Releases: stenzek/duckstation
Releases · stenzek/duckstation
Release list
Latest Rolling Release
Commits
- 381ac7d MediaCapture: Fix incorrect samples on buffer wrap-around
- b3d594a MediaCapture: Remove Flush() method
- 4f72f40 MediaCapture: Fix possible corruption in audio-only capture
- 049437e MediaCapture: Resample audio when encoder doesn't support 44.1KHz
- 8b9aaf7 MediaCapture: Display OSD warning when resampling
- d33d3b8 Qt: Rework media capture menu
- 6e0fb1e FullscreenUI: Add InputTextWithSuffix()
- e2e4bae Settings: Ensure overlays directory exists in user resources
- 56fa9dc Qt: Add refresh button to border overlay list
- 12f012c Spanish (Spain) translation update 2026/07/27 (#3777)
- dc75335 Scripts: Translation tools experiments
- 551aaa4 RegTest: Fix compile error
- 8747aa1 Atualização Português do Brasil (#3778)
- 4a04d31 SPU: Fix volume sweep termination conditions
- f6c4fe9 Achievements: Rename softcore to casual (#3779)
- 2246697 BIOS: Add version information and filenames to list
- 1454743 Qt: Allow empty recommended value in settings help
- 30d351e Qt: Add CollapsibleWidget
- 8dbc476 Qt: Add BIOS Installer and improve BIOS setup page
- 351778e Qt: Update machine translations
- 406f325 Qt: Fix BIOS summary not updating on language change
- 9c7c23f Qt: Fix main window language not updating after setup wizard
- 57b952a Timers: Improve emulation accuracy
- 7c93a61 Qt: Further simplify BIOS setup wizard page
- 0740169 Qt: Fix crash opening game settings
- 202923d Qt: Correct some clearly awful translations
- 7111f4c Update duckstation-qt_es.ts (#3780)
- b5a990b MemoryCard: Use constants for address and offset mask
- c42082c StateWrapper: Avoid heap allocation in FIFOQueue read
- f3d0e84 StateWrapper: Avoid possible integer overflow on 32-bit systems
- 865fd9e StateWrapper: Save contiguous FIFOQueue bytes in one memcpy()
- 97400d2 StateWrapper: Clamp enum values to max
- b147f1f FIFOQueue: Zero out head/tail when size reaches zero
- e95e5a0 FullscreenUI: Right-align achievement type badges
- 18147a1 GPUBackend: Fix possible unflushed draws with runahead enabled
- 4d700e4 MDEC: Ensure direct FIFO writes don't overflow
- 26fa2ee MetalDevice: Fix a few leaky object retains
- c07bf47 CDImageCue: Validate bits-per-sample for wave files
- ecbe3c3 MemoryCardImage: Don't over-enumerate directory frames
- 76f01d8 Misc: Fix under-allocation in sjis2utf8()
- d6d8a7b CDImageCue: Fix implicit truncation warning
- e86af51 Deps: Update bundled ffmpeg headers to 9.0
- 6d0feff Deps: Update to 20260805
- 3fed119 MediaCapture: Default to H264 on all platforms
- 12a4a26 Util: Avoid intermediate memory allocation in Shift-JIS conversion
- 8a2c05c Image: Avoid integer overflow for dimensions
- 99fc655 Updater: Fix possible path traversal during preprocessing
- ebd0903 Updater: Fix possible infinite loop
- 1fbfbb5 System: Fix implicit 32-bit truncation of screenshot size
- 2c8e998 Spanish (Spain) editing pass - 2026/08/05 (#3781)
- 6e242f5 Bus: Flush line buffer after 512 characters
- ca5cc73 GPU: Add missing serialization of polyline buffer
- f92b1a8 GPU: Add some simple checks to the polyline buffer
- cd5e48a StateWrapper: Add max size checks to vector/string data
- 2688a1d Achievements: Fix possible read past end of memory in callback
- e48b3e3 Cheats: Fix possible OOB reads in malformed instructions
- d3ff0b3 PSFLoader: Add missing header size checks when loading
- a8a098a Common: Valid BCD functions should return boolean
- b9cf3bb CDImagePBP: Add missing validation of BCD digits
- 467d097 CDImagePBP: Check SFO index table count before reading
- e073438 CDImageMDS: Fix a bunch of possible buffer overreads
- 6651f4d ISOReader: Fix possible integer overflow in GetSizeInSectors()
- f1029b2 AnimatedImage: Fix possible integer overflow of dimensions
- f11b432 System: Add option to install BIOS when missing
- 8778034 RegTest: Fix compiling again
- e175c84 Bus: Pack state in struct
- 5245a58 Settings: Fix invalid memory card values after install
- 213c5b4 VideoPresenter: Use transfer pitch for screenshots
- b3b57a2 VulkanDevice: Bind initial compute pipelines correctly
- bbac943 VulkanDevice: Expose shared UBO binding to compute shaders
- fc3e117 VulkanDevice: Synchronize compute image accesses
- 4b5edbb VulkanDevice: Preserve mapped texture upload pitch
- 6584add VulkanDevice: Fix download buffer barrier ranges
- 037ee47 VulkanDevice: Validate imported host buffer memory
- 668f39f VulkanDevice: Wait for presentation before swapchain teardown
- 8462365 VulkanDevice: Address texture array subresources
- 5f40f0a VulkanDevice: Select advertised surface format pairs
- 40e1787 VulkanDevice: Fix legacy render pass attachments
- d1720c0 VulkanDevice: Respect fixed surface extents
- a8de757 VulkanDevice: Store compute specialization values
- 7b690ec VulkanDevice: Reset descriptor builder storage
- 69c5051 D3D12Device: Restore state after mipmap rendering
- a8c9324 D3D12Device: Transition cleared compute targets to UAV
- 6e2f06a D3D12Device: Bound persistent descriptor allocation
- 2273890 D3D12Device: Create texture arrays with all layers
- b5f821b D3D12Device: Transition all uploaded subresources
- 402f920 D3D12Device: Set render-pass clear formats
- a4a03c4 D3D12Device: Assert alignment of download texture footprints
- 685cf83 D3D12Device: Order dependent compute UAV accesses
- 7b15961 D3D12Device: Fix incorrect push constant root parameter index
- 41ee402 D3D12Device: Track readback source usage
- 48a1a06 Qt: Don't try to load HTTP URLs as animated images in game list
- 2f9c587 FullscreenUI: Fix shared memory card selection
- 4431915 FullscreenUI: Expose multitap memory cards
- 6f704d4 FullscreenUI: Fix shared card name not disabling if unused
