本文中的主要代码转载自http://www.cnblogs.com/yueweimian/p/6262211.html,涉及到日志处理相关代码稍有修改和包名有修改,其他代码全部出自转载自上述链接的作者。
原作者的博文开头如下:
参考hbase RpcServer,编写了一个简洁版多Selector
server,对nio怎么用,Selector如何选择事件会有更深入的认识。client端发送消息:内容长度 + 内容,200线程同时发送
server端接收消息:解析内容长度和内容,返回2MB测试数据给客户端
由于原作者并未在代码中添加详细的注释,但是个人认为原作者编写的这个高并发server,对深入理解非阻塞的ServerSocketChannel的运用还是很用帮助的。故本人在原作者的代码中添加了中文注释,希望把这个好东西一起分享给大家。
非阻塞通信
我们知道ServerSocket和socket,在运行中,常常会阻塞,比如serverSocket的accept()方法,如果没有客户端连接的话就会一直阻塞,还有一些Io阻塞,例如read()方法,如果没有读到足够的字节数,就会一直阻塞。如果一个服务器需要同时处理多个客户端数据的话,就需要开辟多个线程去处理。系统的开销很大。
jdk自1.4开始就提供了java.nio包,提供了很多用于非阻塞通讯的类。非阻塞通讯是基于,通道(channel)和缓冲器(byteBuffer)来协同工作的。
非阻塞模式下的ServerSocketChannel对于读写io操作操作都会快速返回,有多少就处理多少,结合selector(事件选择器),可以用单个线程处理多个客户端连接的事件。
服务器代码
package com.net.program.nio;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.*;
import java.util.*;
import java.util.concurrent.BlockingQueue;
import java.util.concurrent.ConcurrentHashMap;
import java.util.concurrent.ConcurrentLinkedQueue;
import java.util.concurrent.LinkedBlockingQueue;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
/**
* Created by wangkai8 on 17/1/5.
*/
public class Server {
public static final Logger LOG = LogManager.getLogger();
//读取来自客户端数据的阻塞队列
private BlockingQueue<Call> queue = new LinkedBlockingQueue<Call>();
//处理未写完的任务的阻塞队列
private Queue<Call> responseCalls = new ConcurrentLinkedQueue<Call>();
volatile boolean running = true;
//处理向客户端写任务的对象
private Responder responder = null;
//缓冲器读写策略的阀值
private static int NIO_BUFFER_LIMIT = 64 * 1024;
private int handler = 10;
/**
* 负责服务器的初始化,实例化serverSocketChannel,和selector,包括serverSocketChannel绑定ip地址和端口,
* 并向通道注册accept事件。启动多个reader线程,用于后续和客户端连接通讯
*
*
*/
class Listener extends Thread {
Selector selector;
Reader[] readers;
int robin;
int readNum;
Listener(int port) throws IOException {
ServerSocketChannel serverChannel = ServerSocketChannel.open();
serverChannel.configureBlocking(false);
serverChannel.socket().bind(new InetSocketAddress(port), 150);
selector = Selector.open();
serverChannel.register(selector, SelectionKey.OP_ACCEPT);
readNum = 10;
readers = new Reader[readNum];
for(int i = 0; i < readNum; i++) {
readers[i] = new Reader(i);
readers[i].start();
}
}
public void run() {
while(running) {
try {
selector.select();
Iterator<SelectionKey> it = selector.selectedKeys().iterator();
while(it.hasNext()) {
SelectionKey key = it.next();
it.remove();
if(key.isValid()) {
if(key.isAcceptable()) {
doAccept(key);
}
}
}
} catch (IOException e) {
LOG.error("", e);
}
}
}
//处理客户端连接事件
public void doAccept(SelectionKey selectionKey) throws IOException {
ServerSocketChannel serverSocketChannel = (ServerSocketChannel) selectionKey.channel();
SocketChannel socketChannel;
while((socketChannel = serverSocketChannel.accept()) != null) {
try {
//设置为非阻塞的模式
socketChannel.configureBlocking(false);
socketChannel.socket().setTcpNoDelay(true);
socketChannel.socket().setKeepAlive(true);
} catch (IOException e) {
socketChannel.close();
throw e;
}
//取模的方式获取reader对象用于处理后续操作
Reader reader = getReader();
try {
//添加新的任务时,阻塞当前reader的任务
//这添加同步代码块的原因应该是,为了防止connection对象,没构造完或者还没被添加到附件时,而读事件却触发了、
//所以添加同步的机制,当添加新的任务时,阻塞当前读取任务的执行。
reader.startAdd();
//注册可读事件
SelectionKey readKey = reader.registerChannel(socketChannel);
//构造connection对象
