍了在Android平台上如何根据用户场景和功能需求,自定义绘制能耗曲线图。关键实现包括绘制方格竖直线、水平线、基准线,设置点的数组以及绘制曲线,提供截图和源码供参考。

1 用户场景

用户想知晓冷热量消耗的情况

2 功能需求

当前本月已用的能耗计量值、本月基础套餐里的免费额度值、以天为粒度的用能曲线图呈现

3 关键实现

3.1 绘制方格竖直线

        // 设置绘制方格线背景时用到的画笔
        Paint paint = new Paint();
        paint.setColor(Color.parseColor("#1FFFFFFF"));
        paint.setStyle(Paint.Style.STROKE);
        paint.setStrokeWidth(1.0f);
        // 格子宽度
        float plaidWidth = mCanvasWidth / ((float) mVerticalLineNum);
        // 竖直线的x坐标
        float row = (float) 0;
        while (row < mCanvasWidth) {
            canvas.drawLine(row, (float) 0, row, mCanvasHeight, paint);
            row += plaidWidth;
            if (row >= mCanvasWidth) {
                canvas.drawLine(mCanvasWidth - 1.0f, (float) 0, mCanvasWidth - 1.0f, mCanvasHeight, paint);
            }
        }

3.2 绘制方格水平线

        float column = 0.0f;
        // 五分之一格子高度
        float plaidHeightExtra = (mCanvasHeight / ((float) mHorizontalLineNum)) / 5.0f;
        // 格子高度
        float plaidHeight = (mCanvasHeight - plaidHeightExtra) / ((float) mHorizontalLineNum);
        while (true) {
            if (column >= mCanvasHeight) {
                break;
            }
            float plaidHeightTemp = column + plaidHeight;
            if (plaidHeightTemp > mCanvasHeight) {
                canvas.drawLine((float) 0, mCanvasHeight - 1.0f, mCanvasWidth, mCanvasHeight - 1.0f, paint);
            } else {
                float temp = plaidHeightExtra + column;
                canvas.drawLine((float) 0, temp, mCanvasWidth, temp, paint);
            }
            column = plaidHeightTemp;
        }

3.3 绘制基准线

        if (mBaseValue != 0) {
            // 基准线y坐标
            float f11 = ((float) (LineChartView.STANDARD_VALUE - mBaseValue)) * (mCanvasHeight / ((float) LineChartView.STANDARD_VALUE));
            paint.setColor(Color.parseColor("#FFFF0000"));
            canvas.drawLine((float) 0, f11, mCanvasWidth, f11, paint);
            RectF rectF = new RectF();
            rectF.left = 0;
            rectF.right = plaidWidth;
            rectF.top = (f11 - (plaidHeight * 0.2f)) - 10.0f;
            rectF.bottom = f11 - 10.0f;
            float f12 = plaidWidth * 0.2f;
            paint.setStyle(Paint.Style.FILL);
            canvas.drawRoundRect(rectF, f12, f12, paint);
            Paint.FontMetrics fontMetrics = paint.getFontMetrics();
            float centerY = rectF.centerY() + (((fontMetrics.bottom - fontMetrics.top) / 2.0f) - fontMetrics.bottom);
            paint.setColor(-1);
//            paint.setStyle(Paint.Style.STROKE);
            paint.setTextSize(12.0f);
            paint.setTextAlign(Paint.Align.CENTER);
            paint.setAntiAlias(true);
            canvas.drawText("基础套餐", rectF.centerX(), centerY, paint);
        }

3.4 设置点的数组

        mPoints = new Point[mValues.length];
        float length = mCanvasWidth / ((float) (mMaxDate - 1));
        for (int i9 = 0; i9 < mValues.length; i9++) {
            Point point = new Point();
            int i10 = LineChartView.STANDARD_VALUE;
            point.y = (int) (((float) (i10 - this.mValues[i9])) * (mCanvasHeight / ((float) i10)));
            point.x = (int) (((float) i9) * length);
            this.mPoints[i9] = point;
        }