- ee21478 GPU/HW: Don't miss updating read texture for recursive draws
- f7797b5 Controller: Add 'Disable Simultaneous Opposing Cardinal Directions' option
- 0697597 Controller: Make mandatory functions pure virtual
- d92fe3d Data: Move all PromptFont glyphs to unallocated range
- f04e08b GDBServer: Fix stop reply acknowledgements
- 1a9379b GDBServer: Support continue addresses
- a36b757 GDBServer: Support single-step addresses
- c7324e3 GDBServer: Preserve unchanged resume state
- 05166d1 GDBServer: Track the last stop signal
- 3885778 GDBServer: Reply to invalid command arguments
- aea3746 GDBServer: Validate complete packet fields
- 4e09405 GDBServer: Apply register writes atomically
- 7c279dc GDBServer: Invalidate code after memory writes
- 8d7046a GDBServer: Bound remote packet sizes
- 60a4ec3 GDBServer: Queue complete protocol packets
- 54d074f GDBServer: Retransmit rejected replies
- cba8588 GDBServer: Reject oversized incoming packets
- d176e31 GDBServer: Support signal resume packets
- fe32554 GDBServer: Restore run state after disconnect
- c241852 GDBServer: Notify host when first/last client connects/disconnects
- 0a00cbc GDBServer: Send invalid instead of zero values for extra registers
- ac6d899 GDBServer: Disable nagle buffering on connect
- 71c8850 GDBServer: Track breakpoint ownership
- e3bea19 GDBServer: Expand watchpoint ranges
- b147ed6 CPU: Enumerate actions for callback breakpoints
- 8636021 GDBServer: Report watchpoint stop details
- fa5e111 GDBServer: Use indexing instead of range-based for
- 30fa5b4 Qt: Rename background controller poll to idle update
- c7f282f Core: Use multiplexer to idle sleep for GDB server
- 3bb39f4 ELFFile: Skip embedded PS-X EXE header segments
- 2cf1086 GDBServer: Fix unused capture warning
- cf24957 Qt: Implement mouse capture using CoreGraphics
- e2b78d4 Qt: Tie relative mouse state to the active window
- 8c1a202 GDBServer: Expose target memory map and registers
- c8abcf4 GDBServer: Expose GTE registers
- 8a96948 GPUDevice: Use same buffer sizes across backends
- 89fb3ad DMA: Hardwire reverse direction for OTC
- d59fcfb ImGuiManager: Support rendering Hebrew text
- 8ec85e3 Qt: Update machine translations
- 232c9ad Achievements: Make password login asynchronous
- 2c32612 Qt: Simplify logout callback
- 9f9009d Achievements: Ensure callbacks run on core thread for RAIntegration
- 04f4f1b Achievements: Respond to RAIntegration reset request
- 1f925f8 Misc: Add a couple of missing fmt/format.h includes
- b2f9c8f Misc: Fix deprecated implicit conversion of fstring->string_view
- c130fc1 dep/fmt: Update to v12.2.0
- 5ee1d25 GameDB: Disable PGXP/WS in Vanark
- 5fd3668 Achievements: Don't double-free login callback on request failure
Latest Preview Build
v0.1-11609
Commits
- 9c79341 CueParser: Handle rarely-used commands
- b89e1bf CDImage: Support reading non-mode2/raw sectors
- 94f11f9 CDImage: Rewrite memory image (preloading)
- 2880f88 MMPX Enhanced/Advanced clamp-to-transparent out-of-bounds mapping (#3774)
- 31ab18b SPU: Wraparound is unlikely in ReadADPCMBlock()
- 2cdf99d MediaCapture: Improve MF setup robustness
- f383c3f MediaCapture: Remove AV1/VP9 options from MF list
- e04d890 MediaCapture: Improve ffmpeg hardware encoding
- 8612996 MediaCapture: Drop ffmpeg pre-7.x fallback
- 0275d6d MediaCapture: Clear state before deleting output file
- d484403 Qt: Capture dialog improvements
- 35bcff1 Achievements: Animate unlock progress bar
- 31c6829 FullscreenUI: Fix another debug assertion in single-threaded mode
- 8a98ed8 FullscreenUI: Relax condition for closing immediately on resume
- a421b5b FullscreenUI: Add 'None' transition effect
- ad7519d FullscreenUI: Add queued texture recyling
- 8a1dbb1 CDROM: Refactor invalid command handling
- f8c9301 MSBuild: Remove non-existant file
- e39033c Qt: Remove unused scripts
- 9c35fdc MMPX :fix a transparent pixel bug & Adjusted floating-point tolerance (#3776)
- 39fe70c CI: Bump actions/checkout to v7 (#3775)
- b42e1c9 System: Slightly reduce memory save state struct size
- 09467d5 Qt: Add icon extraction to memory card editor
- 4730d79 Qt: Add icons to memory card editor buttons
- 4069271 Qt: Make SetWindowRoundedCornerState() take an optional boolean
- 5f9e7f6 Qt: Work around Qt fullscreen border bug
- 42bf523 Data: Update SDL Game Controller DB
- eb4b87c Achievements: Fix inverted condition for new game additions
- a233ec1 Qt: Fix deprecation warning
v0.1-11580
Commits
- abf946c Update ukrainian translation (#3762)
- c80552f Ukrainian translation v2 (#3764)
- ab30d1d FileSystem: Make CopyFilePath() atomic
- acfd60e Deps: Update to 20260702
- 7be44a4 FullscreenUI: Fix incorrect effect in save state selector
- 4c39eac FullscreenUI: Fix incorrect layout in ProgressDialog
- 3441574 CDImage: Add some more helper functions
- c3af062 Qt: Move image verification logic to GameDatabase
- c05726a FullscreenUI: Add image verification
- 685b2f7 FullscreenUI: Add easing to ProgressDialog bar
- 4bc8ace Qt: Add CardRadioButton
- 866d230 Qt: Add interface and view types to setup wizard
- f31d99e Qt: Add animation to setup wizard
- 7316cce Qt: Fix path in update-and-edit-english.bat script
- bb3fede Qt: Update English plural translations
- 9c1500f Qt: Add pause menu hotkey to setup wizard
- 6d7163c Qt: Remove note about renderer from setup wizard
- d910657 Qt: Don't save window position when hidden
- 5dd559c FullscreenUI: Fix transition glitch when loading with no states
- fce1b1e Cheats: Use .org as insertion point in assembly codes
- 7bed00d Cheats: Support branch labels in assembly codes
- 36a85ff Cheats: Expand test coverage
- 7c93512 Cheats: Fix incorrect nullopt return
- e79eb42 Cheats: Fix incorrect bitmask for 32-bit option values