Connection c = new Connection(socketChannel);
//添加到该SelectionKey对象的附件中
readKey.attach(c);
} finally {
//添加完成任务,唤醒被阻塞reader对象
reader.finishAdd();
}
}
}
public Reader getReader() {
//防止超过int的最大值
if(robin == Integer.MAX_VALUE) {
robin = 0;
}
return readers[(robin ++) % readNum];
}
}
//用来处理客户端的可读事件
class Reader extends Thread {
Selector readSelector;
boolean adding;
Reader(int i) throws IOException {
setName("Reader-" + i);
this.readSelector = Selector.open();
LOG.info("Starting Reader-" + i + "...");
}
@Override
public void run() {
//循环处理读事件
while(running) {
try {
//
readSelector.select();
//这添加同步代码块的原因应该是,为了防止connection对象,没构造完,而读事件却触发了、
while(adding) {
synchronized(this) {
this.wait(1000);
}
}
Iterator<SelectionKey> it = readSelector.selectedKeys().iterator();
while(it.hasNext()) {
SelectionKey key = it.next();
it.remove();
if(key.isValid()) {
if(key.isReadable()) {
doRead(key);
}
}
}
} catch (IOException e) {
LOG.error("", e);
} catch (InterruptedException e) {
LOG.error("", e);
}
}
}
//具体的读操作方法
public void doRead(SelectionKey selectionKey) {
//获取关联的connection对象
Connection c = (Connection) selectionKey.attachment();
if(c == null) {
return;
}
int n;
try {
n = c.readAndProcess();
} catch (IOException e) {
LOG.error("", e);
n = -1;
} catch (Exception e) {
LOG.error("", e);
n = -1;
}
if(n == -1) {
c.close();
}
}
//socketChannel向readSelector注册可读事件
public SelectionKey registerChannel(SocketChannel channel) throws IOException {
return channel.register(readSelector, SelectionKey.OP_READ);
}
//添加新的任务时,阻塞当前任务
public void startAdd() {
adding = true;
readSelector.wakeup();
}
public synchronized void finishAdd() {
adding = false;
this.notify();
}
}
class Connection {
private SocketChannel channel;
//用来保存客户端内容的长度
private ByteBuffer dataBufferLength;
//用来读取客户端具体的内容
private ByteBuffer dataBuffer;
private boolean skipHeader;
public Connection(SocketChannel channel) {
this.channel = channel;
//为dataBufferLength为4个字节的缓冲器
this.dataBufferLength = ByteBuffer.allocate(4);
}
public int readAndProcess() throws IOException {
int count;
//第一次获取,要读的内容的长度,并将值存于dataBufferLength缓冲器中,int值,就4个字节,
if(!skipHeader) {
count = channelRead(channel, dataBufferLength);
if (count < 0 || dataBufferLength.remaining() > 0) {
return count;
}
}
skipHeader = true;
//如果dataBuffer为null就为dataBuffer初始化,分配的字节长度为dataBufferLength读到的值
if(dataBuffer == null) {
dataBufferLength.flip();
int dataLength = dataBufferLength.getInt();
dataBuffer = ByteBuffer.allocate(dataLength);
}
count = channelRead(channel, dataBuffer);
//如果读取的数据不为0,并且没有剩余的长度,说明读取完成,执行下一步操作
if(count >= 0 && dataBuffer.remaining() == 0) {
process();
}
return count;
}
/**
* process the dataBuffer
*/
public void process() {
dataBuffer.flip();
byte[] data = dataBuffer.array();
//构造Call对象,并加入到阻塞队列
Call call = new Call(this, data, responder);
try {
queue.put(call);
} catch (InterruptedException e) {
LOG.error("", e);
}
}
public void close() {
if(channel != null) {
try {
channel.close();
} catch (IOException e) {
}
}
}
}
//向客户端回写数据
class Responder extends Thread {
Selector writeSelector;
public Responder() throws IOException {
writeSelector = Selector.open();
}
public void run() {
//循环处理写事件
while(running) {
try {
registWriters();
int n = writeSelector.select(1000);
if(n == 0) {
