The translate() function in p5.js is used to specify the amount to displace objects within the display window. The x parameter is used to specify the left/right translation and y parameter is used to specify up/down translation.
Syntax:
javascript
Output:
Example 2: This example uses translate() function to specify the amount to displace objects within the display window.
javascript
translate(x, y, [z])or
translate(vector)Parameters: This function accepts three parameters as mentioned above and described below:
- x: This parameter stores the value of left/right translation.
- y: This parameter stores the value of up/down translation.
- z: This parameter stores the value of forward/backward translation.
function setup() {
// Create Canvas of given size
createCanvas(580, 450);
}
function draw() {
// Set the background color
background(220);
// Fill the color
fill('lightgreen');
// Set the border weight
strokeWeight(5);
// Create rectangle
rect(10, 10, 400, 300);
// Translate the rectangle
translate(30, 30);
// Create rectangle
rect(10, 10, 400, 300);
// Translate the rectangle
translate(30, 30);
// Create rectangle
rect(10, 10, 400, 300);
}
Example 2: This example uses translate() function to specify the amount to displace objects within the display window.
function setup() {
// Create Canvas of given size
createCanvas(580, 450);
}
function draw() {
// Set the background color
background(220);
for(var i=0, j=255; i<255, j>0; i++, j--) {
fill(i, j, i);
}
// Set the stroke weight
strokeWeight(5);
// Use translate function
translate(width / 2, height / 2);
translate(p5.Vector.fromAngle(millis() / 1000, 200));
// Create rectangle
rect(10, 10, 40, 30);
}
Output:
Reference: https://p5js.org/reference/#/p5/translate
Reference: https://p5js.org/reference/#/p5/translate