SDL 3.1.3 Stable ABI Preview Release

SDL3 at large brings a new GPU API for modern 3D rendering and GPU compute in a cross-platform manner, various new cross-platform APIs around dialogs / filesystems / storage / camera / pen access, new example programs, audio streams, color-space support, much better HiDPI support, better keyboard input handling, and a multitude of other improvements. SDL3 has been in development for several years now and it also prefers PipeWire over PulseAudio, Wayland improvements, and a variety of other platform enhancements.
The Simple DirectMedia Layer (SDL) project continues to be widely used by cross-platform games for various hardware/software abstractions and other helpers for better supporting cross-platform environments. More details on the new SDL 3.1.3 stable ABI preview release can be found via GitHub.
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