0.阅读引用
Muten-内存模型-看【2.3.2 内存溢出控制策略 】
1.一些说明与测试
1.1 一些背景
如果想要启用内存淘汰策略,在非32位系统下必须要在配置文件中设置最大内存maxmemory(且不为0).
登录上客户端查看memory
127.0.0.1:6379> info memory
# Memory
used_memory:5892944
used_memory_human:5.62M
used_memory_rss:8777728
used_memory_rss_human:8.37M
used_memory_peak:5892944
used_memory_peak_human:5.62M
used_memory_peak_perc:100.00%
used_memory_overhead:820394
used_memory_startup:803224
used_memory_dataset:5072550
used_memory_dataset_perc:99.66%
......
5892944这个是客户端启动没有任何数据的情况下所占用的内存的大小,将其设置成【5894000】,
可以很快地达到,可以测试在【noeviction】的策略下的禁止写入场景.
也可以直接通过redis-cli info memory | grep maxmemory来看maxmemory,不需要再登录上客户端.
1.2 调试与相关配置
vim /home/muten/module/redis-6.0.8/redis-6.0.8/redis.conf
cd /home/muten/module/redis-6.0.8/redis-6.0.8/src
gdb ./redis-server
(gdb) set args ../redis.conf
(gdb) r
maxmemory <bytes> 最大使用内存
maxmemory-policy 内存淘汰策略
通过客户端登录,输入【config set maxmemory 5895000】配置在runtime实时设置maxmemory.
通过客户端登录,输入【config set maxmemory-policy volatile-lru】等可以在runtime实时设置maxmemory-policy.
1.3 涉及源码路径
【updateMaxmemory-更新最大内存的大小调用的函数,配置初始化等内容】
E:\004-代码\007-redis\redis-6.0.8.tar\redis-6.0.8\redis-6.0.8\src\config.c
【初始化服务器及接受命令调用等内容】
E:\004-代码\007-redis\redis-6.0.8.tar\redis-6.0.8\redis-6.0.8\src\server.c
【淘汰策略的主代码】
E:\004-代码\007-redis\redis-6.0.8.tar\redis-6.0.8\redis-6.0.8\src\evict.c
1.4 数据逐出时机
1.执行命令的时候;
2.定时任务中.
2.源码
2.1 config.c
2.1.1 【maxmemory-policy】和【maxmemory】配置相关代码
standardConfig configs[] = {
...
/* Enum Configs */
createEnumConfig("maxmemory-policy", NULL, MODIFIABLE_CONFIG, maxmemory_policy_enum, server.maxmemory_policy, MAXMEMORY_NO_EVICTION, NULL, NULL),
...
/* Unsigned Long Long configs */
createULongLongConfig("maxmemory", NULL, MODIFIABLE_CONFIG, 0, ULLONG_MAX, server.maxmemory, 0, MEMORY_CONFIG, NULL, updateMaxmemory),
...
createBoolConfig("replica-ignore-maxmemory", "slave-ignore-maxmemory", MODIFIABLE_CONFIG, server.repl_slave_ignore_maxmemory, 1, NULL, NULL),
...
createIntConfig("maxmemory-samples", NULL, MODIFIABLE_CONFIG, 1, INT_MAX, server.maxmemory_samples, 5, INTEGER_CONFIG, NULL, NULL),
...
