《算法导论》和《计算机程序设计艺术》下载地址

本文推荐了两本经典的算法书籍:《算法导论》(CLRS) 和《计算机程序设计艺术》(TAOCP),分别介绍了这两本书的特点、适用人群以及下载资源。
《Introduction to Algorithms》
作者:Thomas H.Cormen, Charles E.Leiserson, Ronald L.Rivest, Clifford Stein(CLRS)
[img]http://mitpress.mit.edu/images/products/books/0262032937-f30.jpg[/img]
简称为CLRS的<<算法导论>>,被称作"计算机算法的圣经".本书的主要作者来自麻省理工大学计算机,作者之一Ronald L.Rivest 由于其在公开秘钥密码算法RSA上的贡献获得了图灵奖,目前是算法的标准教材,美国许多名校的计算机系都使用它,国内有些院校也将本书作为算法课程的教材.另外许多专业人员也经常引用它.由于TAOCP只出版了3卷,CLRS比较起前者来则显得内容更为全面,基本包含了所有的经典算法.本书程序全部由伪代码实现,这更增添了本书的通用性,使得利用各种程序设计语言的程序员都可以作为参考.语言方面通俗,很适合作为算法教材和自学算法之用.国内的很多作品名为数据结构,从本书中断章取义,把数据结构与算法混为一谈,搞得作者自己都迷迷糊糊.这也是我不十分愿意向大家推荐国内作品的原因.你会发现现在基本上所有的数据结构与算法书籍都会将本书作为参考文献之一,更可以说明一个问题,本书是作为读者进行算法学习的最佳选择.
下载地址:
[url=http://www.cfcs.com.cn/fjas/ebook/CLRS.zip]Introduction to Algorithms[/url]
[url=http://www.cfcs.com.cn/fjas/ebook/solution%20to%20CLR.pdf]习题答案[/url]
[url=http://18.89.1.101/sma/5503fall2001/index5503fall2001.html]课程录象[/url]

《The Art Of Computer Programming》
作者:Donald.E.Knuth
[img]http://img.verycd.com/posts/0601/post-54558-1137984966.jpg[/img]
这部书被誉为20世纪最重要的20部着作之一,与Einstein的<<相对论>>并列,是计算机科学领域的权威着作.全书共分7卷,目前已经出版了3卷,被誉为"计算机程序设计理论的荷马史诗","可与牛顿的<<自然科学的数学原理>>媲美的巨着".作者数学方面的功底造就了本书严谨的风格,虽然本书不是用当今流行的程序设计语言描述的,但这丝毫不损伤它"程序设计史诗"的地位.道理很简单,它内涵的设计思想是永远不会过时的.The Art of Computer Programming 原计划要出七册,但目前只完成了三册.该书有日文,俄文,西班牙文等许多国的版本.其中,中文版由国防大学出版社发行.
卷1为基础运算法则,该书以基本的编程概念和技术为开始,然后讲述信息结构--计算机内信息的表示法,数据元素间的结构关系以及处理它们的有效方法.主要应用于模拟,数字方法,符号计算,软件和系统设计.许多简单和重要的运算法则和技术已添加到前一版本中,精确的初步计算部分已经修改,以适应当前趋势.
卷2对半数值算法领域做了全面介绍,分"随机数"和"算术"两章.本卷总结了主要算法范例及这些算法的基本理论,广泛剖析了计算机程序设计与数值分析间的相互联系.第3版中特别值得注意的是Knuth对随机数生成程序的重新处理和对形式幂级数计算的讨论.
卷3为分拣和搜索,这是本书的第1个修订版,它是对计算机分拣和搜索的一流技术的最全面的研究,它扩展了卷1中数据结构的处理方法,将大小数据库以及内存和外部存储都包含在内.本书包括对计算机方法仔细检查的选择方案,和其效率的大量分析.本书该版的独特之处在于优化了的分拣,以及对通用散列法和排列法的新的理论论述.
