包含min函数的栈
MinStack.cpp:
#include <iostream>
#include "StackWithMin.h"
#include <cstdio>
using namespace std;
void Test(char* testName, const StackWithMin<int>& stack, int expected)
{
if(testName != NULL)
printf("%s begins: ", testName);
if(stack.min() == expected)
printf("Passed.\n");
else
printf("Failed.\n");
}
int main()
{
StackWithMin<int> stack;
stack.push(3);
Test("Test1", stack, 3);
stack.push(4);
Test("Test2", stack, 3);
stack.push(2);
Test("Test3", stack, 2);
stack.push(3);
Test("Test4", stack, 2);
stack.pop();
Test("Test5", stack, 2);
stack.pop();
Test("Test6", stack, 3);
stack.pop();
Test("Test7", stack, 3);
stack.push(0);
Test("Test8", stack, 0);
return 0;
}
StackWithMin.cpp:
#include "StackWithMin.h"
StackWithMin.h:
#ifndef _STACK_WITH_MIN_H_
#define _STACK_WITH_MIN_H_
#include <stack>
#include <assert.h>
#include <stddef.h>
template <typename T> class StackWithMin
{
public:
StackWithMin(void) {}
virtual ~StackWithMin(void) {}
T& top(void);
const T& top(void) const;
void push(const T& value);
void pop(void);
const T& min(void) const;
bool empty() const;
size_t size() const;
private:
std::stack<T> m_data; // 数据栈,存放栈的所有元素
std::stack<T> m_min; // 辅助栈,存放栈的最小元素
};
template <typename T> void StackWithMin<T>::push(const T& value)
{
// 把新元素添加到辅助栈
m_data.push(value);
// 当新元素比之前的最小元素小时,把新元素插入辅助栈里;
// 否则把之前的最小元素重复插入辅助栈里
if(m_min.size() == 0 || value < m_min.top())
m_min.push(value);
else
m_min.push(m_min.top());
}
template <typename T> void StackWithMin<T>::pop()
{
assert(m_data.size() > 0 && m_min.size() > 0);
m_data.pop();
m_min.pop();
}
template <typename T> const T& StackWithMin<T>::min() const
{
assert(m_data.size() > 0 && m_min.size() > 0);
return m_min.top();
}
template <typename T> T& StackWithMin<T>::top()
{
return m_data.top();
}
template <typename T> const T& StackWithMin<T>::top() const
{
return m_data.top();
}
template <typename T> bool StackWithMin<T>::empty() const
{
return m_data.empty();
}
template <typename T> size_t StackWithMin<T>::size() const
{
return m_data.size();
}
#endif /*_STACK_WITH_MIN_H_*/Makefile:
.PHONY:clean
CPP=g++
CFLAGS=-Wall -g
BIN=test
OBJS=MinStack.o StackWithMin.o
LIBS=
$(BIN):$(OBJS)
$(CPP) $(CFLAGS) $^ -o $@ $(LIBS)
%.o:%.cpp
$(CPP) $(CFLAGS) -c $< -o $@
clean:
rm -f *.o $(BIN)
运行结果:
Test1 begins: Passed.
Test2 begins: Passed.
Test3 begins: Passed.
Test4 begins: Passed.
Test5 begins: Passed.
Test6 begins: Passed.
Test7 begins: Passed.
Test8 begins: Passed.
这篇博客探讨了如何设计一个特殊的栈,该栈除了基本的压入、弹出操作外,还支持获取栈中当前最小元素的min函数。通过实现MinStack类,包含了cpp和h文件的代码示例,以及用于编译的Makefile。

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