Flutter错误:setState() or markNeedsBuild() called during build.

博客指出Flutter刷新时会出现UI未build完成又触发新build的错误,解决办法是延迟第二个build或合并成一个build。在同时请求多接口进行全局UI刷新时易出现该问题,可采用链式请求或关键字解决,并给出示例代码。

有时候进行Flutter刷新的时候会出现以下错误,

Unhandled Exception: setState() or markNeedsBuild() called during build.
E/flutter (15679): This Overlay widget cannot be marked as needing to build because the 
framework is already in the process of building widgets.  A widget can be marked as 
needing to be built during the build phase only if one of its ancestors is currently 
building. This exception is allowed because the framework builds parent widgets before 
children, which means a dirty descendant will always be built. Otherwise, the framework 
might not visit this widget during this build phase.

这个错误的意思是UI在没有build完成的时候又触发了新的build。解决办法就是延迟第二个build,或者合并成一个build。在实际开发中,如果同时请求多个接口然后进行全局UI刷新的时候容易出现,针对这种情况的话,可以使用Future.then()的方式进行链式请求或者使用await关键字进行解决,示例代码如下:

Future<void> _loadData1() async{
    dynamic data = await Http.loadData1();
    setState(() {
        
    })
}

Future<void> _loadData2() async{
    dynamic data = await Http.loadData1();
    setState(() {
        
    })
}


 @override
  void initState() {
    super.initState();
      //_loadData1();
      //_loadData2();
      //修改为以下方式
      _loadData1().then((value) => _loadData2());
  }
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