using Autodesk.Revit.ApplicationServices;
using Autodesk.Revit.Attributes;
using Autodesk.Revit.DB;
using Autodesk.Revit.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SelectModelCreateRebar
{
[Transaction(TransactionMode.Manual)]
[Journaling(JournalingMode.NoCommandData)]
[Regeneration(RegenerationOption.Manual)]
public class CreateRebar : IExternalCommand
{
public Result Execute(ExternalCommandData commandData, ref string message, ElementSet elements)
{
UIDocument uiDoc = commandData.Application.ActiveUIDocument;
Document doc = commandData.Application.ActiveUIDocument.Document;
UIApplication uiApp = commandData.Application;
Application app = uiApp.Application;
return Result.Succeeded;
}
}
}
取用时修改命名空间及类名
本文介绍了如何在RevitAPI中使用`CreateRebar`类实现一个自定义命令,通过`ExternalCommandData`和相关Autodesk.Revit组件,执行手动事务和日志模式,以在Revit环境中创建钢筋。

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