- 46efde0 Qt: Respect SH_Widget_Animation_Duration style hint
- bf1801c Qt: Add missing singular forms to English "translation"
- f9cf0db FullscreenUI: Fix styling of input string dialogs
- 4616c85 FullscreenUI: Add custom title/disc set title/serial editing
- a6d2417 FullscreenUI: Make game summary more compact
- a0a4159 FullscreenUI: Fix overlap in modal progress with empty status text
- 3968606 GameDatabase: Don't leave verify status text empty
- e2a6547 FullscreenUI: Switch to list page on settings open from game list
- 4f51c2d Qt: Warn when upscaling is enabled without PGXP
- 0c87b07 Cheats: Accept ".org 0x12345678" and "0x12345678:" to set pc
- c8e6dc5 Qt: Add settings-window class to setup wizard
- c0074b9 Qt: Use item view for game list directories
- 82518c5 Scripts: Extend translation validation/linters
- 0835924 Qt: Update ja and zh-CN translations
- d794641 Qt: Slightly increase settings category size
- 584999e Qt: Give proper names to widgets in setup wizard
- 79c08b6 Qt: Remove multiple sources of truth for supported formats
- 5d46613 Achievements: Centralize profile URL building
- fb99467 Qt: Match achievements login between settings/setup wizard
- 674af51 Scripts: Relax rich-text checks in the translation validator
- 90c96dc Qt: Fix a decent number of strings missing from lupdate
- c46a1dc CI: Only validate changed translation files on PR
- 3d544d4 Qt: Fix upscaling warning always showing in setup wizard
- 7d4b97d Qt: Fix missing translation of default update channel
- 12df0cd Qt: Fix duplicate message context in debugger error
- c2f8d32 MediaCapture: Mark missing translatable strings
- dd63541 AudioStream: Fix backend name not translating
- 2cf04c9 Qt: Remove duplicate translation strings
- 982a35e Qt: Cancel search when pressing Esc (#3767)
- 7dde479 Update Spain translation (#3768)
- bc057d9 Qt: Restore focus frame on QLineEdit with macOS native theme (#3771)
- fa19df3 Update qttranslations.inl (#3772)
- 2b1de62 Qt: Fix empty gamesettings ini being saved on close
- 7651d28 Qt: Use simpler text widgets in cover downloader and game summary (#3773)
- 6194f08 Achievements: Always identify game on startup
- 59247c8 Achievements: Move game hash calculation to system
- eeda898 Achievements: Separate login and progress requests
- 43294ac FullscreenUI: Avoid unnecessary mutex lock
- aa6b377 GameDatabase: Make track hashes private
- 6931f89 GameDatabase: Fix revision not showing after verification
- e7f2f10 Qt: Fix inverted delayed show condition in QtAsyncTaskWithProgressDialog
v0.1-11515
Commits
- 4989211 dep/rcheevos: Bump to 9ade739
- 63caefb dep/rcheevos: Add game list functions to rc_client
- 2f3067a CMake: Use C99 to build rcheevos
- eae17a4 Util: Add SQLite helpers and dynamic loading
- 1230c83 Achievements: Update seed hash database
- 98ec055 Achievements: Swap to sqlite-backed storage
- cfde5bf Achievements: Move achievement pinning to database
- e9bd041 Achievements: Add missing DB load check in a couple of places
- cd7d35c SQLiteHelpers: Fix load failure on Windows
- 3260ba8 Deps: Update to 20260614
- a05171d Achievements: Fix crash in database updates on unknown media change
- 1cce275 Achievements: Don't update game database on disc change
- cdce0f7 CI: Bump to LLVM 22
- a3dbace Hotkeys: Display reason why rewind is unavailable
- 4144c1e GPU: Eliminate redundant type comparions in FillDrawCommand()
- 77fe659 GPU: Inline draw mode into state struct
- 15ad002 TimingEvent: Use const char* for name instead of string_view
- d22950c GPU: Add disable texture/vertex lighting debug options
- 9fe36d9 Misc: Reduce unnecessary struct padding
- 31c2183 Qt: Use atomic for auto close flag
- 4c698e7 Qt: Add menu item to refresh achievement database
- f7ce14e ZipHelpers: Move to util project and source file
- 97ae013 Hotkeys: Add 'Select Next Slot and Save State'
- 9d0eec7 Qt: Disable global save states by default
- 64f0689 Qt: Remove unused signal in SettingsWindow
- 0dd6e5c Qt: Disable tab key navigation on game list (#3752)
- c712c7b Qt: Fix keyboard navigation in game list after searching (#3753)
- 8f6b1b6 FullscreenUI: Add reset option to directory selector
- ef8a1fc Core: Fix setting reset wiping out user preferences
- c0a8d9d FullscreenUI: Fix global states always showing in menu
- b19347e Add complete Ukrainian translation for Qt interface (#3754)
- cd0c961 Qt: Add Ukrainian translation to list
- a64851a HTTPDownloader: Remove redunadant request \casts
- 6357732 feat(shader): add Scanline Modern 4x2 adaptive retro filter (#3755)
- 39cb9af update spanish translation (#3756)
- e6694d1 Fix scanline flicker caused by precision drift at boundaries (#3758)
- 553b133 Spanish (Spain) translation update 2026/06/22
- 5828adf Qt: Normalize x in es-ES translation
- cd7b4e5 Qt: Remove placeholder text from a bunch of ui files
- 5be86a0 Qt: Remove redundant translation strings in capture settings
- 99498ad MSBuild: Flag ts files as correct type
- ba6ae23 Qt: Rework speed controls to be less confusing
- 6dd972a FullscreenUI: Add zoom/slide transition effects
- 1ffee71 Qt: Fix unused variable warning
- b43807a CPU: Add MIPS assembler
- efed642 Qt: Add 'Patch Instruction' and 'Nop Instruction' to debugger
- 34df972 Cheats: Add 'Assembly' code type
- b110639 Qt: Use fixed-width font for cheat code editor
- 17f54f1 Qt: Fix missing styling of QPlainTextEdit
- b4834b9 CPU: Add targeted icache invalidation
- 74fac97 Cheats: Invalidate icache when writing (likely) assembly codes
- 91273f2 CPU: Eliminate default branch in icache fill
- 487a161 FullscreenUI: Add a couple of missing transition effects
- 7d002d3 FullscreenUI: Fix a couple of issues with modal progress
- ef84883 Sockets: Fix incorrect WSAStartup() call