下载地址:
[url=ed2k://|file|Addison.Wesley.Donald.E.Knuth.The.Art.of.Computer.Programming.Volume.1.pdf|56151431|2B4130A649075AB0B51D60EBD4A14DE3|/]The Art of Computer Programming Volume 1[/url]
[url=ed2k://|file|Addison.Wesley.Donald.E.Knuth.The.Art.of.Computer.Programming.Volume.2.pdf|45475477|0AF7B474BB261941A20272FF5130BAC9|/]The Art of Computer Programming Volume 2[/url]
[url=ed2k://|file|Addison.Wesley.Donald.E.Knuth.The.Art.of.Computer.Programming.Volume.3.pdf|67555733|1CD9F41948C846C0C58546A34E169C6C|/]The Art of Computer Programming Volume 3[/url]
中文名: 算法导论 原名: Introduction to Algorithms 作者: Thomas H. Cormen Ronald L. Rivest Charles E. Leiserson Clifford Stein 资源格式: PDF 版本: 文字版 出版社: The MIT Press书号: 978-0262033848发行时间: 2009年09月30日 地区: 美国 语言: 英文 简介: 内容介绍: Editorial Reviews Review "In light of the explosive growth in the amount of data and the diversity of computing applications, efficient algorithms are needed now more than ever. This beautifully written, thoughtfully organized book is the definitive introductory book on the design and analysis of algorithms. The first half offers an effective method to teach and study algorithms; the second half then engages more advanced readers and curious students with compelling material on both the possibilities and the challenges in this fascinating field." —Shang-Hua Teng, University of Southern California "Introduction to Algorithms, the 'bible' of the field, is a comprehensive textbook covering the full spectrum of modern algorithms: from the fastest algorithms and data structures to polynomial-time algorithms for seemingly intractable problems, from classical algorithms in graph theory to special algorithms for string matching, computational geometry, and number theory. The revised third edition notably adds a chapter on van Emde Boas trees, one of the most useful data structures, and on multithreaded algorithms, a topic of increasing importance." —Daniel Spielman, Department of Computer Science, Yale University "As an educator and researcher in the field of algorithms for over two decades, I can unequivocally say that the Cormen book is the best textbook that I have ever seen on this subject. It offers an incisive, encyclopedic, and modern treatment of algorithms, and our department will continue to use it for teaching at both the graduate and undergraduate levels, as well as a reliable research reference." —Gabriel Robins, Department of Computer Science, University of Virginia Product Description Some books on algorithms are rigorous but incomplete; others cover masses of material but lack rigor. Introduction to Algorithms uniquely combines rigor and comprehensiveness. The book covers a broad range of algorithms in depth, yet makes their design and analysis accessible to all levels of readers. Each chapter is relatively self-contained and can be used as a unit of study. The algorithms are described in English and in a pseudocode designed to be readable by anyone who has done a little programming. The explanations have been kept elementary without sacrificing depth of coverage or mathematical rigor. The first edition became a widely used text in universities worldwide as well as the standard reference for professionals. The second edition featured new chapters on the role of algorithms, probabilistic analysis and randomized algorithms, and linear programming. The third edition has been revised and updated throughout. It includes two completely new chapters, on van Emde Boas trees and multithreaded algorithms, and substantial additions to the chapter on recurrences (now called "Divide-and-Conquer"). It features improved treatment of dynamic programming and greedy algorithms and a new notion of edge-based flow in the material on flow networks. Many new exercises and problems have been added