[UE5.4] Creating a Stage Select UI
This is for things like the difficulty selection in "Touhou" or the stage select in "Kenshin Dragon Quest," where focusing on a specific widget causes multiple widgets to move in sync.
■ Creating the Button UI



Make the button image a variable (so the image can be changed from the parent widget)
Call an Event Dispatcher (so the event can be placed in the parent widget)
(Since setting the push SE from the Details panel doesn't seem to play sound, use Spawn Sound instead)
■ Creating the Stage Select UI





Is Variable ✅
Is Focusable ✅ (I'll color-code them for clarity)

(An animation where the button placed in the center smoothly switches from a red button to a blue button.
Move the green button in sync as well. Changing the size, etc., in accordance with the movement will make it look more authentic.)




■ Completion
Add the widget to the Viewport and check it.



it is fine if the animation plays correctly when focused.
Please handle the push events and image changes as appropriate.