- 90c7040 VideoThread: Fix debug assertion tripping in single-threaded mode
- 032d894 Qt: Update redump hash lookup URL
- c22c1cb Settings: Load config for all memory cards
- 75be553 Qt: Add configuration of multitap memory cards
- 352bb0d Qt: Move save state backup setting to memory card page
- eccc1e0 FullscreenUI: Add start-in-big-picture-mode option
- 4a97765 Qt: Tidy up main() function
- 73967c5 InputManager: Fix cloning multitap profiles
- 9e4ef8b System: Only use fast forward volume for >1 speed
- e409f88 Settings: Remove unused function
- 57a77b4 GameList: Force refresh when starting disc change
- ad705e7 Qt: Fix saved geometry being lost in nogui mode
- 92d3f8e Atualização Português do Brasil (#3760)
- a9cc936 Qt: Minor UI consistency fixes (#3761)
- ffd9d40 Qt: Add Register button for achievements
- fa1b4b7 CMake: Silence resource copy messages
- f1e0893 System: Fix mute volume
v0.1-11443
Commits
- 2b1a6cf Qt: More appropriate icon for "Search on Redump" button
- a901824 Qt: Improve icon consistency
- 15d8f68 Merge pull request #3747 from Pesa/overlap
- 00149a5 Qt: Disable buttons if controller port is empty (#3748)
- 2f0cd4d DiscDB: Remove duplicate entries for some multi-disc games
- 8dd88aa Qt: Make verify serial mismatch message clearer
- e21bf74 Qt: Replace most _L1 usage with _s
- 22ee4c0 CMake: Build with immediate binding/full relro
- e23bc84 Achievements: Always prefetch game badge before achievement badges
- 02a41fa GameDB: Add metadata to
King's Field 3 - Pilot Style(#3749) - 8ac294d CDROM: Fix DisableReadSpeed() never having any effect
- 2c6ac7d CDROM: Add manual control of lid state
- 1d71915 CDROM: Show effective read speed in debug window
- 18f581e CPU: Use ternary in CPU::WriteRegDelayed()
- 667e114 CPU: Add branch hints to interpreter dispatch
- 2b5baa1 CPU: Add more branch hints to interpreter
- 0b700d1 GTE: Eliminate bounds check in dispatcher
- 2f8e9a8 MSBuild: Enable strict aliasing for clang
- c660f85 CPU: Use table lookup for mfc0
- 1f7fcb8 GameList: Fix race condition when refreshing from two sources
- 134f172 Achievements: Don't tear down persistent state on enable toggle
- 8bf9562 Achievements: Fix hardcore toggle not showing summary
- 944beca Achievements: Populate saved credentials in ProcessStartup()
- cae2596 Achievements: Move init functions to private header
- 1e6a006 Controller: Make center a distinct value
- 24fb22a Controller: Move helper functions into their own file
- 0ec7d2b Misc: Remove redundant static qualifier from force-inline functions
- 3787849 Qt: Disable labels for controller setting descriptions
- 2a32d70 Qt: Fix white-on-light icon colours in Classic Windows theme
- c1adcb5 Qt: Fix initial icon colours in native theme
- a4e3afc Release MMPX Advanced v3.2: Optimize and Clean (#3750)
- f228b00 CDROM: Hopefully fix rare case of command event loss with states
- 0e0ef21 System: Clear memory save states on reset
- 09008bb Qt: Round round texcoords only applies to 3D
- ba08a6f Qt: Hide FSUI theme and font settings from game properties (#3751)
- 770cc58 Settings: Don't copy advanced/hidden settings to game
- a7a5fae Qt: Fix warning in graphicssettingswidget.cpp
- 76ca9b1 Qt: Suffix unavailable audio and video devices
- fa167ca FullscreenUI: Add InputTextWithIcon()
- b3e8543 FullscreenUI: Make ResetFocusHere() return a boolean
- 632aab3 FullscreenUI: Use InputTextWithIcon() for achievements login
- 1c89c64 FullscreenUI: Add search to game list
- ce14eef ObjectArchive: Swap to HTTPCache log channel
- 3a98566 FullscreenUI: Fix input text text colour in light theme
- 6efef5b GameDB: PGXP-CPU for Digimon World 2
- c1a9d78 RegTest: Fix crash on startup
- c20a5c7 CPU: Copy entire value for zero shift cases
- c8064e7 CPU: Fix flipped operands on PGXP shifts in recompiler
- 0b4dfcd Settings: Remove unused field
- b7b31ef Qt: Use 'Global' instead of 'Default' for inherited spinners
- 2c527f4 Qt: Add reset buttons for tolerance/depth threshold
- 7d19968 Qt: Fix memory leaks in SVG helpers
v0.1-11391
Commits
- b0c277b optimization scanline-modern-ex.fx (#3733)
- 7174242 GameDB: Various fixes (#3734)
- 8dad651 GameDB: Add disc set for
Persona 2 - Eternal Punishment (USA)(#3735) - 023c082 Qt: Update French translation by Corrigo
- ecc46d2 Qt: Don't draw OSD messages with zero opacity
- 12450a1 CDImageCCD: Support loading ccd+img without sub
- 6b50869 Atualização Português do Brasil (#3737)
- c71fdd6 GameDB: Decrease cdromMaxReadSpeedupCycles for Resident Evil 2 (#3736)
- ee25306 AudioStream: Reset staging buffer position (#3738)
- faa37fd CI: Bump Xcode to 26.4 (#3713)
- f6da960 CI: Bump dependencies to 20260512
- 7e98f17 GameDB: Force Round Texture Coordinates for Lego Island 2
- dfc894c AudioStream: Tidy up more state reset
- 7b63161 FullscreenUI: Fix unused variable warning
- 33663c5 Qt: Work around broken build in latest MSVC versions
- e1d9414 Qt: Make binding tooltips/multi-window localisable
- a2a12da GPUDevice: Pack local state in struct
- 22a3302 DynamicLibrary: Add symbol resolution helpers
- 7ee8fbc DiscordPresence: Use ResolveSymbols()
- 16d1dcb GPUDevice: Use ResolveSymbols()
- 4c89ddb VulkanDevice: Use ResolveSymbols()
- ad70cff MediaCapture: Use ResolveSymbols()
- 59a3e09 MediaCapture: Eliminate global load mutex
- 2225d36 GPUDevice: Pack shaderc/spirv-cross function pointers together
- 1758f43 ImGuiManager: Use 1/255 as opacity threshold
- 32af828 optimization scanline-modern shader (#3742)
- 74cca15 Atualização Português do Brasil (#3741)
- 833dd2c Update Russian translation (#3740)
- dc5c5b7 GameDB: A few more fixes (#3739)
- 77ecf99 MSBuild: Enable segment heap via vsprops
- 2307ad9 CMake: Drop Win32/MSVC specific paths. Use MSBuild.
