The touchStarted() function in p5.js is called once after every time a touch is registered. If touchStarted() function is not defined, the mousePressed() function will be called instead if it is defined.
Syntax:
javascript
Output:
Example-2:
javascript
touchStarted([Event])Below program illustrates the touchStarted() function in p5.js: Example-1:
let valueX;
let valueY;
function setup() {
// Create Canvas of size 500*500
createCanvas(500, 500);
}
function draw() {
// set background color
background(200);
fill('green');
// set text and text size
textSize(25);
text('Touch to change color', 30, 30);
// fill color according to touchStarted()
fill(valueX, 255 - valueY, 255 - valueX);
// draw ellipse
ellipse(mouseX, mouseY, 115, 115);
}
function touchStarted() {
valueX = mouseX % 255;
valueY = mouseY % 255;
}
Example-2:
let valueX;
let valueY;
function setup() {
// Create Canvas of size 500*500
createCanvas(500, 500);
}
function draw() {
// set background color
background(200);
fill('green');
// set text and text size
textSize(25);
text('Touch to change color', 30, 30);
// fill color according to mouseMoved()
fill(valueX, 255 - valueY, 255 - valueX);
// draw rectangle
rect(mouseX, mouseY, 115, 115);
fill(valueY, 255 - valueX, 255 - valueX);
rect(mouseX, mouseY + 115, 115, 115);
fill(255 - valueY, 255 - valueX, 255 - valueY);
rect(mouseX - 115, mouseY, 115, 115);
fill(255 - valueY, 255 - valueY, 255 - valueY);
rect(mouseX - 115, mouseY + 115, 115, 115);
}
function touchStarted() {
valueX = mouseX % 255;
valueY = mouseY % 255;
}
Output:
Reference: https://p5js.org/reference/#/p5/touchStarted
Reference: https://p5js.org/reference/#/p5/touchStarted