c++ 智能指针 shared_ptr 和 weak_ptr

本文通过示例代码解释了智能指针shared_ptr在处理类对象交叉引用时可能导致资源无法释放的问题,并提出使用weak_ptr作为解决方案。通过将交叉引用的成员变量从shared_ptr改为weak_ptr,确保了对象在不再被引用时能够正确析构,从而避免内存泄漏。

weak_ptr引入可以解决shared_ptr交叉引用时无法释放资源的问题。
示例代码:

#include <iostream>
#include <memory>

using namespace std;

class B;

class A{
public:
    A(){cout << "A constructor ... "<< endl;}
    ~A(){cout << "A destructor ..." << endl;}
    std::shared_ptr<B> pb;
};

class B{
public:
    B(){cout << "B constructor ... "<< endl;}
    ~B(){cout << "B destructor ..." << endl;}
    std::shared_ptr<A> pa;
};

int main(int argc, char **argv) {
    
    std::shared_ptr<int> a = std::make_shared<int>(3);
    std::shared_ptr<char> b = std::make_shared<char>('a');
    
    std::cout << "shared_ptr object(int) size = " << sizeof(a) << std::endl;
    std::cout << "shared_ptr object(char) size = " << sizeof(b) << std::endl;
    
    std::weak_ptr<A> shadow_a;
    std::weak_ptr<B> shadow_b;
    
    {
    std::shared_ptr<A> ptr_a = std::make_shared<A>();
    std::shared_ptr<B> ptr_b = std::make_shared<B>();
    
    shadow_a = ptr_a;
    shadow_b = ptr_b;
    
    ptr_a->pb = ptr_b;
    ptr_b->pa = ptr_a;
    
    cout << "reference count of A = " << shadow_a.use_count() << endl;
    cout << "reference count of B = " << shadow_b.use_count() << endl;
    cout << endl; 
    }
    
    cout << "reference count of A = " << shadow_a.use_count() << endl;
    cout << "reference count of B = " << shadow_b.use_count() << endl;
    
    std::cout << "Hello, world!" << std::endl;
    return 0;
}

运行代码得到以下输出:

shared_ptr object(int) size = 16
shared_ptr object(char) size = 16
A constructor ... 
B constructor ... 
reference count of A = 2
reference count of B = 2

reference count of A = 1
reference count of B = 1
Hello, world!

从结果可以看出,由于交叉引用导致申请的内存A,B无法正常释放。
为什么会这样呢?这个应该从析构原理进行考虑,shared_ptr引用计数需要为0才会进行析构!但是ptr_a离开作用域会导致A引用计数减少1,但是A的引用计数此时为1,那么 pb不会释放;同理,ptr_b离开作用域会导致B引用计数减少1,但是B的引用计数为此时为1,那么pa不会释放。如此导致了资源无法释放掉。
由于weak_ptr并不会改变shared_ptr的引用计数,所以修改类A,和类B中的shared_ptr对象为weak_ptr对象即可释放资源。
修改后的代码如下:

#include <iostream>
#include <memory>

using namespace std;

class B;

class A{
public:
    A(){cout << "A constructor ... "<< endl;}
    ~A(){cout << "A destructor ..." << endl;}
    //std::shared_ptr<B> pb;
    std::weak_ptr<B> pb;
};

class B{
public:
    B(){cout << "B constructor ... "<< endl;}
    ~B(){cout << "B destructor ..." << endl;}
    //std::shared_ptr<A> pa;
    std::weak_ptr<A> pa;
};

int main(int argc, char **argv) {
    
    std::shared_ptr<int> a = std::make_shared<int>(3);
    std::shared_ptr<char> b = std::make_shared<char>('a');
    
    std::cout << "shared_ptr object(int) size = " << sizeof(a) << std::endl;
    std::cout << "shared_ptr object(char) size = " << sizeof(b) << std::endl;
    
    std::weak_ptr<A> shadow_a;
    std::weak_ptr<B> shadow_b;
    
    {
    std::shared_ptr<A> ptr_a = std::make_shared<A>();
    std::shared_ptr<B> ptr_b = std::make_shared<B>();
    
    shadow_a = ptr_a;
    shadow_b = ptr_b;
    
    ptr_a->pb = ptr_b;
    ptr_b->pa = ptr_a;
    
    cout << "reference count of A = " << shadow_a.use_count() << endl;
    cout << "reference count of B = " << shadow_b.use_count() << endl;
    cout << endl; 
    }
    
    cout << "reference count of A = " << shadow_a.use_count() << endl;
    cout << "reference count of B = " << shadow_b.use_count() << endl;
    
    std::cout << "Hello, world!" << std::endl;
    return 0;
}

运行结果如下,可以正常释放资源。

shared_ptr object(int) size = 16
shared_ptr object(char) size = 16
A constructor ... 
B constructor ... 
reference count of A = 1
reference count of B = 1

B destructor ...
A destructor ...
reference count of A = 0
reference count of B = 0
Hello, world!
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