我只是看到这是由人们在构建时没有将他们的类对象链接在一起引起的,但我有,而且我不确定是什么问题.
来源:
//test.cpp
#include "Point.h"
#include "Sphere.h"
#include "Scene.h"
int main(){
Sphere s;
Scene sc;
sc.img_plane.upper_left = Point(-1, 1, -3);
sc.img_plane.upper_right = Point(1, 1, -3);
sc.img_plane.lower_left = Point(-1, -1, -3);
sc.img_plane.lower_right = Point(1, -1, -3);
sc.width = 100;
sc.height = 100;
return 0;
}
错误:
test.cpp:(.text+0x17): undefined reference to `Sphere::Sphere()'
test.cpp:(.text+0x26): undefined reference to `Scene::Scene()'
test.cpp:(.text+0x192): undefined reference to `Scene::~Scene()'
test.cpp:(.text+0x1a1): undefined reference to `Sphere::~Sphere()'
test.cpp:(.text+0x1bf): undefined reference to `Scene::~Scene()'
test.cpp:(.text+0x1d3): undefined reference to `Sphere::~Sphere()'
Makefile:
CC = g++
SRC = ./src
BUILD = ./build
main : main.o Point.o colort.o Sphere.o Scene.o Ray.o HitRecord.o
$(CC) $(BUILD)/main.o $(BUILD)/Point.o -o $(BUILD)/main
main.o : $(SRC)/test.cpp
$(CC) -c $< -o $(BUILD)/main.o
Point.o : $(SRC)/Point.cpp $(SRC)/Point.h
$(CC) -c $< -o $(BUILD)/Point.o
colort.o : $(SRC)/colort.cpp $(SRC)/colort.h
$(CC) -c $< -o $(BUILD)/colort.o
Sphere.o : $(SRC)/Sphere.cpp $(SRC)/Sphere.h $(SRC)/colort.cpp $(SRC)/Point.cpp
$(CC) -c $< -o $(BUILD)/Sphere.o
ImagePlane.o : $(SRC)/ImagePlane.cpp $(SRC)/ImagePlane.h
$(CC) -c $< -o $(BUILD)/ImagePlane.o
Scene.o : $(SRC)/Scene.cpp $(SRC)/Scene.h
$(CC) -c $< -o $(BUILD)/Scene.o
Ray.o : $(SRC)/Ray.cpp $(SRC)/Ray.h
$(CC) -c $< -o $(BUILD)/Ray.o
HitRecord.o : $(SRC)/HitRecord.cpp $(SRC)/HitRecord.h
$(CC) -c $< -o $(BUILD)/HitRecord.o
clean :
rm $(BUILD)/*
test : main
$(BUILD)/main
场景构造函数与Sphere相同:
Sphere.h:
#ifndef SPHERE_H_
#define SPHERE_H_
#include "colort.h"
#include "Point.h"
#include "Ray.h"
class Sphere {
public:
Sphere();
virtual ~Sphere();
Point center;
double radius;
color_t diffuse, specular;
double intersection(Ray r);
};
#endif /* SPHERE_H_ */
Sphere.cpp:
#include "Sphere.h"
#include
Sphere::Sphere() {
}
Sphere::~Sphere() {
}
...other class functions
该博客主要讨论了C++编程中遇到的一个编译错误,即在链接阶段出现对构造函数和析构函数的未定义引用。问题出现在一个名为`Sphere`的类及其在`Scene`类中的使用。博主通过分析`Makefile`和源代码文件,指出可能的原因是类对象没有正确链接。解决方案可能涉及检查链接选项和确保所有相关源文件被正确编译和包含。

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