In LOL world, there is a hero called Teemo and his attacking can make his enemy Ashe be in poisoned condition. Now, given the Teemo’s attacking ascending time series towards Ashe and the poisoning time duration per Teemo’s attacking, you need to output the total time that Ashe is in poisoned condition.
You may assume that Teemo attacks at the very beginning of a specific time point, and makes Ashe be in poisoned condition immediately.
Example 1:
Input: [1,4], 2
Output: 4
Explanation: At time point 1, Teemo starts attacking Ashe and makes Ashe be poisoned immediately.
This poisoned status will last 2 seconds until the end of time point 2.
And at time point 4, Teemo attacks Ashe again, and causes Ashe to be in poisoned status for another 2 seconds.
So you finally need to output 4.
Example 2:
Input: [1,2], 2
Output: 3
Explanation: At time point 1, Teemo starts attacking Ashe and makes Ashe be poisoned.
This poisoned status will last 2 seconds until the end of time point 2.
However, at the beginning of time point 2, Teemo attacks Ashe again who is already in poisoned status.
Since the poisoned status won't add up together, though the second poisoning attack will still work at time point 2, it will stop at the end of time point 3.
So you finally need to output 3.
分析:判断前一个数与后一个数的差,将差与中毒持续时间对比,分情况讨论。
class Solution {
public int findPoisonedDuration(int[] timeSeries, int duration) {
int totoltime = 0;
for(int i=0;i<timeSeries.length;i++){
if(i!=timeSeries.length-1){
int diff = timeSeries[i+1] - timeSeries[i];
if(diff<=duration){
totoltime += diff;
}else{
totoltime += duration;
}
}else{
totoltime += duration;
}
}
return totoltime;
}
}
本文介绍了一种计算游戏角色被持续施毒状态总时长的方法。通过分析角色攻击序列与中毒持续时间,实现了精确计算中毒状态覆盖的时间段。文章提供了一个具体的实现案例。

1022

被折叠的 条评论
为什么被折叠?