- 5e57ff5 CDROM: Fix incorrect stat response in test command
- 1c936c4 DMA: Enforce read-only bits in OTC channel control
- fc72f17 CI: Drop unused input (#3743)
- 8f818af GPU/HW: Remove unnecessary reference to backend in texture cache
- f484af5 GPU: Merge gpu.cpp and gpu_commands.cpp
- b123c8e GPU: Convert frontend to namespace
- 4e0374e GPU: Slightly faster path for DMA writes
- 3dd7497 GPU: Use InlineFIFOQueue
- d89476a GPU: Fix incorrect bitmask for command primitives
- e6b938a CDROM: Fix incorrect date in comment
- f2e629f Achievements: Fix game not loading after token-expired late login
- cdb26ee ImGuiManager: Return wants_keyboard for all generic inputs
- 590605b FullscreenUI: Don't override existing window in PauseAndOpenMenuFromCoreThread()
- e903ff7 HTTPCache: Remove downloader mutex
- cf62df5 HTTPCache: Notify host when downloader is active
- 5b446d7 HTTPDownloader: Add owner tracking to requests
- 2091cb1 HTTPDownloader: Don't poll requests when cancelling
- 6e58776 Achievements: Use request owner for waiting for server calls
- de8f427 Qt: Avoid double cancellation in updater
- 8ae5c85 Qt: Add AsyncHTTPRequest class
- fc8446d Qt: Use main HTTP downloader for updater
- 29ba624 HTTPDownloader: Convert to namespace
- d7464e2 Spanish (Spain) translation update (#3744)
- 2467a7b Timers: Correctly handle sync mode 0/3 for timer 2
- 8347d1d Bus: Add option for enabling PCSX expansion region
- fab306c FullscreenUI: Fix adapter list not updating on renderer change
- 83a1b0c Deps: Update to 20260526
- 2f4aafd Qt: Expose debugger and exit in toolbar
- d7c2e77 Qt: Minimize controller SVGs
- 68da2ea Qt: Add monochrome icon theme
- 4cf5f38 Qt: Add ThemeSVGIconEngine to replace use of Qt SVG
- d58bfaa Qt: Add more monochrome icons
- 6fccb18 Qt: Remove separate colour icon SVGs
- 65394a2 Qt: Remove unused PNG icons
- 49f5f38 Qt: Don't use QIcon::fromTheme()
- 538a82a Qt: Set isMask property on menu bar action icons on MacOS
- 891ae3d ImGuiOverlays: Don't draw outline on status indicators
- 9e39295 Qt: Add icon to empty game list page
- f0ee834 FullscreenUI: Optimize SVGs
- e4147da Qt: Optimize checkbox SVGs that were previously missed
- f352619 Qt: Move ReadFileToByteArray() to QtUtils
- 51457c2 Qt: Add SVGWidget
- 099f8bd Qt: Rename ThemeSVGIconEngine to SVGIconEngine
- dddc091 FullscreenUI: Fix double scaling of some UI elements
- ad676f7 FullscreenUI: Preserve aspect ratio of SVG images
- 8fe9077 Qt: Store controller images in main data instead of qrc
- de69bc4 FullscreenUI: Add images to controller settings
- 5ad980b Qt: Fix incorrect icon path
- 70ec9c4 SPU: show friendly reverb mode names in debug window
- a3f4a08 SPU: increase volume display precision in debug window
- ef76374 SPU: Use display fractional volume for voices as well
- 5a21a6c Host: Add icon to ConfirmMessageAsync()
- 61b31b3 Update Azerbaijani Translation (#3745)
- b429993 Qt: Move most recent migration to updater
- 21c6ab5 Qt: Use SVGWidget for empty game list icon
- 15bfa50 Qt: Make SVGWidget respond to palette changes
- c1165ab MediaCapture: Fix Media Foundation refusing to load
- 0073371 CDImageCue: Remove unused variable
- bbde5c6 CueParser: Switch to fmt for errors
- e401050 Qt: Preserve aspect ratio in SVGIconEngine
- f93965b Qt: Handle icon state in SVGIconEngine
- 11216cc Qt: Tint non-coloured disabled icons in SVGIconEngine
- 872d609 Qt: Use SVGWidget for icon in debugging settings
- 86b3c0e Qt: Fix missing monochrome in controller settings
- e8938f0 Qt: Remove more unused icons
v0.1-11295
Commits
- 3f50257 GPU/TextureCache: Dump textures to first disc directory
- 23d79f8 Qt: Fix themed slider disabled state
- 45460b9 PostProcessing/Slang: Skip over C-style comments in preset files
- ae44fa6 PostProcessing/Slang: Support parsing simple/reference presets
- 495141a Qt: Fix postfx shader list with multiple nesting levels
- 8bb8fdd Update gpu_hw_shadergen.cpp (#3728)
- 558973f GPU/HW: Fix rare VRAM corruption after state load
- 0d60433 GameDB: Otona no Asobi again
- 4d95bb3 OpenGLDevice: Fix various issues in stream buffer
- bbffe72 OpenGLDevice: Disable PBOs completely on NVIDIA
- c7027a2 CDROM: Fix off-by-one error
- c204170 FullscreenUI: Always reset transition before executing it
- 650c60e FullscreenUI: Fix fade transition on game exit
- 73a74b3 System: Remove unnecessary state function
