The loop() function is an inbuilt function in p5.js library. This function is used to play the audio on the web in a loop. The loop function can call after or before the play() function, it does not matter. It will play that loaded sound again and again in a loop.
Syntax:
javascript
Online editor: https://editor.p5js.org/
Environment Setup: https://www.geeksforgeeks.org/javascript/p5-js-soundfile-object-installation-and-methods/
Supported Browsers: The browsers supported by p5.js loop() function are listed below:
loop( startTime, rate, amp, cueStart, duration )Note: All the sound-related functions only work when the sound library is included in the head section of the index.html file. Parameter: This function accepts five parameters as mentioned above and described below:
- startTime: This parameter holds an integer number as seconds that defines the scheduled playback and it is an optional parameter.
- rate: This parameter holds an integer number that defines playback rate and it is an optional parameter.
- amp: This parameter holds an integer number that defines the amplitude of the playback and it is an optional parameter.
- cueStart: This parameter holds an integer number as seconds that define the cue start time in seconds and it is an optional parameter.
- duration: This parameter holds an integer number that defines the duration of playback in seconds and it is an optional parameter.
var sound;
function preload() {
// Initialize sound
sound = loadSound("pfivesound.mp3");
}
function setup() {
// Playing the preloaded sound in a loop
sound.play();
sound.loop();
}
- Google Chrome
- Internet Explorer
- Firefox
- Safari
- Opera