The std::is_floating_point template of C++ STL is used to check whether the given type is a floating point value or not. It returns a boolean value showing the same.
Syntax:
CPP
CPP
CPP
template < class T > struct is_floating_point;Parameter: This template accepts a single parameter T (Trait class) to check whether T is a floating point type. Return Value: This template returns a boolean value as shown below:
- True: if the type is a float.
- False: if the type is a not float value.
// C++ program to illustrate
// std::is_floating_point template
#include <iostream>
#include <type_traits>
using namespace std;
// main program
int main()
{
cout << std::boolalpha;
cout << "is_floating_point:" << endl;
cout << "char: "
<< is_floating_point<char>::value
<< endl;
cout << "int: "
<< is_floating_point<int>::value
<< endl;
cout << "float: "
<< is_floating_point<float>::value
<< endl;
return 0;
}
Output:
Program 2:
is_floating_point: char: false int: false float: true
// C++ program to illustrate
// std::is_floating_point template
#include <iostream>
#include <type_traits>
using namespace std;
// main program
int main()
{
cout << std::boolalpha;
cout << "is_floating_point:" << endl;
cout << "double: "
<< is_floating_point<double>::value
<< endl;
cout << "bool: "
<< is_floating_point<bool>::value
<< endl;
cout << "long int: "
<< is_floating_point<long int>::value
<< endl;
return 0;
}
Output:
Program 3:
is_floating_point: double: true bool: false long int: false
// C++ program to illustrate
// std::is_floating_point function
#include <iostream>
#include <type_traits>
using namespace std;
// main program
int main()
{
cout << boolalpha;
cout << "is_floating_point:" << endl;
cout << "wchar_t: "
<< is_floating_point<wchar_t>::value
<< endl;
cout << "long double: "
<< is_floating_point<long double>::value
<< endl;
cout << "unsigned short int: "
<< is_floating_point<unsigned short int>::value
<< endl;
return 0;
}
Output:
is_floating_point: wchar_t: false long double: true unsigned short int: false