- a94a90f CPU: Fix some unlikely-to-be-triggered issues
- 566ef44 DMA: Fix DICR register write mask
- ac7aa0d GPU: Fix incorrect debug log message
- 5823a01 MDEC: Fix incorrect halfword tracking for some commands
- cfcfd8f CPU/Recompiler: Various minor error fixes
- 4780bfa Pad: Fix incorrect log message
- 50b545c Pad: Fix device_index with multitap 2 active
- ba7b5cd SPU: Fix a couple of log and debug window fields
- acb546b SPU: Fix inverted volume level in voice register read
- 0c41d81 SPU: Fix incorrect DMA overread handling
- 0b4b9a1 MemoryCard: Fix incorrect ACK at end of read
- bde74c5 MemoryCard: Fix incorrect output byte at end of write
- d85dcdb MemoryCard: Fix incorrect state/ack at end of ID read
- 6bd6a8d Timers: Interrupt request should be cleared after mode write
- 03a61b7 Timers: Fix repeated IRQs possibly scheduling late
- 8601189 Bus: Fix incorrect logging of EXP1 memory timing
- 0eb8db8 Bus: Fix incorrect region pointer for RAMMirror3
- 077f234 Bus: Fix error propagation in InjectExecutable()
- 2734a1b Bus: Fix incorrect write mask for EXP1/EXP2 base
- ebe6af9 GTE: INTPL should be 8 cycles
- d80c5b9 VideoPresenter: Fix incorrect UVs for Rotate180 case
- 0016ef0 VideoPresenter: Fix incorrect changed flag when reloading overlay
- cc662e6 VideoThread: Fix dead code in VideoThreadEntryPoint()
- 2c18947 VideoThread: Fix incorrect command size
- 3535455 ImGuiOverlays: Remove unused macro
- fa38d4f ImGuiOverlays: Fix incorrect capture box height
- 2d4259e ImGuiOverlays: Fix incorrect frame time calculation
- da339e4 MemoryScanner: Set changed flag in RemoveEntryByDescription()
- 63f5a6a SoundEffectManager: Fix buffer overallocation in upmix/shift path
- 66ddcae Justifier: Remove unused function
- 16ceae8 Justifier: Last byte shouldn't ACK
- da7a2cc PlayStationMouse: Fix X sensitivity being used for Y
- c9c7645 InterruptController: Fix incorrect branch hint
- 17bea47 AudioStream: Fix backend names not being translated on lookup
- 274d87e CubebAudioStream: Fix a few logging errors
- f40a3c8 SDLAudioStream: Fix inconsistent start API usage
- 692e7ce WAVReader: Fix non-s16 handling in SeekToFrame()
- cac0eac GameList: Remove unused function
- 7b802e6 GameList: Fix incorrect constants in played time parsing
- 9a44065 GameDatabase: Fix incorrect log messages
- 3d43cfa GameDatabase: Fix setting wrong settings object
- 385ee9d GameDatabase: Add missing flush check for SaveToCache()
- 40b6893 System: Fix video capture args being read incorrectly
- 66702bc System: Fix some incorrect error messages
- ccfa0f4 System: Remove a couple of redundant comparisons
- 21f6835 CDImagePPF: Fix possible overpatching on spanning sectors
- 08015f1 CDImagePPF: Fix possible integer underflow in short files
- efc623c CDImagePBP: Fix error propagation in SwitchSubImage()
- 32f8163 CDImageMDS: Fix use of 32-bit fseek()
- 4a24d29 CDImageDevice: Fix incorrectly formatted log messages
- 4e1cdd5 CDImageCue: Fix inconsistent size in ECMTrackFileInterface::Read()
- 687059d CDImageM3u: Simplify whitespace trimming
- 1494c6b PostProcessing: Fix OOB write in ParseVector()
- d5c22fc PostProcessing/FX: Fix PingPong state not being written back
- 1c9b0a9 PostProcessing/Slang: Fix include depth not being tracked
- 3ce9753 PostProcessing/Slang: Add missing Original scale type handling
- a9da0d8 Sockets: Fix various issues
- bd6f998 ISOReader: Fix incorrect timestamp calculation
- 29ca1cb GPUDevice: Fix incorrect log message
- fc9ce7f GPUDevice: Fix incorrect RG16/RG16F pixel size
- 4e963c1 System: Add capture file name format options
- 86aabe3 D3DCommon: Fix a bunch of copy/paste errors
- 730c44f D3D11Device: Fix a couple of incorrect log messages
- 414f9f6 D3D12Device: Fix incorrect subresource calculation
- 9706df0 D3D12Device: Use move in D3D12DownloadTexture destructor
- 56f0756 MetalDevice: Fix various issues
- 6f405d9 GPUDevice: Don't reserve unnecessary byte in stream buffer
- 690fcb6 System: Log disc details when booting
- cece522 OpenGLDevice: Fix incorrect mipmap step in upload
- 49eb1ab OpenGLDevice: Fix off-by-one in Map() range check
- d940fb3 OpenGLDevice: Fix incorrect DSB binding without binding layout
- 2ac4816 OpenGLTexture: Fix a couple of incorrect format mappings
- f0b6ea9 VulkanDevice: Fix incorrect pointer alignment check
- a4904dd VulkanDevice: Add missing swap of m_allocation