continue;
}
Iterator<SelectionKey> it = writeSelector.selectedKeys().iterator();
while(it.hasNext()) {
SelectionKey key = it.next();
it.remove();
if(key.isValid() && key.isWritable()) {
doAsyncWrite(key);
}
}
} catch (IOException e) {
LOG.error("", e);
}
}
}
//从阻塞队列中获取,call对象,并为该对象中的socketChannel注册写事件
public void registWriters() throws IOException {
Iterator<Call> it = responseCalls.iterator();
while(it.hasNext()) {
Call call = it.next();
it.remove();
SelectionKey key = call.conn.channel.keyFor(writeSelector);
try {
if (key == null) {
try {
//注册写事件,并将call对象作为附件
call.conn.channel.register(writeSelector, SelectionKey.OP_WRITE, call);
} catch (ClosedChannelException e) {
//the client went away
if (LOG.isTraceEnabled())
LOG.trace("the client went away", e);
}
} else {
key.interestOps(SelectionKey.OP_WRITE);
}
} catch (CancelledKeyException e) {
if (LOG.isTraceEnabled())
LOG.trace("the client went away", e);
}
}
}
//将Call对象添加至写的阻塞队列
public void registerForWrite(Call call) throws IOException {
responseCalls.add(call);
writeSelector.wakeup();
}
private void doAsyncWrite(SelectionKey key) throws IOException {
Call call = (Call) key.attachment();
if(call.conn.channel != key.channel()) {
throw new IOException("bad channel");
}
//将内容写回客户端
int numBytes = channelWrite(call.conn.channel, call.response);
if(numBytes < 0 || call.response.remaining() == 0) {
try {
key.interestOps(0);
} catch (CancelledKeyException e) {
LOG.warn("Exception while changing ops : " + e);
}
}
}
private void doResponse(Call call) throws IOException {
//if data not fully send, then register the channel for async writer
//如果数据没有完全发送完,就作为任务加入待发送的阻塞队列
if(!processResponse(call)) {
//没写完就加入写会的阻塞队列
registerForWrite(call);
}
}
//将call的buffer内容写回客户端,如果全部写完,则返回true,如果未全部写完,则返回false,之后未写完的,作为任务加入至阻塞队列。
private boolean processResponse(Call call) throws IOException {
boolean error = true;
try {
int numBytes = channelWrite(call.conn.channel, call.response);
if (numBytes < 0) {
throw new IOException("error socket write");
}
error = false;
} finally {
if(error) {
call.conn.close();
}
}
if(!call.response.hasRemaining()) {
call.done = true;
return true;
}
return false;
}
}
//处理queue队列中的任务。
class Handler extends Thread {
public Handler(int i) {
setName("handler-" + i);
LOG.info("Starting Handler-" + i + "...");
}
public void run() {
while(running) {
try {
Call call = queue.take();
process(call);
} catch (InterruptedException e) {
LOG.error("", e);
} catch (IOException e) {
LOG.error("", e);
}
}
}
public void process(Call call) throws IOException {
//打印从客户端收到的数据
byte[] request = call.request;
String message = new String(request);
LOG.info("received mseesage: " + message);
//each channel write 2MB data for test
int dataLength = 2 * 1024 * 1024;
ByteBuffer buffer = ByteBuffer.allocate(4 + dataLength);
buffer.putInt(dataLength);
writeDataForTest(buffer);
buffer.flip();
//将buffer赋给call对象的response,为写回做准备
call.response = buffer;
responder.doResponse(call);
}
}
//为了测试填充数据,前4个字节为,回写客户端数据的字节长度
public void writeDataForTest(ByteBuffer buffer) {
int n = buffer.limit() - 4;
for(int i = 0; i < n; i++) {
buffer.put((byte)0);
}
}
class Call {
Connection conn;
byte[] request;
Responder responder;
ByteBuffer response;
boolean done;
