JS浏览器录音并通过WebSocket实时传递到后端

本文介绍了如何使用JavaScript实现浏览器录音,并通过WebSocket实时传输到后端。由于原始数据包过大,需要进行分包处理,限制每包不超过1024字节。同时,将录音的原始采样率48000调整为16000,以适应需求。

实现效果:PC端通过麦克风录音,通过 WebSocket实时传递到后台

原始每包数据过于大,后台不能接收,需要分包处理,每包最大1024
原始采样率为48000;通过合并压缩为自己所需采样率,demo中最终采样率为16000`

<!DOCTYPE html>
<html>
    <head>
        <meta charset="UTF-8">
        <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
        <meta name="apple-mobile-web-capable" content="yes">
        <title>录音实时传递给后台</title>
        <style type="text/css">
            .comments {
                width: 100%; /*自动适应父布局宽度*/
                overflow: auto;
                word-break: break-all;
                /*在ie中解决断行问题(防止自动变为在一行显示,主要解决ie兼容问题,ie8中当设宽度为100%时,文本域类容超过一行时,
                当我们双击文本内容就会自动变为一行显示,所以只能用ie的专有断行属性“word-break或word-wrap”控制其断行)*/
            }
        </style>
    </head>
    <body>
        <div id="controls">
        <button id="intercomBegin">开始</button>
        <button id="intercomEnd">关闭对讲</button>
        </div>
        <textarea id="textResult" class="comments" rows="10" cols="10"></textarea>
    </body>
  
    <!-- <script src="./recorder3.js"></script> -->
    <script type="text/javascript">
         
         var result = ''
        var textResult = document.getElementById("textResult");

        var begin = document.getElementById('intercomBegin');
        var end = document.getElementById('intercomEnd');
		
        var ws = null; //实现WebSocket 
        var record = null; //多媒体对象,用来处理音频
        var interval;   //定时器
 
        function init(rec) {
            record = rec;
        }

            /*
        * 开始对讲
        */
        begin.onclick = function() {
            navigator.getUserMedia = navigator.getUserMedia || navigator.webkitGetUserMedia;
            if (!navigator.getUserMedia) {
                alert('浏览器不支持音频输入');
            } else {
                navigator.getUserMedia({
                audio: true
            },
            function(mediaStream) {
                init(new Recorder(mediaStream));
                console.log(mediaStream)

                console.log('开始对讲');
                useWebSocket();
            },
            function(error) {
                console.log(error);
                switch (error.message || error.name) {
                    case 'PERMISSION_DENIED':  
                    case 'PermissionDeniedError':  
                        console.info('用户拒绝提供信息。');  
                        break;  
                    case 'NOT_SUPPORTED_ERROR':  
                    case 'NotSupportedError':  
                        console.info('浏览器不支持硬件设备。');  
                        break;  
                    case 'MANDATORY_UNSATISFIED_ERROR':  
                    case 'MandatoryUnsatisfiedError':  
                        console.info('无法发现指定的硬件设备。');  
                        break;  
                        default:  
                        console.info('无法打开麦克风。异常信息:' + (error.code || error.name));  
                        break;  
                        }  
                    }
                )
            }
            textResult.innerText = '';
        }
 
        /*
        * 关闭对讲
        */
        end.onclick = function() {
            if (ws) {
              
                ws.send(JSON.stringify({'msgType': 'audioEnd'}))
                console.log('关闭对讲以及WebSocket');
                ws.send(JSON.stringify({'msgType': 'end'}))
                ws.close();
                record.stop();
               
            }
            clearInterval(interval)
            textResult.innerText = result
        }


		
        //Recorder
        var Recorder = function(stream) {
            var sampleBits = 16; //输出采样数位 8, 16
            var sampleRate = 16000; //输出采样率
            console.log(sampleRate)
            console.log(1111)
            var context = new AudioContext();
            var audioInput = context.createMediaStreamSource(stream);
            var recorder = context.createScriptProcessor(4096, 1, 1);
            var audioData = {
                size: 0, //录音文件长度
                buffer: [], //录音缓存
                inputSampleRate: 24000, //输入采样率
                inputSampleBits: 16, //输入采样数位 8, 16
                outputSampleRate: sampleRate, //输出采样数位
                oututSampleBits: sampleBits, //输出采样率
                clear: function() {
                    this.buffer = [];
                    this.size = 0;
                },
                input: function(data) {
                    this.buffer.push(new Float32Array(data));
                    this.size += data.length;		
                },
                compress: function() { //合并压缩
                    //合并
                    var data = new Float32Array(this.size);
                    var offset = 0;
                    for (var i = 0; i < this.buffer.length; i++) {
                        data.set(this.buffer[i], offset);
                        offset += this.buffer[i].length;
                    }
                    //压缩
                    var compression = parseInt(this.inputSampleRate / this.outputSampleRate);
                    //console.log(compression)
                    var length = data.length / compression;
                    var result = new Float32Array(length);
                    var index = 0,
                    j = 0;
                    while (index < length) {
                        result[index] = data[j];
                        j += compression;
                        index++;
                    }
                    return result;
                },
                encodePCM: function() { //这里不对采集到的数据进行其他格式处理,如有需要均交给服务器端处理。
                    var sampleRate = Math.min(this.inputSampleRate, this.outputSampleRate);
                    var sampleBits = Math.min(this.inputSampleBits, this.oututSampleBits);
                    var bytes = this.compress();
                    var dataLength = bytes.length * (sampleBits / 8);
                    var buffer = new ArrayBuffer(dataLength);
                    var data = new DataView(buffer);
                    var offset = 0;
                    for (var i = 0; i < bytes.length; i++, offset += 2) {
                    var s = Math.max(-1, Math.min(1, bytes[i]));
                        data.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
                    }
                    return new Blob([data]);
                }
            };
 
            var sendData = function() { //对以获取的数据进行处理(分包)
                var reader = new FileReader();
                reader.onload = e => {
                    var outbuffer = e.target.result;
                    var arr = new Int8Array(outbuffer);
                    if (arr.length > 0) {
                        var tmparr = new Int8Array(1280);
                        var j = 0;
                        for (var i = 0; i < arr.byteLength; i++) {
                            tmparr[j++] = arr[i];
                            if (((i + 1) % 1280) == 0) {
                            