- 0f51249 Achievements: Fix null pointer check in BeginRefreshHashDatabase()
- 2a85f67 FullscreenUI: Fix possible OOB on bad config
- 0e3c471 FullscreenUI: Fix file dialog without filter set
- 22378bd FullscreenUI: Add fade transition to file selector
- 2b10062 FullscreenUI: Fix possible RemoveHook() call on wrong thread
- d3edaf5 FullscreenUI: Use insert_or_assign() in SetCoverCacheEntry()
- d2e9421 Qt: Fix config binding of audio capture extra args
- 41a939f Qt: Fix resize-loading case for getCoverForEntry()
- ecc1fe2 Qt: Fix a couple of incorrect config keys in reset path
- d326c8b Qt: Fix incorrect signal block in game summary
- 4ae89e2 Qt: Fix reading from UI thread in computeImageHash()
- 30583b4 Qt: Fix incorrect read in texture replacement settings export
- 00c956f Qt: Fix incorrect settings save after automap
- 182c87d Qt: Add missing master enable update in cheat settings
- 387d8b3 Qt: Remove redundant setNewBinding() in effect binding
- 0995654 Qt: Add null pointer check to hotkey setFilter()
- 5de2b77 CPU/CodeCache: Fix redundant begin/end code write
- 2af1cd6 CPU/CodeCache: lwc2/swc2 should not read rt in backprop
- 0a816b6 CPU/CodeCache: Fix blocks ending up perpetually in interpreter fallback
- 23c94c5 TimingEvent: Add missing current_event check in SortEvent()
- 89560f8 GDBServer: Fix incorrect shift in $G handler
- dd25610 GDBServer: Fix incorrect hex decode in $M handler
- 091d1b6 GDBServer: Fix double ack after single step
- 59b4fb8 GDBServer: Send SIGTRAP on system pause
- 6c63902 Fix translation errors (AZ) (#3730)
- df64109 TimingEvents: Fix overzealous assertion
- f9254e2 CPU/CodeCache: Pack state in struct
- abf3b8c CPU/CodeCache: Move JIT write protect out of MemMap
- 120d049 Modern Lossless Dynamic Quantization Scanline Shader (#3731)
- 12989d2 VideoThread: Use thread instead of handle
- 53c4176 CPU/CodeCache: Don't skip filling backprop for first instruction
- 5d92da5 TimingEvents: Remove ticks_late parameter
- dea0480 AudioStream: Reintroduce XAudio2 backend
- c1d24b4 dep/cubeb: Bump to a37dadd
- 242b4b8 FullscreenUI: Fix files showing in directory selector
- 28297a3 VideoThread: Pass clamped dimensions to thread
- 153fa1d Core: Get rid of base settings layer overrides
- 85c0b4e System: Move gamescope screensaver hack to QtHost
- 71dafa7 System: Move socket multiplexer into GDBServer
- cc1775f System: Move Discord presence into its own file
- 678b610 System: Move more core functionality out of file
- 70c6d5a VideoThread: Move private functions into own file
- 0b6d41e Achievements: Don't defer badge prefetch on game load
- 56783ac Qt: Use delete icon for restoring custom titles
- 348eaee TaskQueue: Support single-threaded operation
- 735dc5b Core: Centralize the async task queue
- b2d0fbd clang-format: Add lambda options
- 54c6a9f Hotkeys: Make more formatting-friendly
- 00908b1 Qt: Remove some unnecessary includes
- 86fd693 Qt: Use better title for capture file name format
- 122bd30 Qt: Move RAIntegration setting to advanced settings
- 6513e47 Achievements: Add progress indicator mode option
- d2e7701 dep/rcheevos: Increase the time the progress tracker is shown
- d1f5975 FullscreenUI: Fix load/save state leaving system paused
- 8ddaac3 Achievements: Add alpha to progress bars
- 38bbc11 Data: Add additional fonts
- bbe6521 ImGuiManager: Support multiple text fonts
- 9950e22 SoundEffectManager: Fix low chance of deadlock on shutdown
- f7d937c Qt: Fix debugger ignoring all messages
- acbb76c Qt: Fix off-by-one in edit RAM callback
- f080e79 Qt: Fix possible underflow in debugger wheelEvent()
- 9a41041 Qt: Fix incorrect colour of bytes in debugger
- 9f385b2 Qt: Fix last-data buffer management in MemoryViewWidget
- 970e191 Qt: Improve debugger arrow drawing
- 2f35493 scanline-modern-ex.fx Minor optimizations and adjustments (#3732)
- 5731aa8 CI: Pass --fail to curl downloads
- 3fb8948 GPU/HW: Fix MMPX Quality compilation in Metal
- 730dcd9 VideoThread: Assert not on thread for async calls
- 1200cd5 FullscreenUI: Rework pause menu opening
- 75eddf1 Achievements: Adjust pause menu box padding
- e4c55ad Achievements: Don't display indicators when in pause menu
- 6f8f488 dep/imgui: Handle ClearTexData() for RendererHasTextures case
- 9eeabd0 ImGuiManager: Destroy textures before recreating font atlas
- bff1851 FullscreenUI: Fix double pause in Pa...
