The Hashtable class represents a collection of key-and-value pairs that are organized based on the hash code of the key. The key is used to access the items in the collection.
Syntax:
CSHARP
CSHARP
myTable1.Equals(myTable2)Here, myTable1 and myTable2 are the two Hashtables which is to be checked. Below given are some examples to understand the implementation in a better way: Example 1:
// C# code to check if a Hashtable is
// equal to other Hashtable or not
using System;
using System.Collections;
class GFG {
// Driver code
public static void Main()
{
// Creating a Hashtable
Hashtable myTable = new Hashtable();
// Adding elements in Hashtable
myTable.Add("g", "geeks");
myTable.Add("c", "c++");
myTable.Add("d", "data structures");
myTable.Add("q", "quiz");
// check if myTable is equal to myTable or not
Console.WriteLine(myTable.Equals(myTable));
}
}
Output:
Example 2:
True
// C# code to check if a Hashtable is
// equal to other Hashtable or not
using System;
using System.Collections;
class GFG {
// Driver code
public static void Main()
{
// Creating 1st Hashtable
Hashtable myTable1 = new Hashtable();
// Adding elements in Hashtable
myTable1.Add("g", "geeks");
myTable1.Add("c", "c++");
myTable1.Add("d", "data structures");
myTable1.Add("q", "quiz");
// Creating 2nd Hashtable
Hashtable myTable2 = new Hashtable();
// Adding elements in Hashtable
myTable2.Add("G", "geeksforgeeks");
myTable2.Add("C", "C#");
myTable2.Add("d", "data structures");
myTable2.Add("q", "quiz");
// check if both the Hashtables
// are equal or not
Console.WriteLine(myTable1.Equals(myTable2));
}
}
Output:
False