一 WeightedResponseTimeRule在类图中的位置

二 WeightedResponseTimeRule源码解读
//该策略是对RoundRobinRule的扩展,增加了根据实例的运行情况来计算权重
//并根据权重来挑选实例,以达到更优的分配效果
public class WeightedResponseTimeRule extends RoundRobinRule {
public static final IClientConfigKey<Integer> WEIGHT_TASK_TIMER_INTERVAL_CONFIG_KEY = new IClientConfigKey<Integer>() {
@Override
public String key() {
return "ServerWeightTaskTimerInterval";
}
@Override
public String toString() {
return key();
}
@Override
public Class<Integer> type() {
return Integer.class;
}
};
//默认30秒执行一次
public static final int DEFAULT_TIMER_INTERVAL = 30 * 1000;
private int serverWeightTaskTimerInterval = DEFAULT_TIMER_INTERVAL;
private static final Logger logger = LoggerFactory.getLogger(WeightedResponseTimeRule.class);
// 存储权重的对象,该List中每个权重所处的位置对应了负载均衡器维护实例清单中所有实例在
//清单中的位置。
private volatile List<Double> accumulatedWeights = new ArrayList<Double>();
private final Random random = new Random();
protected Timer serverWeightTimer = null;
protected AtomicBoolean serverWeightAssignmentInProgress = new AtomicBoolean(false);
String name = "unknown";
public WeightedResponseTimeRule() {
super();
}
public WeightedResponseTimeRule(ILoadBalancer lb) {
super(lb);
}
@Override
public void setLoadBalancer(ILoadBalancer lb) {
super.setLoadBalancer(lb);
if (lb instanceof BaseLoadBalancer) {
name = ((BaseLoadBalancer) lb).getName();
}
initialize(lb);
}
void initialize(ILoadBalancer lb) {
if (serverWeightTimer != null) {
serverWeightTimer.cancel();
}
serverWeightTimer = new Timer("NFLoadBalancer-serverWeightTimer-"
+ name, true);
//启动一个定时任务,用来为每个服务实例计算权重,默认30秒执行一次
serverWeightTimer.schedule(new DynamicServerWeightTask(), 0,
serverWeightTaskTimerInterval);
// do a initial run
ServerWeight sw = new ServerWeight();
sw.maintainWeights();
Runtime.getRuntime().addShutdownHook(new Thread(new Runnable() {
public void run() {
logger
.info("Stopping NFLoadBalancer-serverWeightTimer-"
+ name);
serverWeightTimer.cancel();
}
}));
}
public void shutdown() {
if (serverWeightTimer != null) {
logger.info("Stopping NFLoadBalancer-serverWeightTimer-" + name);
serverWeightTimer.cancel();
}
}
List<Double> getAccumulatedWeights() {
return Collections.unmodifiableList(accumulatedWeights);
}
/*
第一步:生成一个[0,maxTotalWeight]的随机值
第二步:遍历权重列表,比较权重值与随机数的大小,如果权重值大于随机数,就拿当前权重列表
的索引值去服务实例表获取具体的实例。
*/
@edu.umd.cs.findbugs.annotations.SuppressWarnings(value = "RCN_REDUNDANT_NULLCHECK_OF_NULL_VALUE")
@Override
public Server choose(ILoadBalancer lb, Object key) {
if (lb == null) {
return null;
}
Server server = null;
while (server == null) {
// get hold of the current reference in case it is changed from the other thread
List<Double> currentWeights = accumulatedWeights;
if (Thread.interrupted()) {
return null;
}
List<Server> allList = lb.getAllServers();
int serverCount = allList.size();
if (serverCount == 0) {
return null;
}
int serverIndex = 0;
// 获取最后一个实例的权重
double maxTotalWeight = currentWeights.size() == 0 ? 0 : currentWeights.get(currentWeights.size() - 1);
// 如果最后一个实例的权重小于0.001,则采用父类实现的现象轮询的策略
if (maxTotalWeight < 0.001d || serverCount != currentWeights.size()) {
server = super.choose(getLoadBalancer(), key);
if(server == null) {
return server;
}
} else {
// 产生一个[0,maxTotalWeight]的随机值
double randomWeight = random.nextDouble() * maxTotalWeight;
int n = 0;
for (Double d : currentWeights) {
//如果遍历维护的权重清单,若权重值大于随机得到的数值,就选择这个实例
if (d >= randomWeight) {
serverIndex = n;
break;
} else {
n++;
}
}
server = allList.get(serverIndex);
}
if (server == null) {
/* Transient. */
Thread.yield();
continue;
}
if (server.isAlive()) {
return (server);
}
// Next.
