Problem B: 平面上的点和线——Point类、Line类 (II)
Time Limit: 1 Sec Memory Limit: 128 MBSubmit: 4256 Solved: 2853
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Description
在数学上,平面直角坐标系上的点用X轴和Y轴上的两个坐标值唯一确定,两点确定一条线段。现在我们封装一个“Point类”和“Line类”来实现平面上的点的操作。
根据“append.cc”,完成Point类和Line类的构造方法和show()方法,输出各Line对象的构造和析构次序。
接口描述:
Point::show()方法:按格式输出Point对象。
Line::show()方法:按格式输出Line对象。
Input
输入的第一行为N,表示后面有N行测试样例。每行为两组坐标“x,y”,分别表示线段起点和终点的x坐标和y坐标,两组坐标间用一个空格分开,x和y的值都在double数据范围内。
Output
输出为多行,每行为一条线段,起点坐标在前终点坐标在后,每个点的X坐标在前,Y坐标在后,Y坐标前面多输出一个空格,用括号包裹起来。输出格式见sample。
Sample Input
40,0 1,11,1 2,32,3 4,50,1 1,0
Sample Output
Point : (0, 0)Line : (0, 0) to (1, 1) is created.Line : (0, 0) to (1, 1)Line : (0, 0) to (1, 1) is erased.Line : (1, 1) to (2, 3) is created.Line : (1, 1) to (2, 3)Line : (1, 1) to (2, 3) is erased.Line : (2, 3) to (4, 5) is created.Line : (2, 3) to (4, 5)Line : (2, 3) to (4, 5) is erased.Line : (0, 1) to (1, 0) is created.Line : (0, 1) to (1, 0)Line : (0, 1) to (1, 0) is erased.Line : (1, -2) to (2, -1) is created.Line : (1, -2) to (0, 0) is created.Line : (2, -1) to (0, 0) is created.Line : (0, 0) to (2, -1) is created.Line : (1, -2) to (2, -1)Line : (1, -2) to (0, 0)Line : (2, -1) to (0, 0)Line : (0, 0) to (2, -1)Line : (0, 0) to (2, -1) is erased.Line : (2, -1) to (0, 0) is erased.Line : (1, -2) to (0, 0) is erased.Line : (1, -2) to (2, -1) is erased.
HINT
Append Code
#include <iostream>
#include <iomanip>
using
namespace
std;
class
Point
{
public
:
double
x,y;
public
:
Point(){x = 0;y = 0;}
Point(
double
x_,
double
y_):x(x_),y(y_){}
void
show(){cout<<
"Point : ("
<<x<<
", "
<<y<<
")"
<<endl;}
Point(Point &p){
x = p.x;y = p.y;}
double
getx(){
return
x;}
double
gety(){
return
y ;}
void
setx(
int
xx) {x = xx;}
void
sety(
int
yy) {y = yy;}
};
class
Line
{
private
:
Point x1_,y1_;
double
x1,y1,x2,y2;
friend
class
Point;
public
:
Line(
double
xx1,
double
yy1,
double
xx2,
double
yy2)
{
x1 = xx1;
y1 = yy1;
x2 = xx2;
y2 = yy2;
cout<<
"Line : ("
<<x1<<
", "
<<y1<<
") to ("
<<x2<<
", "
<<y2<<
") is created."
<<endl;
}
Line(Point q1,Point q2)
{
x1 = q1.x;
y1 = q1.y;
x2 = q2.x;
y2 = q2.y;
cout<<
"Line : ("
<<x1<<
", "
<<y1<<
") to ("
<<x2<<
", "
<<y2<<
") is created."
<<endl;
}
void
show()
{
cout<<
"Line : ("
<<x1<<
", "
<<y1<<
") to ("
<<x2<<
", "
<<y2<<
")"
<<endl;
}
~Line()
{
cout<<
"Line : ("
<<x1<<
", "
<<y1<<
") to ("
<<x2<<
", "
<<y2<<
") is erased."
<<endl;
}
};
int
main()
{
char
c;
int
num, i;
double
x1, x2, y1, y2;
Point p(1, -2), q(2, -1), t;
t.show();
std::cin>>num;
for
(i = 1; i <= num; i++)
{
std::cin>>x1>>c>>y1>>x2>>c>>y2;
Line line(x1, y1, x2, y2);
line.show();
}
Line l1(p, q), l2(p, t), l3(q, t), l4(t, q);
l1.show();
l2.show();
l3.show();
l4.show();
}
本文介绍了一个关于平面上点和线的封装实现。通过定义Point类和Line类,实现了点和线段的基本操作,并展示了如何使用这些类进行点和线段的创建与销毁。

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