                                ws.send(tmparr);

                                if (arr.byteLength - i - 1 >= 1280) {
                                    tmparr = new Int8Array(1280);
                                } else {
                                    tmparr = new Int8Array(arr.byteLength - i - 1);
                                }
                                j = 0;
                            }
                            if ((i + 1 == arr.byteLength) && ((i + 1) % 1280) != 0) {
                        

                               ws.send(tmparr);
                            }
                        }
                    }
                };
                reader.readAsArrayBuffer(audioData.encodePCM());
                audioData.clear();//每次发送完成则清理掉旧数据
            };
			
            this.start = function() {
                audioInput.connect(recorder);
                recorder.connect(context.destination);
            }
 
            this.stop = function() {
                recorder.disconnect();
            }
 
            this.getBlob = function() {
                return audioData.encodePCM();
            }
            this.clear = function() {
                audioData.clear();
            }
			
            recorder.onaudioprocess = function(e) {
                var inputBuffer = e.inputBuffer.getChannelData(0);
                audioData.input(inputBuffer);
                console.log()
                sendData();
                console.log('发送音频流')
            }
        }
        
		
        /*
        * WebSocket
        */
        function useWebSocket() {
            ws = new WebSocket("ws://10.45.36.16:8998/asr/audio/recognition");
           // ws.binaryType = 'arraybuffer'; //传输的是 ArrayBuffer 类型的数据
            ws.onopen = function() { //连接成功建立的回调方法
                ws.binaryType='text'
                ws.send(JSON.stringify({'asrType' : 'real', 'msgType' : 'init' }))
                console.log('发送初始化');
                if (ws.readyState == 1) { //ws进入连接状态,则每隔500毫秒发送一包数据
                    interval =setInterval(() => {
                     //   ws.binaryType = 'arraybuffer';
            
                         record.start();
                        
                    },40000)
                   
                }
            };
			//接收到消息的回调方法
            ws.onmessage = function(MesssageEvent) {
                console.info(MesssageEvent)
                //返回结果
                var jsonStr = MesssageEvent.data;
                console.log(jsonStr)
                var json = JSON.parse(jsonStr)
                result = result + json 
                textResult.innerText  = result
                console.log()
                autoTextarea(document.getElementById("textResult"))
            }
		//连接关闭的回调方法
            ws.onerror = function(err) {
                console.info(err)
                textResult.innerText = ''
            }
            //关闭websocket连接
            ws.onclose = function (msg) {
                console.info(msg);
                textResult.innerText = result
        };
        //文本框根据输入内容自适应高度
        var autoTextarea = function (elem, extra, maxHeight) {
        //判断elem是否为数组
        if (elem.length > 0) {
            for (var i = 0; i < elem.length; i++) {
                e(elem[i]);
            }
        } else {
            e(elem);
        }

        function e(elem) {
            extra = extra || 0;
            var isFirefox = !!document.getBoxObjectFor || 'mozInnerScreenX' in window,
                isOpera = !!window.opera && !!window.opera.toString().indexOf('Opera'),
                addEvent = function (type, callback) {
                    elem.addEventListener ?
                        elem.addEventListener(type, callback, false) :
                        elem.attachEvent('on' + type, callback);
                },
                getStyle = elem.currentStyle ? function (name) {
                    var val = elem.currentStyle[name];

                    if (name === 'height' && val.search(/px/i) !== 1) {
                        var rect = elem.getBoundingClientRect();
                        return rect.bottom - rect.top -
                            parseFloat(getStyle('paddingTop')) -
                            parseFloat(getStyle('paddingBottom')) + 'px';
                    }
                    ;

                    return val;
                } : function (name) {
                    return getComputedStyle(elem, null)[name];
                },
                minHeight = parseFloat(getStyle('height'));

            elem.style.resize = 'none';

            var change = function () {
                var scrollTop, height,
                    padding = 0,
                    style = elem.style;

                if (elem._length === elem.value.length) return;
                elem._length = elem.value.length;

                if (!isFirefox && !isOpera) {
                    padding = parseInt(getStyle('paddingTop')) + parseInt(getStyle('paddingBottom'));
                }
                ;
                scrollTop = document.body.scrollTop || document.documentElement.scrollTop;

                elem.style.height = minHeight + 'px';
                if (elem.scrollHeight > minHeight) {
                    if (maxHeight && elem.scrollHeight > maxHeight) {
                        height = maxHeight - padding;
                        style.overflowY = 'auto';
                    } else {
                        height = elem.scrollHeight - padding;
                        style.overflowY = 'hidden';
                    }
                    ;
                    style.height = height + extra + 'px';
                    scrollTop += parseInt(style.height) - elem.currHeight;
                    document.body.scrollTop = scrollTop;
                    document.documentElement.scrollTop = scrollTop;
                    elem.currHeight = parseInt(style.height);
                }
                ;
            };

            addEvent('propertychange', change);
            addEvent('input', change);
            addEvent('focus', change);
            change();
        }
    };
        }
		
    
    </script>
</html>
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