}
2.1.2 maxmemory_policy_enum
configEnum maxmemory_policy_enum[] = {
{"volatile-lru", MAXMEMORY_VOLATILE_LRU},
{"volatile-lfu", MAXMEMORY_VOLATILE_LFU},
{"volatile-random",MAXMEMORY_VOLATILE_RANDOM},
{"volatile-ttl",MAXMEMORY_VOLATILE_TTL},
{"allkeys-lru",MAXMEMORY_ALLKEYS_LRU},
{"allkeys-lfu",MAXMEMORY_ALLKEYS_LFU},
{"allkeys-random",MAXMEMORY_ALLKEYS_RANDOM},
{"noeviction",MAXMEMORY_NO_EVICTION},
{NULL, 0}
};
(1)noeviction:默认策略,不会删除任何数据,拒绝所有写入操作并返回客户端错误信息(error) OOM
command not allowed when used memory,此时Redis只响应读操作;
(2)volatile-lru: 根据LRU算法删除设置了超时属性(expire)的键,直到腾出足够空间为止,如果没有
可删除的键对象,回退到noeviction策略;
(3)allkeys-lru: 根据LRU算法删除键,不管数据有没有设置超时属性,直到腾出足够空间为止;
(4)allkeys-random: 随机删除所有键,直到腾出足够空间为止;
(5)volatile-random: 随机删除过期键,直到腾出足够空间为止;
(6)volatile-ttl: 根据键值对象的ttl属性,删除最近将要过期数据,如果没有,回退到noeviction策略;
(7)volatile-lfu: 根据LFU算法删除设置了超时属性(expire)的键,直到腾出足够空间为止,如果没有
可删除的键对象,回退到noeviction策略;
(8)allkeys-lfu: 根据LFU算法删除键,不管数据有没有设置超时属性,直到腾出足够空间为止;
2.1.3 更新Maxmemory需要调用到的函数
static int updateMaxmemory(long long val, long long prev, char **err) {
UNUSED(prev);
UNUSED(err);
if (val) {
size_t used = zmalloc_used_memory()-freeMemoryGetNotCountedMemory();
if ((unsigned long long)val < used) {
serverLog(LL_WARNING,"WARNING: the new maxmemory value set via CONFIG SET (%llu) is smaller than the current memory usage (%zu). This will result in key eviction and/or the inability to accept new write commands depending on the maxmemory-policy.", server.maxmemory, used);
}
freeMemoryIfNeededAndSafe();
}
return 1;
}
2.2 server.c
2.2.1 main中的相关内容
int main(int argc, char **argv) {
...
/* 32 bit instances are limited to 4GB of address space, so if there is
* no explicit limit in the user provided configuration we set a limit
* at 3 GB using maxmemory with 'noeviction' policy'. This avoids
* useless crashes of the Redis instance for out of memory. */
if (server.arch_bits == 32 && server.maxmemory == 0) {
serverLog(LL_WARNING,"Warning: 32 bit instance detected but no memory limit set. Setting 3 GB maxmemory limit with 'noeviction' policy now.");
server.maxmemory = 3072LL*(1024*1024); /* 3 GB */
server.maxmemory_policy = MAXMEMORY_NO_EVICTION;
}
...
}
2.2.2 initServer中的相关内容
void initServer(void) {
...
/* Warning the user about suspicious maxmemory setting. */
if (server.maxmemory > 0 && server.maxmemory < 1024*1024) {
serverLog(LL_WARNING,"WARNING: You specified a maxmemory value that is less than 1MB (current value is %llu bytes). Are you sure this is what you really want?", server.maxmemory);
}
...
}
2.2.3 processCommand中的相关内容
int processCommand(client *c) {
...
/* Handle the maxmemory directive.
*
* Note that we do not want to reclaim memory if we are here re-entering
* the event loop since there is a busy Lua script running in timeout
* condition, to avoid mixing the propagation of scripts with the
* propagation of DELs due to eviction. */
if (server.maxmemory && !server.lua_timedout) {
int out_of_memory = freeMemoryIfNeededAndSafe() == C_ERR;
/* freeMemoryIfNeeded may flush slave output buffers. This may result
* into a slave, that may be the active client, to be freed. */
if (server.current_client == NULL) return C_ERR;
int reject_cmd_on_oom = is_denyoom_command;
/* If client is in MULTI/EXEC context, queuing may consume an unlimited
* amount of memory, so we want to stop that.
* However, we never want to reject DISCARD, or even EXEC (unless it
* contains denied commands, in which case is_denyoom_command is already
* set. */
if (c->flags & CLIENT_MULTI &&
c->cmd->proc != execCommand &&
c->cmd->proc != discardCommand) {
reject_cmd_on_oom = 1;
}
if (out_of_memory && reject_cmd_on_oom) {
rejectCommand(c, shared.oomerr);
return C_OK;
}
/* Save out_of_memory result at script start, otherwise if we check OOM
* untill first write within script, memory used by lua stack and
* arguments might interfere. */
if (c->cmd->proc == evalCommand || c->cmd->proc == evalShaCommand) {
server.lua_oom = out_of_memory;
}
}
...