3.5 绘制曲线

    private void drawLinePath(Canvas canvas, Paint paint) {
        Canvas canvas2 = canvas;
        Paint paint2 = paint;
        paint2.setColor(-16776961);
        paint2.setStrokeWidth(2.0f);
        paint2.setStyle(Paint.Style.FILL);
        paint2.setTextSize(16.0f);
        new Point();
        new Point();
        int i = 0;
        while (true) {
            Point[] pointArr = this.mPoints;
            if (i < pointArr.length - 1) {
                Point point = pointArr[i];
                int i2 = i + 1;
                Point point2 = pointArr[i2];
                int i3 = (point.x + point2.x) / 2;
                Point point3 = new Point();
                Point point4 = new Point();
                point3.y = point.y;
                point3.x = i3;
                point4.y = point2.y;
                point4.x = i3;
                Path path = new Path();
                Path path2 = new Path();
                path.moveTo((float) point.x, (float) point.y);
                int i4 = i2;
                path.cubicTo((float) point3.x, (float) point3.y, (float) point4.x, (float) point4.y, (float) point2.x, (float) point2.y);
                path2.moveTo((float) point.x, (float) point.y);
                Path path3 = path2;
                path2.cubicTo((float) point3.x, (float) point3.y, (float) point4.x, (float) point4.y, (float) point2.x, (float) point2.y);
                paint2.setColor(Color.parseColor("#FFFFFFFF"));
                paint2.setStyle(Paint.Style.STROKE);
                paint2.setAlpha(255);
                canvas2.drawPath(path, paint2);
                path3.lineTo((float) point2.x, mCanvasHeight);
                path3.lineTo((float) point.x, mCanvasHeight);
                path3.close();
                paint2.setStyle(Paint.Style.FILL);
                paint2.setColor(Color.parseColor("#FFFFFFFF"));
                paint2.setAlpha(50);
                canvas2.drawPath(path3, paint2);
                if (i == this.mPoints.length - 2) {
                    paint2.setColor(-1);
                    canvas2.drawCircle((float) (point2.x - 3), (float) (point2.y - 1), 5.0f, paint2);
//                    canvas2.drawLine((float) (point2.x - 3), (float) 0, (float) (point2.x - 3), mCanvasHeight, paint2);
                    // 绘制浮动文本
                    String text = mFloatText;
                    String[] strings = text.split("\n");
                    int w = 0;// 文本最长宽度
                    int h = 0;// 文本高度
                    if (strings.length == 2) {
                        for (String s : strings) {
                            Rect rect = new Rect();
                            paint2.getTextBounds(s, 0, s.length(), rect);
                            int width = rect.width();//文本的宽度
                            int height = rect.height();//文本的高度
                            if (w < width) {
                                w = width;
                            }
                            h += height;
                        }
                    }
//                    Log.i("LineChartView", "point2.x==" + point2.x + "###point2.y==" + point2.y);
                    float currentX = (float) (point2.x - w) - 15.0f;
                    float currentY = (float) (point2.y - h);
                    if ((float) (point2.y - h * 2.0f + 10.0f) > 0) {
                        if (point2.x > mCanvasWidth / 2) {
                            RectF rec = new RectF((float) (point2.x - (w + 10.0f)) - 10.0f, (float) (point2.y - h * 2.0f + 10.0f), (float) (point2.x) - 10.0f, (float) (point2.y));
                            canvas.drawRoundRect(rec, 10, 10, paint2);
                        } else {
                            RectF rec = new RectF((float) (point2.x) + 10.0f, (float) (point2.y - h * 2.0f + 10.0f), (float) (point2.x + w) + 10.0f + 10.0f, (float) (point2.y));
                            canvas.drawRoundRect(rec, 10, 10, paint2);
                            currentX = (float) (point2.x) + 15.0f;
                            currentY = (float) (point2.y - h);
                        }
                    } else {
                        if (point2.x > mCanvasWidth / 2) {
                            RectF rec = new RectF((float) (point2.x - (w + 10.0f)) - 10.0f, (float) (point2.y + 10.0f), (float) (point2.x) - 10.0f, (float) (point2.y) + h * 2.0f);
                            canvas.drawRoundRect(rec, 10, 10, paint2);
                            currentX = (float) (point2.x - w) - 15.0f;
                            currentY = (float) (point2.y + h);
                        } else {
                            RectF rec = new RectF((float) (point2.x) + 10.0f, (float) (point2.y + 10.0f), (float) (point2.x + w) + 10.0f + 10.0f, (float) (point2.y) + h * 2.0f);
                            canvas.drawRoundRect(rec, 10, 10, paint2);
                            currentX = (float) (point2.x) + 15.0f;
                            currentY = (float) (point2.y + h);
                        }
                    }

                    paint2.setColor(Color.parseColor("#ff0000"));
                    paint2.setTextAlign(Paint.Align.LEFT);

                    drawMultiLineText(text, currentX, currentY, paint2, canvas2);
                }
                i = i4;
            } else {
                return;
            }
        }
    }

4 截图、源码

用能曲线图
源码下载:https://download.csdn.net/download/discode/16662122

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