public Call(Connection conn, byte[] request, Responder responder) {
this.conn = conn;
this.request = request;
this.responder = responder;
}
}
//当前buffer剩余的长度少于64M,就将数据直接读入buffer,如果大于64M,则循环读入(估计是为了防止一次性读太多,引起系统的开销过大,所以循环读)
public int channelRead(ReadableByteChannel channel, ByteBuffer buffer) throws IOException {
return buffer.remaining() <= NIO_BUFFER_LIMIT ? channel.read(buffer) : channleIO(channel, null, buffer);
}
public int channelWrite(WritableByteChannel channel, ByteBuffer buffer) throws IOException {
return buffer.remaining() <= NIO_BUFFER_LIMIT ? channel.write(buffer) : channleIO(null, channel, buffer);
}
public int channleIO(ReadableByteChannel readCh, WritableByteChannel writeCh, ByteBuffer buffer) throws IOException {
int initRemaining = buffer.remaining();
int originalLimit = buffer.limit();
int ret = 0;
try {
while (buffer.remaining() > 0) {
int ioSize = Math.min(buffer.remaining(), NIO_BUFFER_LIMIT);
buffer.limit(buffer.position() + ioSize);
ret = readCh == null ? writeCh.write(buffer) : readCh.read(buffer);
if (ret < ioSize) {
break;
}
}
} finally {
buffer.limit(originalLimit);
}
int byteRead = initRemaining - buffer.remaining();
return byteRead > 0 ? byteRead : ret;
}
public void startHandler() {
for(int i = 0; i < handler; i++) {
new Handler(i).start();
}
}
public void start() throws IOException {
new Listener(10000).start();
responder = new Responder();
responder.start();
startHandler();
LOG.info("server startup! ");
}
public static void main(String[] args) throws IOException {
Server server = new Server();
server.start();
}
}
客户端代码
package com.net.program.nio;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
import javax.net.SocketFactory;
import java.io.*;
import java.net.InetSocketAddress;
import java.net.Socket;
/**
* Created by wangkai8 on 17/1/6.
*/
public class Client {
public static final Logger LOG = LogManager.getLogger();
Socket socket;
OutputStream out;
InputStream in;
public Client() throws IOException {
socket = SocketFactory.getDefault().createSocket();
socket.setTcpNoDelay(true);
socket.setKeepAlive(true);
InetSocketAddress server = new InetSocketAddress("localhost", 10000);
socket.connect(server, 10000);
out = socket.getOutputStream();
in = socket.getInputStream();
}
public void send(String message) throws IOException {
byte[] data = message.getBytes();
DataOutputStream dos = new DataOutputStream(out);
//头4个字节作为本次内容的长度
dos.writeInt(data.length);
//下面为具体的发送内容
dos.write(data);
out.flush();
}
//启动200个线程向服务器进行通讯,客户端采用阻塞的socket
public static void main(String[] args) throws IOException {
int n = 200;
for(int i = 0; i < n; i++) {
new Thread() {
Client client = new Client();
public void run() {
try {
client.send(getName() + "_xiaomiemie");
DataInputStream inputStream = new DataInputStream(client.in);
int dataLength = inputStream.readInt();
byte[] data = new byte[dataLength];
inputStream.readFully(data);
client.socket.close();
LOG.info("receive from server: dataLength=" + data.length);
} catch (IOException e) {
LOG.error("", e);
} catch (Exception e) {
LOG.error("", e);
}
}
}.start();
}
}
}
本文介绍了一种基于Java NIO实现的高并发非阻塞服务器设计方案,通过使用ServerSocketChannel和Selector处理大量客户端连接请求,实现了高效的消息收发机制。客户端发送包含长度标识的数据包,服务器端解析并返回2MB大小的测试数据。

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