}
2.3 evict.c
2.3.1 一些基础定义
#define EVPOOL_SIZE 16
#define EVPOOL_CACHED_SDS_SIZE 255
struct evictionPoolEntry {
unsigned long long idle; /* Object idle time (inverse frequency for LFU) */
sds key; /* Key name. */
sds cached; /* Cached SDS object for key name. */
int dbid; /* Key DB number. */
};
static struct evictionPoolEntry *EvictionPoolLRU;
2.3.2 freeMemoryIfNeededAndSafe
/* This is a wrapper for freeMemoryIfNeeded() that only really calls the
* function if right now there are the conditions to do so safely:
*
* - There must be no script in timeout condition.
* - Nor we are loading data right now.
*
*/
int freeMemoryIfNeededAndSafe(void) {
if (server.lua_timedout || server.loading) return C_OK;
return freeMemoryIfNeeded();
}
2.3.3 freeMemoryIfNeeded
/* This function is periodically called to see if there is memory to free
* according to the current "maxmemory" settings. In case we are over the
* memory limit, the function will try to free some memory to return back
* under the limit.
*
* The function returns C_OK if we are under the memory limit or if we
* were over the limit, but the attempt to free memory was successful.
* Otehrwise if we are over the memory limit, but not enough memory
* was freed to return back under the limit, the function returns C_ERR. */
int freeMemoryIfNeeded(void) {
int keys_freed = 0;
/* By default replicas should ignore maxmemory
* and just be masters exact copies. */
if (server.masterhost && server.repl_slave_ignore_maxmemory) return C_OK;
size_t mem_reported, mem_tofree, mem_freed;
mstime_t latency, eviction_latency, lazyfree_latency;
long long delta;
int slaves = listLength(server.slaves);
int result = C_ERR;
/* When clients are paused the dataset should be static not just from the
* POV of clients not being able to write, but also from the POV of
* expires and evictions of keys not being performed. */
if (clientsArePaused()) return C_OK;
if (getMaxmemoryState(&mem_reported,NULL,&mem_tofree,NULL) == C_OK)
return C_OK;
mem_freed = 0;
latencyStartMonitor(latency);
if (server.maxmemory_policy == MAXMEMORY_NO_EVICTION)
goto cant_free; /* We need to free memory, but policy forbids. */
while (mem_freed < mem_tofree) {
int j, k, i;
static unsigned int next_db = 0;
sds bestkey = NULL;
int bestdbid;
redisDb *db;
dict *dict;
dictEntry *de;
if (server.maxmemory_policy & (MAXMEMORY_FLAG_LRU|MAXMEMORY_FLAG_LFU) ||
server.maxmemory_policy == MAXMEMORY_VOLATILE_TTL)
{
struct evictionPoolEntry *pool = EvictionPoolLRU;
while(bestkey == NULL) {
unsigned long total_keys = 0, keys;
/* We don't want to make local-db choices when expiring keys,
* so to start populate the eviction pool sampling keys from
* every DB. */
for (i = 0; i < server.dbnum; i++) {
db = server.db+i;
dict = (server.maxmemory_policy & MAXMEMORY_FLAG_ALLKEYS) ?
db->dict : db->expires;
if ((keys = dictSize(dict)) != 0) {
evictionPoolPopulate(i, dict, db->dict, pool);
total_keys += keys;
}
}
if (!total_keys) break; /* No keys to evict. */
/* Go backward from best to worst element to evict. */
for (k = EVPOOL_SIZE-1; k >= 0; k--) {
if (pool[k].key == NULL) continue;
bestdbid = pool[k].dbid;
if (server.maxmemory_policy & MAXMEMORY_FLAG_ALLKEYS) {
de = dictFind(server.db[pool[k].dbid].dict,
pool[k].key);
} else {
de = dictFind(server.db[pool[k].dbid].expires,
pool[k].key);
}
/* Remove the entry from the pool. */
if (pool[k].key != pool[k].cached)
sdsfree(pool[k].key);
pool[k].key = NULL;
pool[k].idle = 0;
/* If the key exists, is our pick. Otherwise it is
* a ghost and we need to try the next element. */
if (de) {
bestkey = dictGetKey(de);
break;
} else {
/* Ghost... Iterate again. */
}
}
}
}
/* volatile-random and allkeys-random policy */
else if (server.maxmemory_policy == MAXMEMORY_ALLKEYS_RANDOM ||
server.maxmemory_policy == MAXMEMORY_VOLATILE_RANDOM)
{
/* When evicting a random key, we try to evict a key for
* each DB, so we use the static 'next_db' variable to
* incrementally visit all DBs. */
for (i = 0; i < server.dbnum; i++) {
j = (++next_db) % server.dbnum;
db = server.db+j;
dict = (server.maxmemory_policy == MAXMEMORY_ALLKEYS_RANDOM) ?
