QT学习VTK序列: ConvexPointSet

本文介绍了如何使用QT学习VTK库,特别是vtkGlyph3DMapper和vtkConvexPointSet来绘制凸多边形点集。通过vtkDataSetMapper映射数据,并利用vtkPoints存储顶点信息。此外,还提到了vtkShrinkFilter滤波器用于顶点的收缩操作。

学习: 

      vtkGlyph3DMapper: 按照指定方式绘制顶点,例如本示例中,用vtkSphere绘制顶点

      vtkDataSetMapper: vtkDataSet对应的Mapper

      vtkConvexPointSet: 表示凸多几何拓扑类型

      vtkPoints: 顶点数据集合

     vtkShrinkFilter: 收缩操作滤波器

/*
 * ModuleName: 模块名称
 * Description:
 * 参考代码:https://lorensen.github.io/VTKExamples/site/Cxx/GeometricObjects/ConvexPointSet/
 * Author: hsw
 * Date: 2020-03-15
 *
*/

// QT
#include <QMainWindow>
#include <QDebug>

// VTK
#include <vtkActor.h>
#include <vtkCamera.h>
#include <vtkConvexPointSet.h>
#include <vtkDataSetMapper.h>
#include <vtkGlyph3DMapper.h>
#include <vtkNamedColors.h>
#include <vtkPoints.h>
#include <vtkProperty.h>
#include <vtkRenderer.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkShrinkFilter.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkUnstructuredGrid.h>
#include <vtkAutoInit.h>

// C++
#include <array>

namespace Ui {
class MainWindow;
}

VTK_MODULE_INIT(vtkRenderingOpenGL2);
VTK_MODULE_INIT(vtkInteractionStyle);
VTK_MODULE_INIT(vtkRenderingContextOpenGL2);
VTK_MODULE_INIT(vtkRenderingFreeType);

class MainWindow : public QMainWindow
{
    Q_OBJECT
public:
    explicit MainWindow(QWidget *parent = 0);
    ~MainWindow();
private:
    Ui::MainWindow *ui;
private:
    vtkSmartPointer<vtkDataSetMapper>    mapper;
    vtkSmartPointer<vtkActor>            actor;
    vtkSmartPointer<vtkNamedColors>      colors;
    vtkSmartPointer<vtkConvexPointSet>   cps;
    vtkSmartPointer<vtkPoints>           points;
    vtkSmartPointer<vtkPolyData>         polyData;
    vtkSmartPointer<vtkGlyph3DMapper>    pointMapper;
    vtkSmartPointer<vtkActor>            pointActor;
    vtkSmartPointer<vtkUnstructuredGrid> ug;
    vtkSmartPointer<vtkSphereSource>     sphere;
    vtkSmartPointer<vtkRenderer>         renderer;
};
#include "mainwindow.h"
#include "ui_mainwindow.h"

MainWindow::MainWindow(QWidget *parent) :
    QMainWindow(parent),
    ui(new Ui::MainWindow)
{
    ui->setupUi(this);

    // vtkNamedColors
    colors = vtkSmartPointer<vtkNamedColors>::New();

    // vtkPoints:几何数据
    points = vtkSmartPointer<vtkPoints>::New();
    points->InsertNextPoint( 0, 0, 0);
    points->InsertNextPoint( 1, 0, 0);
    points->InsertNextPoint( 1, 1, 0);
    points->InsertNextPoint( 0, 1, 0);
    points->InsertNextPoint( 0, 0, 1);
    points->InsertNextPoint( 1, 0, 1);
    points->InsertNextPoint( 1, 1, 1);
    points->InsertNextPoint( 0, 1, 1);
    points->InsertNextPoint( 0.5, 0, 0);
    points->InsertNextPoint( 1, 0.5, 0);
    points->InsertNextPoint( 0.5, 1, 0);
    points->InsertNextPoint( 0, 0.5, 0);
    points->InsertNextPoint( 0.5, 0.5, 0);

    // vtkConvexPointSet: 拓扑数据
    cps = vtkSmartPointer<vtkConvexPointSet>::New();
    for (int i = 0; i < 13; ++i)
    {
        cps->GetPointIds()->InsertId(i,i);
    }

    // vtkUnstructuredGrid: 表示0D/1D/2D/3D拓扑数据,vtkDataSet的具体实现
    ug = vtkSmartPointer<vtkUnstructuredGrid>::New();
    ug->Allocate(1,1);
    ug->InsertNextCell(cps->GetCellType(), cps->GetPointIds());
    ug->SetPoints(points);

    // vtkDataSetMapper
    mapper = vtkSmartPointer<vtkDataSetMapper>::New();
    mapper->SetInputData(ug);

    actor = vtkSmartPointer<vtkActor>::New();
    actor->SetMapper(mapper);
    actor->GetProperty()->SetColor(colors->GetColor3d("Tomato").GetData());
    actor->GetProperty()->SetLineWidth(3);
    actor->GetProperty()->EdgeVisibilityOn();

    // Glyph the points
    sphere = vtkSmartPointer<vtkSphereSource>::New();
    sphere->SetPhiResolution(21);
    sphere->SetThetaResolution(21);
    sphere->SetRadius(.03);

    // vtkPolyData
    polyData = vtkSmartPointer<vtkPolyData>::New();
    polyData->SetPoints(points);

    // vtkGlyph3DMapper:顶点用vtkSphere表示,即,每个顶点表示为一个球
    pointMapper = vtkSmartPointer<vtkGlyph3DMapper>::New();
    pointMapper->SetInputData(polyData);
    pointMapper->SetSourceConnection(sphere->GetOutputPort());

    pointActor = vtkSmartPointer<vtkActor>::New();
    pointActor->SetMapper(pointMapper);
    pointActor->GetProperty()->SetColor(colors->GetColor3d("Peacock").GetData());

    //Create a renderer
    renderer = vtkSmartPointer<vtkRenderer>::New();

    //Add the actors to the scene
    renderer->AddActor(actor);
    renderer->AddActor(pointActor);
    renderer->SetBackground(colors->GetColor3d("Silver").GetData());

    renderer->ResetCamera();
    renderer->GetActiveCamera()->Azimuth(210);
    renderer->GetActiveCamera()->Elevation(30);
    renderer->ResetCameraClippingRange();

    // vtkRenderWindow
    ui->qvtkWidget->GetRenderWindow()->AddRenderer(renderer);
}

MainWindow::~MainWindow()
{
    delete ui;
}

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