这个效果待测:
https://github.com/balancehy/Computer-vision/blob/master/image-stitching/src/stitch.py
这个也待测:
https://github.com/AVINASH793/Video-Stabilization-and-image-mosaicing
opencv+MFC实现图像拼接
https://download.csdn.net/download/weixin_37753215/10727499
https://github.com/ferdyandannes/Video-Stitching-OpenCV-CUDA
这个无代码:
https://download.csdn.net/download/qq_28901541/10747238
sift特征:
https://github.com/royangkr/Video-stitching-python
image stitch(国外开源的图像拼接)
https://blog.csdn.net/yangpan011/article/details/81387299
https://blog.csdn.net/red_ear/article/details/81566252
图像全景拼接--Using Homographies
这里总结一下Homographies:
假设我们有两个相同平面对象的图像,它们之间有一些重叠(存在对应点)。让P1成为第一图像中的点的像素坐标[P1x,P1y,1 ],P2是第二图像中的点的像素坐标[P2X,P2Y,1 ]。我们将第一图像称为目的图像,第二图像称为源图像。单应性1H2是将第二图像中的每个像素坐标与第一图像中的像素坐标映射关系。
P1 = 1H2 * P2
获取对应点
可以使用特征点检测,如 SIFT,SURF,ORB等,这里,我们使用sift,虽然慢,但是相比于其他,这个是最准确的。
1,两张有重叠部分的图


2 如果我们想把源图像的像素粘贴在一个大的画布上,我们需要考虑在更大的画布上的目标图像。
int offsetx = 800;
int offsety = 1000;
Mat trans_mat = (Mat_<double>(2, 3) << 1, 0, offsetx, 0, 1, offsety);
warpAffine(im1, im1, trans_mat, Size(3 * im1.cols, 3 * im1.rows));
结果

SIFT特征检测
-
cv::Ptr<Feature2D> f2d = xfeatures2d::SIFT::create(); -
// Step 1: Detect the keypoints: -
std::vector<KeyPoint> keypoints_1, keypoints_2; -
f2d->detect( im_1, keypoints_1 ); -
f2d->detect( im_2, keypoints_2 ); -
// Step 2: Calculate descriptors (feature vectors) -
Mat descriptors_1, descriptors_2; -
f2d->compute( im_1, keypoints_1, descriptors_1 ); -
f2d->compute( im_2, keypoints_2, descriptors_2 ); -
// Step 3: Matching descriptor vectors using BFMatcher : -
BFMatcher matcher; -
std::vector< DMatch > matches; -
matcher.match( descriptors_1, descriptors_2, matches ); -
// Keep 200 best matches only. -
// We sort distance between descriptor matches -
Mat index; -
int nbMatch = int(matches.size()); -
Mat tab(nbMatch, 1, CV_32F); -
for (int i = 0; i < nbMatch; i++) -
tab.at<float>(i, 0) = matches[i].distance; -
sortIdx(tab, index, SORT_EVERY_COLUMN + SORT_ASCENDING); -
vector<DMatch> bestMatches; -
for (int i = 0; i < 200; i++) -
bestMatches.push_back(matches[index.at < int > (i, 0)]);
匹配对应点

计算单应性矩阵
-
// 1st image is the destination image and the 2nd image is the src image -
std::vector<Point2f> dst_pts; //1st -
std::vector<Point2f> source_pts; //2nd -
for (vector<DMatch>::iterator it = bestMatches.begin(); it != bestMatches.end(); ++it) { -
//-- Get the keypoints from the good matches -
dst_pts.push_back( keypoints_1[ it->queryIdx ].pt ); -
source_pts.push_back( keypoints_2[ it->trainIdx ].pt ); -
} -
Mat H = findHomography( source_pts, dst_pts, CV_RANSAC ); -
cout << H << endl;
输出H为
-
[0.119035947337248, -0.04651626756941147, 1700.852494625838; -
-0.5652916039380339, 0.9340629651977271, 1045.011078408947; -
-0.0004251711674909509, 1.783961055570689e-05, 1]
现在我们有单应性。我们只需要将ima2上的透视扭曲应用于IMA1大小的空白黑色画布上。
-
Mat wim_2; -
warpPerspective(im_2, wim_2, H, im_1.size());
im_2经过H 变换,变为wim_2,
效果图如下:

大部分事情现在都完成了。我们只需要把这两个图像合并在一起。这一粗暴和简单的方法是:复制所有这些像素的wim_2到im_1是黑色的im_1。
-
// We can do this since im_1 and wim_2 have the same size. -
for (int i = 0; i < im_1.cols; i++) -
for (int j = 0; j < im_1.rows; j++) { -
Vec3b color_im1 = im_1.at<Vec3b>(Point(i, j)); -
Vec3b color_im2 = wim_2.at<Vec3b>(Point(i, j)); -
if (norm(color_im1) == 0) -
im_1.at<Vec3b>(Point(i, j)) = color_im2; -
}
展示im_1:

博客介绍了多个国外开源的图像拼接相关链接,包括代码和博客。还阐述了图像全景拼接中Homographies的概念,通过特征点检测(如SIFT)获取对应点,计算单应性矩阵,将源图像透视扭曲后与目标图像合并,完成图像拼接。
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