1、+load方法会在Runtime加载类、分类时调用
2、+load方法是根据方法地址直接调用,并不是经过objc_msgSend函数(消息发送机制)调用
每个类、分类的+load方法,在程序运行过程中只调用一次
调用顺序
1、先调用类的+load方法
1.1、按照编译先后顺序调用(先编译,先调用)
1.2、调用子类的+load方法之前会先调用父类的+load方法
2、再调用分类的+load方法
2.1、按照编译先后顺序调用(先编译,先调用)
============================== 源码解读顺序 ==============================
============================== 核心代码查看 ==============================
struct loadable_class {
Class cls;
IMP method;
};
struct loadable_category {
Category cat;
IMP method;
};
void
load_images(const char *path __unused, const struct mach_header *mh)
{
if (!hasLoadMethods((const headerType *)mh)) return;
recursive_mutex_locker_t lock(loadMethodLock);
{
mutex_locker_t lock2(runtimeLock);
prepare_load_methods((const headerType *)mh);
}
call_load_methods();
}
void prepare_load_methods(const headerType *mhdr)
{
size_t count, i;
runtimeLock.assertLocked();
classref_t *classlist =
_getObjc2NonlazyClassList(mhdr, &count);
for (i = 0; i < count; i++) {
schedule_class_load(remapClass(classlist[i]));
}
category_t **categorylist = _getObjc2NonlazyCategoryList(mhdr, &count);
for (i = 0; i < count; i++) {
category_t *cat = categorylist[i];
Class cls = remapClass(cat->cls);
if (!cls) continue;
if (cls->isSwiftStable()) {
_objc_fatal("Swift class extensions and categories on Swift "
"classes are not allowed to have +load methods");
}
realizeClassWithoutSwift(cls);
assert(cls->ISA()->isRealized());
add_category_to_loadable_list(cat);
}
}
static void schedule_class_load(Class cls)
{
if (!cls) return;
assert(cls->isRealized());
if (cls->data()->flags & RW_LOADED) return;
schedule_class_load(cls->superclass);
add_class_to_loadable_list(cls);
cls->setInfo(RW_LOADED);
}
void call_load_methods(void)
{
static bool loading = NO;
bool more_categories;
loadMethodLock.assertLocked();
if (loading) return;
loading = YES;
void *pool = objc_autoreleasePoolPush();
do {
while (loadable_classes_used > 0) {
call_class_loads();
}
more_categories = call_category_loads();
} while (loadable_classes_used > 0 || more_categories);
objc_autoreleasePoolPop(pool);
loading = NO;
}
static void call_class_loads(void)
{
int i;
struct loadable_class *classes = loadable_classes;
int used = loadable_classes_used;
loadable_classes = nil;
loadable_classes_allocated = 0;
loadable_classes_used = 0;
for (i = 0; i < used; i++) {
Class cls = classes[i].cls;
load_method_t load_method = (load_method_t)classes[i].method;
if (!cls) continue;
if (PrintLoading) {
_objc_inform("LOAD: +[%s load]\n", cls->nameForLogging());
}
(*load_method)(cls, SEL_load);
}
if (classes) free(classes);
}
static bool call_category_loads(void)
{
int i, shift;
bool new_categories_added = NO;
struct loadable_category *cats = loadable_categories;
int used = loadable_categories_used;
int allocated = loadable_categories_allocated;
loadable_categories = nil;
loadable_categories_allocated = 0;
loadable_categories_used = 0;
for (i = 0; i < used; i++) {
Category cat = cats[i].cat;
load_method_t load_method = (load_method_t)cats[i].method;
Class cls;
if (!cat) continue;
cls = _category_getClass(cat);
if (cls && cls->isLoadable()) {
if (PrintLoading) {
_objc_inform("LOAD: +[%s(%s) load]\n",
cls->nameForLogging(),
_category_getName(cat));
}
(*load_method)(cls, SEL_load);
cats[i].cat = nil;
}
}
return new_categories_added;
}
PS 此文为学习 李明杰 老师的 iOS底层原理课程所写笔记