for this edition. As of the third edition, this textbook is published exclusively by the MIT Press. About the Author Thomas H. Cormen is Professor of Computer Science and former Director of the Institute for Writing and Rhetoric at Dartmouth College. Charles E. Leiserson is Professor of Computer Science and Engineering at the Massachusetts Institute of Technology. Ronald L. Rivest is Andrew and Erna Viterbi Professor of Electrical Engineering and Computer Science at the Massachusetts Institute of Technology. Clifford Stein is Professor of Industrial Engineering and Operations Research at Columbia University. 目录: Introduction 3 1 The Role of Algorithms in Computing 5 1.1 Algorithms 5 1.2 Algorithms as a technology 11 2 Getting Started 16 2.1 Insertion sort 16 2.2 Analyzing algorithms 23 2.3 Designing algorithms 29 3 Growth of Functions 43 3.1 Asymptotic notation 43 3.2 Standard notations and common functions 53 4 Divide-and-Conquer 65 4.1 The maximum-subarray problem 68 4.2 Strassen's algorithm for matrix multiplication 75 4.3 The substitution method for solving recurrences 83 4.4 The recursion-tree method for solving recurrences 88 4.5 The master method for solving recurrences 93 4.6 Proof of the master theorem 97 5 Probabilistic Analysis and Randomized Algorithms 114 5.1 The hiring problem 114 5.2 Indicator random variables 118 5.3 Randomized algorithms 122 5.4 Probabilistic analysis and further uses of indicator random variables 130 II Sorting and Order Statistics Introduction 147 6 Heapsort 151 6.1 Heaps 151 6.2 Maintaining the heap property 154 6.3 Building a heap 156 6.4 The heapsort algorithm 159 6.5 Priority queues 162 7 Quicksort 170 7.1 Description of quicksort 170 7.2 Performance of quicksort 174 7.3 A randomized version of quicksort 179 7.4 Analysis of quicksort 180 8 Sorting in Linear Time 191 8.1 Lower bounds for sorting 191 8.2 Counting sort 194 8.3 Radix sort 197 8.4 Bucket sort 200 9 Medians and Order Statistics 213 9.1 Minimum and maximum 214 9.2 Selection in expected linear time 215 9.3 Selection in worst-case linear time 220 III Data Structures Introduction 229 10 Elementary Data Structures 232 10.1 Stacks and queues 232 10.2 Linked lists 236 10.3 Implementing pointers and objects 241 10.4 Representing rooted trees 246 11 Hash Tables 253 11.1 Direct-address tables 254 11.2 Hash tables 256 11.3 Hash functions 262 11.4 Open addressing 269 11.5 Perfect hashing 277 12 Binary Search Trees 286 12.1 What is a binary search tree? 286 12.2 Querying a binary search tree 289 12.3 Insertion and deletion 294 12.4 Randomly built binary search trees 299 13 Red-Black Trees 308 13.1 Properties of red-black trees 308 13.2 Rotations 312 13.3 Insertion 315 13.4 Deletion 323 14 Augmenting Data Structures 339 14.1 Dynamic order statistics 339 14.2 How to augment a data structure 345 14.3 Interval trees 348 IV Advanced Design and Analysis Techniques Introduction 357 15 Dynamic Programming 359 15.1 Rod cutting 360 15.2 Matrix-chain multiplication 370 15.3 Elements of dynamic programming 378 15.4 Longest common subsequence 390 15.5 Optimal binary search trees 397 16 Greedy Algorithms 414 16.1 An activity-selection problem 415 16.2 Elements of the greedy strategy 423 16.3 Huffman codes 428 16.4 Matroids and greedy methods 437 16.5 A task-scheduling problem as a matroid 443 17 Amortized Analysis 451 17.1 Aggregate analysis 452 17.2 The accounting method 456 17.3 The potential method 459 17.4 Dynamic tables 463 V Advanced Data Structures Introduction 481 18 B-Trees 484 18.1 Definition of B-trees 488 18.2 Basic operations on B-trees 491 18.3 Deleting a key from a B-tree 499 19 Fibonacci Heaps 505 19.1 Structure of Fibonacci heaps 507 19.2 Mergeable-heap operations 510 19.3 Decreasing a key and deleting a node 518 19.4 Bounding the maximum degree 