文章目录
装饰器的高级应用
上一篇博客里讲到了python装饰器语法的基本功能,这里我们谈一谈装饰器比较fancy的用法。
类上的装饰器
装饰器用来类定义上,有两种用法。第一种就是直接用在类成员函数的前一行,用来修饰该成员函数。另外还有一类python内置的装饰器,例如@classmethod, @staticmethod, @property。
@classmethod和@staticmethod用来定义该方法属于类的命名空间内部,不能被类的实例直接访问。
@property装饰器则可以使得成员函数当作属性一样被调用。和@property装饰器非常相关的还有两个概念,getter和setter等。
首先来看下面的代码:
import matplotlib.pyplot as plt
import numpy as np
class Circle(object):
def __init__(self, radius):
self._radius = radius
def cylinder_volume(self,height):
"""Calculate volume of cylinder with circle as base"""
return self.area * height
@property
def diameter(self):
return self._radius * 2
@diameter.setter
def diameter(self, new_diameter):
if new_diameter > 0:
self._radius = new_diameter / 2
else:
raise ValueError("Diameter should be positive!")
@property
def radius(self):
return self._radius
@radius.setter
def radius(self,value):
if value > 0 :
self._radius = value
else:
raise ValueError("Radius should be positive!")
@classmethod
def unit_circle(cls):
"""Factory method creating a circle with radius 1"""
returl cls(1)
@staticmethod
def draw(radius):
x = radius*np.sin(np.linspace(0,2*np.pi,100))
y = radius*np.cos(np.linspace(0,2*np.pi,100))
plt.plot(x,y,'r')
plt.axis('equal')
my_circle = Circle(2)
print('radius is {}'.format(my_circle.radius))
print('diameter is {}'.format(my_circle.diameter))
#change the radius into 6
my_circle.radius = 6
print('radius is {}'.format(my_circle.radius))
print('diameter is {}'.format(my_circle.diameter))
#change the diameter into 6
my_circle.diameter = 6
print('radius is {}'.format(my_circle.radius))
print('diameter is {}'.format(my_circle.diameter))
radius is 2
diameter is 4
radius is 6
diameter is 12
radius is 3.0
diameter is 6.0
值得一提的是,Circle类unit_circle()的参数是cls。对于通常的成员函数,第一个参数都是实例的引用self,但是如果这个成员函数是用@classmethod修饰的类方法,第一个参数必须是关键字cls。
在Circle类定义中:
- cylinder_volume是常规的成员函数;
- @property装饰符修饰成员函数diameter()和radius(),会自动生成对应的diameter和radius属性,当调用获取相应值时,就调用该函数
- @diameter.setter或者@radius.setter装饰器,可以用=赋值的方式设置对应属性的新值。
- @classmethod修饰的unit_circle成员函数是一个类方法,类方法不与具体的类实例相绑定,通常用来作为类的默认设置(factory methods)
- @staticmethod装饰器用来修饰类的静态方法,表明这种方法可以不需要定义实例而直接调用“classname.static_func(paras)”。例如:
class Math:
@staticmethod
def factorial(number):
if number == 0:
return 1
else:
return number * Math.factorial(number - 1)
factorial = Math.factorial(5)
print(factorial)
输出: 120
我们再看看@statemethod修饰的draw函数:
%matplotlib inline
Circle.draw(3)

作为静态方法,draw可以不用定义类的实例,直接用类名.静态方法()的方式调用。
另外装饰器还可以直接装饰类。例如python3.7中的dataclasses模块。关于这个模块,见参考文档:https://docs.python.org/3/library/dataclasses.html
from dataclasses import dataclass
@dataclass
class PlayingCard:
rank:str
suit:str
PlayingCard = dataclass(PlayingCard)
当用装饰器修饰一个类的时候,其实就赋予了这个类的定义灵活动态改变的能力,这时候装饰器的作用有些类似于元类metaclass。
定义针对类的装饰器与针对函数的装饰器非常相似,唯一的不同就是类的装饰器输入参数应该是类。
import functools
import time
def timer(func):
"""Print the run time of the decorated function."""