db->dict : db->expires;
if (dictSize(dict) != 0) {
de = dictGetRandomKey(dict);
bestkey = dictGetKey(de);
bestdbid = j;
break;
}
}
}
/* Finally remove the selected key. */
if (bestkey) {
db = server.db+bestdbid;
robj *keyobj = createStringObject(bestkey,sdslen(bestkey));
propagateExpire(db,keyobj,server.lazyfree_lazy_eviction);
/* We compute the amount of memory freed by db*Delete() alone.
* It is possible that actually the memory needed to propagate
* the DEL in AOF and replication link is greater than the one
* we are freeing removing the key, but we can't account for
* that otherwise we would never exit the loop.
*
* AOF and Output buffer memory will be freed eventually so
* we only care about memory used by the key space. */
delta = (long long) zmalloc_used_memory();
latencyStartMonitor(eviction_latency);
if (server.lazyfree_lazy_eviction)
dbAsyncDelete(db,keyobj);
else
dbSyncDelete(db,keyobj);
signalModifiedKey(NULL,db,keyobj);
latencyEndMonitor(eviction_latency);
latencyAddSampleIfNeeded("eviction-del",eviction_latency);
delta -= (long long) zmalloc_used_memory();
mem_freed += delta;
server.stat_evictedkeys++;
notifyKeyspaceEvent(NOTIFY_EVICTED, "evicted",
keyobj, db->id);
decrRefCount(keyobj);
keys_freed++;
/* When the memory to free starts to be big enough, we may
* start spending so much time here that is impossible to
* deliver data to the slaves fast enough, so we force the
* transmission here inside the loop. */
if (slaves) flushSlavesOutputBuffers();
/* Normally our stop condition is the ability to release
* a fixed, pre-computed amount of memory. However when we
* are deleting objects in another thread, it's better to
* check, from time to time, if we already reached our target
* memory, since the "mem_freed" amount is computed only
* across the dbAsyncDelete() call, while the thread can
* release the memory all the time. */
if (server.lazyfree_lazy_eviction && !(keys_freed % 16)) {
if (getMaxmemoryState(NULL,NULL,NULL,NULL) == C_OK) {
/* Let's satisfy our stop condition. */
mem_freed = mem_tofree;
}
}
} else {
goto cant_free; /* nothing to free... */
}
}
result = C_OK;
cant_free:
/* We are here if we are not able to reclaim memory. There is only one
* last thing we can try: check if the lazyfree thread has jobs in queue
* and wait... */
if (result != C_OK) {
latencyStartMonitor(lazyfree_latency);
while(bioPendingJobsOfType(BIO_LAZY_FREE)) {
if (getMaxmemoryState(NULL,NULL,NULL,NULL) == C_OK) {
result = C_OK;
break;
}
usleep(1000);
}
latencyEndMonitor(lazyfree_latency);
latencyAddSampleIfNeeded("eviction-lazyfree",lazyfree_latency);
}
latencyEndMonitor(latency);
latencyAddSampleIfNeeded("eviction-cycle",latency);
return result;
}
2.3.4 evictionPoolPopulate
/* This is an helper function for freeMemoryIfNeeded(), it is used in order
* to populate the evictionPool with a few entries every time we want to
* expire a key. Keys with idle time smaller than one of the current
* keys are added. Keys are always added if there are free entries.
*
* We insert keys on place in ascending order, so keys with the smaller
* idle time are on the left, and keys with the higher idle time on the
* right. */
void evictionPoolPopulate(int dbid, dict *sampledict, dict *keydict, struct evictionPoolEntry *pool) {
int j, k, count;
dictEntry *samples[server.maxmemory_samples];
count = dictGetSomeKeys(sampledict,samples,server.maxmemory_samples);
for (j = 0; j < count; j++) {
unsigned long long idle;
sds key;
robj *o;
dictEntry *de;
de = samples[j];
key = dictGetKey(de);
/* If the dictionary we are sampling from is not the main
* dictionary (but the expires one) we need to lookup the key
* again in the key dictionary to obtain the value object. */
if (server.maxmemory_policy != MAXMEMORY_VOLATILE_TTL) {
if (sampledict != keydict) de = dictFind(keydict, key);
o = dictGetVal(de);
}
/* Calculate the idle time according to the policy. This is called
* idle just because the code initially handled LRU, but is in fact
* just a score where an higher score means better candidate. */
if (server.maxmemory_policy & MAXMEMORY_FLAG_LRU) {
idle = estimateObjectIdleTime(o);
} else if (server.maxmemory_policy & MAXMEMORY_FLAG_LFU) {
/* When we use an LRU policy, we sort the keys by idle time
* so that we expire keys starting from greater idle time.
