结构
ThreadLocal 的实现是这样的:每个 Thread 维护⼀个 ThreadLocalMap 映射表,这个映射表的key 是 ThreadLocal 实例本身, value 是真正需要存储的 Object 。也就是说 ThreadLocal 本身并不存储值,它只是作为⼀个 key 来让线程从 ThreadLocalMap 获取value 。

源码分析
set方法
源码:
/**
* Sets the current thread's copy of this thread-local variable
* to the specified value. Most subclasses will have no need to
* override this method, relying solely on the {@link #initialValue}
* method to set the values of thread-locals.
*
* @param value the value to be stored in the current thread's copy of
* this thread-local.
*/
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
简单分析:
1. 根据当前线程获取到ThreadLocalMap(如果ThreadLocalMap不存在,就创建⼀个实例)
2. 以当前threadlocal对象为key保存到ThreadLocalMap中
get方法
/**
* Returns the value in the current thread's copy of this
* thread-local variable. If the variable has no value for the
* current thread, it is first initialized to the value returned
* by an invocation of the {@link #initialValue} method.
*
* @return the current thread's value of this thread-local
*/
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if(map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null)
return (T)e.value;
}
returnsetInitialValue();
}
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
private T setInitialValue() {
T value= initialValue();
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
return value;
}
protected T initialValue() {
return null;
}
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
简单分析:
1. 根据当前线程获取到ThreadLocalMap(如果ThreadLocalMap不存在,就创建⼀个实例)
2. 从ThreadLocalMap中获取当前threadlocal对象对应的value
remove方法
/**
* Removes the current thread's value for this thread-local
* variable. If this thread-local variable is subsequently
* {@linkplain #get read} by the current thread, its value will be
* reinitialized by invoking its {@link #initialValue} method,
* unless its value is {@linkplain #set set} by the current thread
* in the interim. This may result in multiple invocations of the
* <tt>initialValue</tt> method in the current thread.
*
* @since 1.5
*/
public void remove() {
ThreadLocalMap m = getMap(Thread.currentThread());
if (m != null)
m.remove(this);
}
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;
}
简单分析:
根据当前线程获取到 ThreadLocalMap,如果 ThreadLocalMap 不存在则认为已经移除,或者本就不存在
从 ThreadLocalMap 中删除当前 threadlocal 对象
threadlocalMap
ThreadLocalMap是ThreadLocal的内部类,没有实现Map接⼝,⽤独⽴的⽅式实现了Map的功能,其内部的Entry也独⽴实现。
如图:

在ThreadLocalMap中,也是⽤Entry来保存K-V结构数据的。但是Entry中key只能是ThreadLocal对象,这点在Entry的构造⽅法已经明确做了限制。
static class Entry extends WeakReference<ThreadLocal> {
/** The value associated with this ThreadLocal. */
Object value;
Entry(ThreadLocal k, Object v) {
super(k);
value = v;
}
}
如上述代码所示:
Entry继承⾃WeakReference(弱引⽤,⽣命周期只能存活到下次GC前),但只有Key是弱引⽤类型的,Value并⾮弱引⽤。
hash冲突怎么解决
ThreadLocalMap 中解决 Hash 冲突的⽅式是采⽤线性探测的⽅式,所谓线性探测,就是根据初始 key 的 hashcode 值确定元素在 table 数组中的位置,如果发现这个位置上已经有其他 key 值的元素被占⽤,则利⽤固定的算法寻找⼀定步⻓的下个位置,依次判断,直⾄找到能够存放的位置。
ThreadLocalMap解决Hash冲突的⽅式就是简单的步⻓加1或减1,寻找下⼀个相邻的位置。
private void set(ThreadLocal<?> key, Object value) {
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
private static int nextIndex(int i, int len) {
return ((i + 1 < len) ? i + 1 : 0);
}
显然 ThreadLocalMap 采⽤线性探测的⽅式解决Hash冲突的效率很低,如果有⼤量不同的 ThreadLocal 对象放⼊ map 中时发送冲突,或者发⽣⼆次冲突,则效率很低。
为什么使用弱引用
分两种情况讨论:
key 使⽤强引⽤:引⽤的 ThreadLocal 的对象被回收了,但是 ThreadLocalMap 还持有 ThreadLocal 的强引⽤,如果没有⼿动删除ThreadLocal 不会被回收,导致 Entry 内存泄
漏。
key 使⽤弱引⽤:引⽤的 ThreadLocal 的对象被回收了,由于ThreadLocalMap 持有ThreadLocal 的弱引⽤,即使没有⼿动删除,ThreadLocal 也会被回收。value 在下⼀次 ThreadLocalMap 调⽤ set , get , remove 的时候会被清除。