@functools.wraps(func)
def wrapper_timer(*args, **kwargs):
start_time = time.perf_counter()
value = func(*args, **kwargs)
end_time = time.perf_counter()
run_time = end_time - start_time
print(f"Fininshed {func.__name__} in {run_time:.4f} secs")
return value
return wrapper_timer
@timer
class TimeWaster():
def __init__(self,max_num):
self.max_num = max_num
def waste_time(self,num):
for _ in range(num):
sum([i**3 for i in range(self.max_num)])
tw = TimeWaster(5000)
tw.waste_time(100)
Fininshed TimeWaster in 0.0000 secs
虽然编译器没有报错,但运行结果错了。下面的例子中,给出了类的装饰器正确的写法,可以和上面函数的装饰器仔细对比一下:
import functools
def singleton(cls):
"""Make a class a Singleton class (only one instance)"""
@functools.wraps(cls)
def wrapper_singleton(*args, **kwargs):
if not wrapper_singleton.instance:
wrapper_singleton.instance = cls(*args, **kwargs)
return wrapper_singleton.instance
wrapper_singleton.instance = None
return wrapper_singleton
@singleton
class TheOne:
pass
first = TheOne()
second = TheOne()
print(f"first id = {id(first)}")
print(f"second_id = {id(second)}")
first id = 4800667280
second_id = 4800667280
nesting decorators 装饰器的嵌入
装饰器的嵌入方式,就是在一个函数前用多个装饰器进行修饰,例如下面的例子就是用了debug和do_twice两个装饰器,执行的时候按照装饰器定义的先后,从外到内逐层嵌入,debug(do_twice(greet(name)))
from decorators import debug, do_twice
@debug
@do_twice
def greet(name):
print(f"Hello {name}")
得到输出:
greet("Eva")
Calling greet('Eva')
Hello Eva
Hello Eva
'greet' returned None
带参数的装饰器
根据需要,可以给装饰器传递参数以控制对修饰的行为。例如设计一个装饰器,将函数的输出重复指定的次数,应该如何实现呢?
import functools
def repeat(num):
def decorator_repeat(func):
@functools.wraps(func)
def wrapper_repeat(*args, **kwargs):
val = 0
for _ in range(num):
val += func(*args, **kwargs)
return val
return wrapper_repeat
return decorator_repeat
@repeat(num=4)
def running(km):
print(f'you have run {km} kilometers!')
return km*70
print("Weight loss daily plans:")
calories = running(10)
print(f'total calorie consumption is: {calories}')
Weight loss daily plans:
you have run 10 kilometers!
you have run 10 kilometers!
you have run 10 kilometers!
you have run 10 kilometers!
total calorie consumption is: 2800
状态追踪装饰器(stateful decorator)
装饰器模式也被用于追踪函数的状态,我们可以用stateful decorator来跟踪被修饰函数总共执行了多少次。下面的例子中实现了一个“支付-找零”的决策系统,并且设置了3次是支付的最大尝试次数。我们可以用stateful decorator跟踪支付函数pay执行的次数,count次数被设置为装饰图的属性,随着函数的执行次数逐渐累计,并可以用被修饰函数名pay.count的方式调用。
import functools
def count_calls(func):
@functools.wraps(func)
def wrapper_count(*args, **kwargs):
wrapper_count.count += 1
val = func(*args, **kwargs)
return val
wrapper_count.count = 0
return wrapper_count
@count_calls
def pay(money,price):
print(f"Thanks, you have paid {price} yuan")
return money-price
def payment(money,price):
print(f"You have to pay {price} yuan.")
if pay.count < 3:
change = pay(money, price)
if change >= 0:
print(f'Here is your change, {change} yuan')
else:
print(f'Sorry, your need to pay {abs(change)} yuan more.')
else:
print("Sorry,your payment chance has reached the limit of 3 times!")
print()
payment(2,10)
payment(5,10)
payment(6,10)
payment(8,10)
You have to pay 10 yuan.
Thanks, you have paid 10 yuan
Sorry, your need to pay 8 yuan more.
You have to pay 10 yuan.
Thanks, you have paid 10 yuan
Sorry, your need to pay 5 yuan more.
You have to pay 10 yuan.
Thanks, you have paid 10 yuan
Sorry, your need to pay 4 yuan more.
You have to pay 10 yuan.
Sorry,your payment chance has reached the limit of 3 times!
装饰器类(classes as decorators)
归功于python极高的灵活性,我们还可以定义装饰器类。我们回忆一下类的定义,和前面讲过的装饰器函数,可以肯定的是在装饰器类的初始化函数__init__()的输入参数,必须是一个函数名。除此之外,装饰器类还必须是callable的。
class Counter:
def __init__(self, start=0):
self.count = start
def __call__(self):
self.count += 1
print(f"Current count is {self.count}")
c = Counter()
c()
print(c.count)
c()
print(c.count)
Current count is 1
1
Current count is 2
2
import functools
class CountCalls:
def __init__(self, func):
functools.update_wrapper(self, func)
self.func = func
self.num_calls = 0
def __call__(self, *args, **kwargs):
self.num_calls += 1
print(f"Call {self.num_calls} of {self.func.__name__!r}")
return self.func(*args, **kwargs)
@CountCalls
def say_whee():
print("Whee!")
say_whee()
say_whee()
Call 1 of 'say_whee'
Whee!
Call 2 of 'say_whee'
Whee!
参考:
[1] cls和self的区别:https://medium.com/@gmotzespina/method-types-in-python-2c95d46281cd
[2] Python中property属性(特性)的理解:https://blog.csdn.net/u014745194/article/details/70432673
本文探讨Python装饰器的高级用法,包括类装饰器的两种用法,装饰器嵌套,带参数的装饰器,以及状态追踪装饰器。通过示例代码展示@classmethod、@staticmethod、@property及其相关使用,以及如何创建带参数和状态的装饰器。同时介绍装饰器类的概念,强调装饰器类必须可调用并接收一个函数作为输入。

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