* However when the policy is an LFU one, we have a frequency
* estimation, and we want to evict keys with lower frequency
* first. So inside the pool we put objects using the inverted
* frequency subtracting the actual frequency to the maximum
* frequency of 255. */
idle = 255-LFUDecrAndReturn(o);
} else if (server.maxmemory_policy == MAXMEMORY_VOLATILE_TTL) {
/* In this case the sooner the expire the better. */
idle = ULLONG_MAX - (long)dictGetVal(de);
} else {
serverPanic("Unknown eviction policy in evictionPoolPopulate()");
}
/* Insert the element inside the pool.
* First, find the first empty bucket or the first populated
* bucket that has an idle time smaller than our idle time. */
k = 0;
while (k < EVPOOL_SIZE &&
pool[k].key &&
pool[k].idle < idle) k++;
if (k == 0 && pool[EVPOOL_SIZE-1].key != NULL) {
/* Can't insert if the element is < the worst element we have
* and there are no empty buckets. */
continue;
} else if (k < EVPOOL_SIZE && pool[k].key == NULL) {
/* Inserting into empty position. No setup needed before insert. */
} else {
/* Inserting in the middle. Now k points to the first element
* greater than the element to insert. */
if (pool[EVPOOL_SIZE-1].key == NULL) {
/* Free space on the right? Insert at k shifting
* all the elements from k to end to the right. */
/* Save SDS before overwriting. */
sds cached = pool[EVPOOL_SIZE-1].cached;
memmove(pool+k+1,pool+k,
sizeof(pool[0])*(EVPOOL_SIZE-k-1));
pool[k].cached = cached;
} else {
/* No free space on right? Insert at k-1 */
k--;
/* Shift all elements on the left of k (included) to the
* left, so we discard the element with smaller idle time. */
sds cached = pool[0].cached; /* Save SDS before overwriting. */
if (pool[0].key != pool[0].cached) sdsfree(pool[0].key);
memmove(pool,pool+1,sizeof(pool[0])*k);
pool[k].cached = cached;
}
}
/* Try to reuse the cached SDS string allocated in the pool entry,
* because allocating and deallocating this object is costly
* (according to the profiler, not my fantasy. Remember:
* premature optimizbla bla bla bla. */
int klen = sdslen(key);
if (klen > EVPOOL_CACHED_SDS_SIZE) {
pool[k].key = sdsdup(key);
} else {
memcpy(pool[k].cached,key,klen+1);
sdssetlen(pool[k].cached,klen);
pool[k].key = pool[k].cached;
}
pool[k].idle = idle;
pool[k].dbid = dbid;
}
}
2.3.5 freeMemoryGetNotCountedMemory-在淘汰策略应用时不计入内存计算的两部分内存
/* We don't want to count AOF buffers and slaves output buffers as
* used memory: the eviction should use mostly data size. This function
* returns the sum of AOF and slaves buffer. */
size_t freeMemoryGetNotCountedMemory(void) {
size_t overhead = 0;
int slaves = listLength(server.slaves);
if (slaves) {
listIter li;
listNode *ln;
listRewind(server.slaves,&li);
while((ln = listNext(&li))) {
client *slave = listNodeValue(ln);
overhead += getClientOutputBufferMemoryUsage(slave);
}
}
if (server.aof_state != AOF_OFF) {
overhead += sdsalloc(server.aof_buf)+aofRewriteBufferSize();
}
return overhead;
}
本文详细介绍了Redis的内存管理机制,包括如何设置最大内存限制、不同内存淘汰策略的工作原理及其配置方法。通过对源码的深入解析,帮助读者理解Redis如何在面临内存压力时做出合理的淘汰选择。


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