server = null;
}
return server;
}
class DynamicServerWeightTask extends TimerTask {
public void run() {
ServerWeight serverWeight = new ServerWeight();
try {
serverWeight.maintainWeights();
} catch (Exception e) {
logger.error("Error running DynamicServerWeightTask for {}", name, e);
}
}
}
class ServerWeight {
/*该函数主要分为两个步骤
1 根据LoadBalancerStats中记录的每个实例的统计信息,累计所有实例的平均响应时间,
得到总的平均响应时间totalResponseTime,该值用于后面的计算。
2 为负载均衡器中维护的实例清单逐个计算权重(从第一个开始),计算规则为:
weightSoFar+totalResponseTime-实例平均相应时间,其中weightSoFar初始化为0,并且
每计算好一个权重需要累加到weightSoFar上供下一次计算使用。
示例:4个实例A、B、C、D,它们的平均响应时间为10,40,80,100,所以总的响应时间为
230,每个实例的权重为总响应时间与实例自身的平均响应时间的差的累积所得,所以实例A
B,C,D的权重分别为:
A:230-10=220
B:220+230-40=410
C:410+230-80=560
D:560+230-100=690
需要注意的是,这里的权重值只是表示各实例权重区间的上限,并非某个实例的优先级,所以不
是数值越大被选中的概率就越大。而是由实例的权重区间来决定选中的概率和优先级。
A:[0,220]
B:(220,410]
C:(410,560]
D:(560,690)
实际上每个区间的宽度就是:总的平均响应时间-实例的平均响应时间,所以实例的平均响应时间越短
,权重区间的宽度越大,而权重区间宽度越大被选中的概率就越大。
*/
public void maintainWeights() {
ILoadBalancer lb = getLoadBalancer();
if (lb == null) {
return;
}
if (!serverWeightAssignmentInProgress.compareAndSet(false, true)) {
return;
}
try {
logger.info("Weight adjusting job started");
AbstractLoadBalancer nlb = (AbstractLoadBalancer) lb;
LoadBalancerStats stats = nlb.getLoadBalancerStats();
if (stats == null) {
// no statistics, nothing to do
return;
}
double totalResponseTime = 0;
// 计算所有实例的平均响应时间的总和
for (Server server : nlb.getAllServers()) {
// 如果服务实例的状态快照不在缓存中,那么这里会进行自动加载
ServerStats ss = stats.getSingleServerStat(server);
totalResponseTime += ss.getResponseTimeAvg();
}
// 逐个计算每个实例的权重
Double weightSoFar = 0.0;
// create new list and hot swap the reference
List<Double> finalWeights = new ArrayList<Double>();
//weightSoFar+totalResponseTime-实例平均相应时间
for (Server server : nlb.getAllServers()) {
ServerStats ss = stats.getSingleServerStat(server);
double weight = totalResponseTime - ss.getResponseTimeAvg();
weightSoFar += weight;
finalWeights.add(weightSoFar);
}
setWeights(finalWeights);
} catch (Exception e) {
logger.error("Error calculating server weights", e);
} finally {
serverWeightAssignmentInProgress.set(false);
}
}
}
void setWeights(List<Double> weights) {
this.accumulatedWeights = weights;
}
@Override
public void initWithNiwsConfig(IClientConfig clientConfig) {
super.initWithNiwsConfig(clientConfig);
serverWeightTaskTimerInterval = clientConfig.get(WEIGHT_TASK_TIMER_INTERVAL_CONFIG_KEY, DEFAULT_TIMER_INTERVAL);
}
}

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