v0.1-11108
Commits
- 3f52ebe gitignore: Add CLion generated directory
- 99acb8f ThirdParty/SmallVector: Add missing include
- 9275e1a Achievements: Add RA SVG icon variant
- a4c53a9 FullscreenUI: Add menu dropdown widgets
- 911fe99 FullscreenUI: Use dropdown menus in settings
- 121ae17 FullscreenUI: Remove duplicated string
- aeeb592 FullscreenUI: Disable achievement icon download if unavailable
- c4481f5 GameDB: Max speedup cycles for Monster Rancher 2 and some other fixes (#3712)
- 7938775 ImGuiManager: Add icon type to OSD message
- 513643a Common: Add LockedPtr
- d731a65 Common: Add OptionalWithStatus
- 79576be StringUtil: Add AppendUTF8ToWideString()
- 821cab5 HTTPDownloader: Support sending additional headers
- 7d24e64 HTTPDownloader: Support setting timeout per-request
- 574be46 HTTPDownloader: Increase poll interval to 16ms
- ee1fb35 FileSystem: Add OpenTemporaryCFile()
- 331571b Util: Add ObjectArchive class
- 1690c69 Util: Add HTTPCache module
- 1c407c5 Achievements: Use HTTPCache's downloader
- 80b93d3 GameList: Use HTTPCache downloader
- 1260891 Qt: Use HTTPCache downloader for DownloadFile()
- d618413 Qt: Add AsyncPixmapLoader class
- 2f3e30e Core: Remove GetHTTPUserAgent()
- 10a8f5e FullscreenUI: Support loading images from URLs with caching
- 32ab1b7 Achievements: Use HTTP cache instead of loose files
- df47c9f Qt: Move debug settings into its own category
- e3423e1 Qt: Move save states directory to memory card page
- d140fbf Qt: Move screenshot/capture directories to Capture Settings
- 5d8bad2 Qt: Style textures directory selector same as others
- 3b98973 Qt: Move remaining folders to advanced settings
- b05e7ce Qt: Add web cache section to advanced
- 3d6af6b GameDB: F1 games
- 1e591ba FullscreenUI: Keep choice over dropdown for larger lists
- e736177 FullscreenUI: Add missing settings
- c8a56a9 Qt: Adjust touchpad tooltip text
- 76cda31 Qt: Remove old achievement images directory on startup
- 2c52ff0 Settings: Prefetch badges should default to on
- 05efaae Atualização Português do Brasil (#3715)
- 336f3b6 ImGuiOverlays: Fix oversized command allocation
- 4c032c0 Common: Remove CancellableChanged() from ProgressCallback
- 05d470b VideoThread: Add VideoThreadAsyncBufferCallCommand
- 0033212 Qt: Don't read g_main_window on core thread
- d8afa5b Host: Remove unused LoadSettings() callback
- de57f47 System: Fix possible video thread corruption on rewind
- 8b5e89f Qt: Clarify no data loss from cache cleanup
- f5d8fbd VideoThread: Remove RunOnBackend()
- 57a3dc4 FullscreenUI: Don't show fullscreen resolution when unsupported
- ee13585 FullscreenUI: Fix menu scrolling with single choice dialog open
- cfa62ca FullscreenUI: Fix start point in memory card settings
- 2aa3606 FullscreenUI: Fix focus loss opening game properties
- 5a60e37 FullscreenUI: Apply resolution change immediately
- 423e5fd FullscreenUI: Always place summary under title
- eb52ba3 FullscreenUI: Highlight menu item when dropdown open
- c9a7bf7 FullscreenUI: Prefetch two rows of covers in grid view
- fc01756 GameList: Only use lookup achievements icons if logged in
- 8682b4f Qt: Add Azerbaijani translation
- 7bcafb4 Qt: Fix tooltip
- d8bfa41 MMPXEnhanced v3.0 (#3717)
- f3220f1 GPU/HW: Rename MMPX Enhanced 3.0 to Quality
- 50023dc FullscreenUI: Fix corrupted blur background on loading screen
- e3f6b48 GameDB: Sol Divide does not support analog (#3716)
- d3b174a FullscreenUI: Disable postfx in loading screen
- b3157ff Qt: Fix path in create-update-and-edit-language.bat
- 70589b1 VideoThread: Fix backend leak on creation failure
- fa4a3ea Achievements: Cache whether we have saved credentials
- 724c114 MMPX Enhanced Lite (#3718)
- d8e11b5 Qt: Add manifest for binary
- 0eed1d9 Qt: Improve icon consistency
- a2cffcf Qt: Fix accidential QObject translation context
- 45fb864 Qt: Add a bunch of missing _L1 suffixes
- ec6599d MemoryCard: Fix open error not propagating
- 7c6011e Qt: Unmark some error messages from translation
- 993033e Change Azerbaijani translation entry to 'Azərbaycanca' (#3719)
- b77af27 Update MMPXEnhanced v3.0.1 (#3724)
- 2031ef7 Updating Spanish (Spain) translation with latest changes. (#3725)
- a4054fc Update Azerbaijani translation and add contributor (#3726)
- c28c558 Atualização Português do Brasil (#3727)
- ec2101f Achievements: Rename game icon -> game badge
- c7702bc Achievements: Make game badge cache internal
- 420ce67 GameList: Remove ShouldLoadAchievementsProgress()
- 0fcf4cc Achievements: Defer game list data update
- 54feef2 CI: Use 7z for symbols archives
v0.1-11026
Commits
- bdd796c FileSystem: Remove GetDisplayNameFromPath()
- ed7261d Atualização Português do Brasil (#3708)
- bbd3660 Cheats: Drop extern from declarations
- cd539c0 Deps: Update to 20260404
- 699922a Data: Update SDL Game Controller DB
- 653b0e3 Achievements: Don't display empty pinned achievements without progress
- 8161d65 Achievements: Allow unpinning of achievements with empty progress
- 58b309f Achievements: Store pinned achievements sorted
- 48a403b Achievements: Display a warning when spectator/encore mode is enabled
- 89d7579 Achievements: Disable encore mode when spectator enabled
- 41205d2 FullscreenUI: Fix invalid pause menu with external shutdown in achievements view
- ce83fa5 FullscreenUI: Fix background blur drawn twice
- bf3ae80 ImGuiManager: Remove redundant texture bind
- aecd1a6 Cheats: Disable restorable cheats before saving state
- 1d119ba Cheats: Reapply restorable codes after state load
- ac06a86 Qt: Remove unnecessary startup semaphore
- f1ae5b8 CI: update actions/upload-artifact (#3709)
- 3004aa3 CI: Don't double-archive builds
- 7659a70 Common: Get rid of multiple virtuals in ProgressCallback
- a447846 Qt: Remove gamelistrefreshthread.cpp/h
- 0cc6bde FullscreenUI: Don't blur empty background in loading screen
- dff49fd dep/rcheevos: Fix runtime error on oversized log message
- a6f7ff6 Achievements: Supply error message for non-HTTP client errors
- 9f7c546 Common: Fix non-English descriptions in Error class
- 69b10bb README: Update VC runtime link
- d001c8f Qt: Fix InputBindingWidget tooltip (#3710)
- 7f5d9c0 Qt: Fix conversion warning
- 5e7be49 Util: Add missing includes to compress_helpers.h