⽐较两种情况,我们可以发现:由于 ThreadLocalMap 的⽣命周期跟 Thread ⼀样⻓,如果都没有⼿动删除对应 key ,都会导致内存泄漏,但是使⽤弱引⽤可以多⼀层保障:弱引⽤ ThreadLocal 不会内存泄漏,对应的value在下⼀次ThreadLocalMap调⽤set,get,remove的时候会被清除。
- get ⽅法
在 get 的过程中,如果遇到某槽位满⾜⼀下条件: table[i]!=null && table[i].get()==null ,就清理该槽位 expungeStaleEntry(i)
private Entry getEntry(ThreadLocal<?> key) {
int i = key.threadLocalHashCode & (table.length - 1);
Entry e = table[i];
if (e != null && e.get() == key)
return e;
else
return getEntryAfterMiss(key, i, e);
}
private Entry getEntryAfterMiss(ThreadLocal<?> key, int i, Entry e) {
Entry[] tab = table;
int len = tab.length;
while (e != null) {
ThreadLocal<?> k = e.get();
if (k == key)
return e;
if (k == null)
expungeStaleEntry(i);
else
i = nextIndex(i, len);
e = tab[i];
}
return null;
}
/**
* Expunge a stale entry by rehashing any possibly colliding entries
* lying between staleSlot and the next null slot. This also expunges
* any other stale entries encountered before the trailing null.
* 清理指定的槽位 + rehash
**/
private int expungeStaleEntry(int staleSlot) {
Entry[] tab = table;
int len = tab.length;
// expunge entry at staleSlot
tab[staleSlot].value= null;
tab[staleSlot] = null;
size--;
// Rehash until we encounter null
Entry e;
int i;
for (i = nextIndex(staleSlot, len);
(e = tab[i]) != null;
i = nextIndex(i, len)) {
ThreadLocal<?> k = e.get();
if (k == null) {
e.value= null;
tab[i] = null;
size--;
} else {
int h = k.threadLocalHashCode & (len - 1);
if (h != i) {
tab[i] = null;
// Unlike Knuth 6.4 Algorithm R, we must scan until
// null because multiple entries could have been stale.
while (tab[h] != null)
h = nextIndex(h, len);
tab[h] = e;
}
}
}
return i;
}
- remove⽅法
在remove的过程中,如果遇到某槽位满⾜⼀下条件: table[i]!=null &&
table[i].get()==null ,就清理该槽位 expungeStaleEntry(i)
private void remove(ThreadLocal<?> key) {
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len - 1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
if (e.get() == key) {
e.clear();
expungeStaleEntry(i);
return;
}
}
}
- set⽅法
如果遇到某槽位满⾜⼀下条件: table[i]!=null && table[i].get()==null ,就替换掉该槽位的值 replaceStaleEntry(i)
在找到⼀个空的槽位,把(key,value)放在该槽位里面后,再触发 cleanSomeSlots
private boolean cleanSomeSlots(int i, int n) {
boolean removed = false;
Entry[] tab = table;
int len = tab.length;
do {
i = nextIndex(i, len);
Entry e = tab[i];
if (e != null && e.get() == null) {
n = len;
removed = true;
i = expungeStaleEntry(i);
}
} while( (n >>>= 1) != 0);
return removed;
}
因此, ThreadLocal 内存泄漏的根源是:由于 ThreadLocalMap 的⽣命周期跟 Thread ⼀样⻓,如果没有⼿动删除对应 key 就会导致内存泄漏,⽽不是因为弱引⽤。
InheritableThreadLocal
源码
public class InheritableThreadLocal<T> extends ThreadLocal<T> {
/**
* Computes the child's initial value for this inheritable threadlocal
* variable as a function of the parent's value at the time the child
* thread is created. This method is called from within the parent
* thread before the child is started.
*/
protected T childValue(T parentValue) {
return parentValue;
}
ThreadLocalMap getMap(Thread t){
return t.inheritableThreadLocals;
}
void createMap(Thread t, T firstValue) {
t.inheritableThreadLocals = new ThreadLocalMap(this, firstValue);
}
}
从上述源码可知:InheritableThreadLocal对于的ThreadLocalMap是放在 thread.inheritableThreadLocals 属性中的,与ThreadLocal不同。
拷贝的实现原理
ThreadLocal 的拷⻉发⽣在:当前线程⽣成⼦线程实例的时候。如果当前线程的 inheritableThreadLocals 属性不为空,就会把该属性拷⻉到⼦线程的inheritableThreadLocals 属性中
public Thread() {
init(null, null, "Thread-" + nextThreadNum(), 0);
}
private void init(ThreadGroup g, Runnable target, String name, long
stackSize) {
init(g, target, name, stackSize, null, true);
}
private void init(....) {
......
