The std::is_object template of C++ STL is used to check whether the given type is object or not. It returns a boolean value showing the same.
Syntax:
CPP
CPP
template <class T > struct is_object;Parameter: This template accepts a single parameter T (Trait class) to check whether T is a object type or not. Return Value: This template returns a boolean value as shown below:
- True: if the type is a object.
- False: if the type is a non-object.
// C++ program to illustrate
// std::is_object template
#include <iostream>
#include <type_traits>
using namespace std;
// main program
int main()
{
class gfg {
};
cout << boolalpha;
cout << "is_object:" << endl;
cout << "sam: " << is_object<gfg>::value << '\n';
cout << "sam&: " << is_object<gfg&>::value << '\n';
cout << "int: " << is_object<int>::value << '\n';
cout << "int&: " << is_object<int&>::value;
return 0;
}
Output:
Program 2::
is_object: sam: true sam&: false int: true int&: false
// C++ program to illustrate
// std::is_object template
#include <iostream>
#include <type_traits>
using namespace std;
// main program
int main()
{
class geeks {
};
cout << boolalpha;
cout << "is_object:" << endl;
cout << "float: " << is_object<float>::value << '\n';
cout << "float&: " << is_object<float&>::value << '\n';
cout << "raj: " << is_object<geeks>::value << '\n';
cout << "raj&: " << is_object<geeks&>::value << '\n';
cout << "char: " << is_object<char>::value << '\n';
cout << "char&: " << is_object<char&>::value;
return 0;
}
Output:
is_object: float: true float&: false raj: true raj&: false char: true char&: false