Who is Masamune Sakaki?
Nice to meet you. My name is Masamune Sakaki (real name: Masafumi Sakaki, born August 24, 1973). I am active in Japan as a creator, technical developer, and author, and have been involved in a wide range of fields including anime, games, CG, and AI.
I specialize in character planning and crowdfunding, and for the representative project 'Tohoku Zunko (Zundamon),' I achieved a total of over 70 million yen in support. I have been passionate about programming and creation since I was a child, and I produced my own games during my student days. Since then, I have continued to explore the intersection of expression and technology.
In CG production, I have provided technical cooperation for anime works such as 'Mushoku Tensei: Jobless Reincarnation,' 'Dragon Goes House-Hunting,' and 'Rurouni Kenshin,' and in game development, I have participated in the mobile 3D MMORPG 'Master of Fantasia' and 'Mobile Dynasty Warriors.' On the technical side, I developed the Blender add-on 'FreePencil' and am working on the evolution of education and expression methods.
Currently, I am focusing on writing the novel 'Wind of the Ocean.' While depicting a story where history and fiction intersect with Manchuria as the setting, I am also challenging myself with research into generative AI and new anime production methods. I am also interested in social proposals and creating future creative environments, such as proposals for gacha regulations and concepts for platforms that fuse anime and games.
I hope to continue using the experience I have cultivated to combine technology and creation to open up new expressions and a better future.
👇️I have created a question window for me. I have loaded over 50,000 characters of information about myself into it.
👆️I made a music video using generative AI! Please take a look!
榊正宗です。生成AIとBlenderを活用して、バイバイニーチェさんの楽曲「一会」のミュージックビデオアニメーションを制作させていただきました。歌詞の世界観を映像で表現するために、AIと手作業を融合させた新たな試みに挑戦しています。… https://t.co/2Y3IurksNK
— 榊正宗@Blender&ComfyUI (@masamune_sakaki) December 25, 2024
👆️Click here for my Twitter account!
👆️Click here for Bluesky!
👆️If you notice anything, please update Wikipedia🙇♀
👆️I started YouTube!
👆️Click here for the advance download of FreePencil; you will not be charged until it is upgraded. I am waiting for Blender's real-time compositing feature to support AOVs and render layers for the upgrade.
🔳Game and App Achievements
・PAS TOOL (1995) Self-developed 3DCG tool for FM-TOWNS
・Doujin GameRadio (1999) Planning, Production, Character Design, Scenario
・Initial D Battle Museum (2003) Planning
・Finister (2004) Planning, Production, Character Design, Scenario
・HudsonReal3D (2006) Planning, Director
・Rengoku (2006) Planning
・DaisenryakuONLINE (2006) Planning, Director
・Master of Monsters (2006) Planning, Director
・Air Combat (2006) Planning, Director
・Minna no Kart (2006) Planning
・"Lamity" 3D Avatar (2008) Planning
・"Any" 3D Avatar (2008) Planning
・Resident Evil Operation (2008) Planning, Director
・Lost Planet iApp Version (2008) Planning, Director
・Death Ray Pilot Version (2008) Planning, Character Design
・3DVirtual Space Service "Lamity" (2008) Planning
・mobileDynasty Warriors (2008) Planning, Director
・Master of Fantasia (2008) Server Programming
・Golf with Magic! Magical Shot (2010) Planning
・Ragnarok Online Mobile Story (2011) Planning Document Production
・Reading Girl (2010) Planning, Development, Production, Programming, CG Production
・Reading Butler (2010) Planning
・Reading Girl Trails in the Sky Collaboration Version (2010) Planning
・Secret Society Eagle Talon Utatsuku (2011) Planning
・Devil Master (2012) Planning
・Guitar Girl! (2012) Planning, Production
・Sengoku Paradise - Kiwami - Reference Collection (2012) Planning, Production
・Future Girl (Cancelled) (2014)
・Last Chronicle (2015) UI Planner
🔳 Achievements in Video Works
・Taisetsu na Jikan (2009) Director/CG Production, used Softimage
・Hoshi no KodomotachiPV (2009) Director/CG Production, used Softimage
・Ise Jingu Promotional Video (2013) CG Production, used Blender
・Lupin the Third ~Hidden Floating City~ (2013) CG Production, used Blender
・Little Battlers Experience (2013) CG Production Cooperation, used MAYA
・Zunda Horizon (2017) Planning
・A Centaur's Life (2017) Planning Document Cooperation
・Phantom in the Twilight (2018) CG Production, used Blender
・Midnight Crazy Trail (2018) CG Production, used Blender
・Hakubo (2019) CG Production, used Blender
・Zunda Mochi Mochi Paradise (2020) Planning/CG Production, used Blender
・Mushoku Tensei (2021) CG Production, used Blender
・Dragon Goes House-Hunting (2021) CG Production, used Blender
・Mushoku Tensei Season 2 (2021) CG Production, used Blender
・Tesla Note (2021) CG Production, used Blender
・NICO/AGONY (2023) CG Advisor, used Blender
・THE IDOLM@STERU149 (2023) CG Director, used Blender
・Rurouni Kenshin (2023) CG Production Cooperation, used Blender
・Onmyoji (NETFLIX) (2023) CG Layout Cooperation, used Blender
・Ichie (Bye Bye Nietzsche) Music Video Director, used Blender and ComfyUI
I use Blender for several other game machine titles.
🔳 Character Planning Achievements
・Tohoku Zunko (2011) Planning and Original Work
・Deltamon (2024) Planning, Original Work, and Character Design
■ Crowdfunding Achievements
・Tohoku Zunko Voiceroid Conversion (2012) Planning, 4.5 million yen, Achieved
・Tohoku Zunko MMD Model (3D Model) Production (2013) Planning, 575,000 yen, Achieved
・Tohoku Zunko Vocaloid Conversion (2013) Planning, 5 million yen, Achieved
・Tohoku Itako and Tohoku KiritanUTAUSound Source (2014) 2.22 million yen, Achieved
・Crowdfunding in anticipation of anime adaptation (2015) 3.6 million yen, Achieved
・Shacho Shojo (CEO Girl) writing crowdfunding (2015) 1 million yen, Achieved
・Tohoku Kiritan Voiceroid Conversion (2016) 6.98 million yen, Achieved
・Anime "Zunda Horizon" production (2017) 18 million yen, Achieved
・Tohoku Itako Voiceroid Conversion (2017) 23 million yen, Achieved
・Shacho Shojo (CEO Girl) novel publication crowdfunding (2018) 570,000 yen, Achieved
・Tohoku Zunko's3DAnime Production (2018) 12 million yen, Achieved
・Deltamon's3DCGModel Production (2024) 1.13 million yen, Achieved
・DeltamonAIVoice App Production (2024) 653,000 yen, Achieved
🔳 Book Achievements
・Learn with Tohoku Zunko! Anime Character Modeling (2017) Blender
・Shacho Shojo (CEO Girl) (2020)
🔳 Instructor Achievements
・Linux Server Management Part-time Instructor (2002)
・Ochanomizu Art College Flash Animation Part-time Instructor (around 2015)
・Nippon Engineering College MAYA Animation Part-time Instructor (around 2017)
・Yoyogi Animation Academy Blender 3D Layout/Modeling Part-time Instructor (2020–)