Thread parent = currentThread();
......
if (inheritThreadLocals && parent.inheritableThreadLocals != null)
this.inheritableThreadLocals = ThreadLocal.createInheritedMap(parent.inheritableThreadLocals);
......
}
static ThreadLocalMap createInheritedMap(ThreadLocalMap parentMap) {
return new ThreadLocalMap(parentMap);
}
private ThreadLocalMap(ThreadLocalMap parentMap) {
Entry[] parentTable = parentMap.table;
int len = parentTable.length;
setThreshold(len);
table = newEntry[len];
for(int j = 0; j < len; j++) {
Entry e = parentTable[j];
if(e != null) {
@SuppressWarnings("unchecked")
ThreadLocal<Object> key = (ThreadLocal<Object>) e.get();
if(key != null) {
Object value = key.childValue(e.value);
// 注意:key和value的拷⻉都是浅拷⻉
Entry c = new Entry(key, value);
int h = key.threadLocalHashCode & (len - 1);
while(table[h] != null)
h = nextIndex(h, len);
table[h] = c;
size++;
}
}
}
}
TransmittableThreadLocal
概述
JDK 的 InheritableThreadLocal 类可以完成⽗线程到子线程的值传递。但对于使⽤线程池等会池化复用线程的组件的情况,线程由线程池创建好,并且线程是池化起来反复使⽤的;这是父子线程关系的ThreadLocal 值传递已经没有意义,应⽤需要的实际上是把任务提交给线程池时的 ThreadLocal 值传递到任务执⾏时。
TransmittableThreadLocal 类继承并加强 InheritableThreadLocal 类,解决上述的问题。
相比 InheritableThreadLocal ,添加了
1. protected ⽅法 copy ⽤于定制任务提交给线程池时的 ThreadLocal 值传递到任务执行时的拷贝⾏为,缺省传递的是引⽤。
2. protected ⽅法 beforeExecute / afterExecute 执⾏任务( Runnable / Callable )的前/后的生命周期回调,缺省是空操作。
完整时序图:

拷贝的实现原理

TransmittableThreadLocal 覆盖实现了 ThreadLocal 的 set、get、remove,实际存储 ThreadLocal 值的工作还是 ThreadLocal 父类完成,TransmittableThreadLocal 只是为每个使⽤它的 Thread 单独记录⼀
份存储了哪些 TransmittableThreadLocal 对象。拿 set 来说就是这个样子:
public final void set(T value) {
super.set(value);
if (null == value) removeValue();
else addValue();
}
private void removeValue() {
holder.get().remove(this);
}
private void addValue() {
if (!holder.get().containsKey(this)) {
holder.get().put(this, null); // WeakHashMap supports null value.
}
}
private static InheritableThreadLocal<Map<TransmittableThreadLocal<?>, ?>> holder = new InheritableThreadLocal<Map<TransmittableThreadLocal<?>, ?>>() {
@Override
protected Map<TransmittableThreadLocal<?>, ?> initialValue() {
return new WeakHashMap<TransmittableThreadLocal<?>, Object>();
}
@Override
protected Map<TransmittableThreadLocal<?>, ?> childValue(Map<TransmittableThreadLocal<?>, ?> parentValue) {
return new WeakHashMap<TransmittableThreadLocal<?>, Object> (parentValue);
}
};
TtlRunnable在装饰Runnable的的时候将TransmittableThreadLocal.holder中的threadlocal以及其对于的value拷贝到 capturedRef 属性中,在子线程调⽤run方法的时候,把 capturedRef 复制到子线程中的threadlocal中。
public final class TtlRunnable implements Runnable, TtlEnhanced {
private final AtomicReference<Object> capturedRef;
private final Runnable runnable;
......
@Override
public void run() {
Object captured = capturedRef.get();
if (captured == null || releaseTtlValueReferenceAfterRun &&
!capturedRef.compareAndSet(captured, null)) {
throw new IllegalStateException("TTL value reference is released after run!");
}
Object backup = replay(captured);
try {
runnable.run();
} finally {
restore(backup);
}
}
.....
}
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