出自:http://blog.sina.com.cn/s/blog_7b9d64af0101jmj2.html
NSString * bundlePath = [[ NSBundle mainBundle] pathForResource: @ "MyBundle"ofType :@ "bundle"];
NSBundle *resourceBundle = [NSBundle bundleWithPath:bundlePath];
UIViewController *vc = [[UIViewController alloc] initWithNibName:@"vc_name"bundle:resourceBundle];
UIImageView *imgView=[[UIImageView alloc] initWithFrame:CGRectMake(50, 50, 50,50)];
UIImage *image = [UIImage imageNamed:@"MyBundle.bundle/img_collect_success"];
[imgView setImage:image];
UIImageView *imgView=[[UIImageView alloc] initWithFrame:CGRectMake(50, 50, 50,50)];
NSString *imgPath= [bundlePath stringByAppendingPathCom
UIImage *image_1=[UIImage imageWithContentsOfFile:imgPath];
[imgView setImage:image_1];
#define MYBUNDLE_NAME @ "MyBundle.bundle"
#define MYBUNDLE_PATH [[[NSBundle mainBundle] resourcePath] stringByAppendingPathCom
#define MYBUNDLE [NSBundle bundleWithPath: MYBUNDLE_PATH]
本文介绍了iOS开发中的Bundle文件概念,包括其定义、特点及如何创建和使用。通过实例展示了如何在项目中集成并访问Bundle资源。


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