523 20 van Emde Boas Trees 531 20.1 Preliminary approaches 532 20.2 A recursive structure 536 20.3 The van Emde Boas tree 545 21 Data Structures for Disjoint Sets 561 21.1 Disjoint-set operations 561 21.2 Linked-list representation of disjoint sets 564 21.3 Disjoint-set forests 568 21.4 Analysis of union by rank with path compression 573 VI Graph Algorithms Introduction 587 22 Elementary Graph Algorithms 589 22.1 Representations of graphs 589 22.2 Breadth-first search 594 22.3 Depth-first search 603 22.4 Topological sort 612 22.5 Strongly connected components 615 23 Minimum Spanning Trees 624 23.1 Growing a minimum spanning tree 625 23.2 The algorithms of Kruskal and Prim 631 24 Single-Source Shortest Paths 643 24.1 The Bellman-Ford algorithm 651 24.2 Single-source shortest paths in directed acyclic graphs 655 24.3 Dijkstra's algorithm 658 24.4 Difference constraints and shortest paths 664 24.5 Proofs of shortest-paths properties 671 25 All-Pairs Shortest Paths 684 25.1 Shortest paths and matrix multiplication 686 25.2 The Floyd-Warshall algorithm 693 25.3 Johnson's algorithm for sparse graphs 700 26 Maximum Flow 708 26.1 Flow networks 709 26.2 The Ford-Fulkerson method 714 26.3 Maximum bipartite matching 732 26.4 Push-relabel algorithms 736 26.5 The relabel-to-front algorithm 748 VII Selected Topics Introduction 769 27 Multithreaded Algorithms Sample Chapter - Download PDF (317 KB) 772 27.1 The basics of dynamic multithreading 774 27.2 Multithreaded matrix multiplication 792 27.3 Multithreaded merge sort 797 28 Matrix Operations 813 28.1 Solving systems of linear equations 813 28.2 Inverting matrices 827 28.3 Symmetric positive-definite matrices and least-squares approximation 832 29 Linear Programming 843 29.1 Standard and slack forms 850 29.2 Formulating problems as linear programs 859 29.3 The simplex algorithm 864 29.4 Duality 879 29.5 The initial basic feasible solution 886 30 Polynomials and the FFT 898 30.1 Representing polynomials 900 30.2 The DFT and FFT 906 30.3 Efficient FFT implementations 915 31 Number-Theoretic Algorithms 926 31.1 Elementary number-theoretic notions 927 31.2 Greatest common divisor 933 31.3 Modular arithmetic 939 31.4 Solving modular linear equations 946 31.5 The Chinese remainder theorem 950 31.6 Powers of an element 954 31.7 The RSA public-key cryptosystem 958 31.8 Primality testing 965 31.9 Integer factorization 975 32 String Matching 985 32.1 The naive string-matching algorithm 988 32.2 The Rabin-Karp algorithm 990 32.3 String matching with finite automata 995 32.4 The Knuth-Morris-Pratt algorithm 1002 33 Computational Geometry 1014 33.1 Line-segment properties 1015 33.2 Determining whether any pair of segments intersects 1021 33.3 Finding the convex hull 1029 33.4 Finding the closest pair of points 1039 34 NP-Completeness 1048 34.1 Polynomial time 1053 34.2 Polynomial-time verification 1061 34.3 NP-completeness and reducibility 1067 34.4 NP-completeness proofs 1078 34.5 NP-complete problems 1086 35 Approximation Algorithms 1106 35.1 The vertex-cover problem 1108 35.2 The traveling-salesman problem 1111 35.3 The set-covering problem 1117 35.4 Randomization and linear programming 1123 35.5 The subset-sum problem 1128 VIII Appendix: Mathematical Background Introduction 1143 A Summations 1145 A.1 Summation formulas and properties 1145 A.2 Bounding summations 1149 B Sets, Etc. 1158 B.1 Sets 1158 B.2 Relations 1163 B.3 Functions 1166 B.4 Graphs 1168 B.5 Trees 1173 C Counting and Probability 1183 C.1 Counting 1183 C.2 Probability 1189 C.3 Discrete random variables 1196 C.4 The geometric and binomial distributions 1201 C.5 The tails of the binomial distribution 1208 D Matrices 1217 D.1 Matrices and matrix operations 1217 D.2 Basic matrix properties 122
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