Android 自定义圆角WebView

本文介绍如何在Android中创建具有圆角的WebView。通过继承WebView并重写draw方法来实现这一效果。需要注意,从Android 9.0开始,由于系统改变透明像素的绘制方式,使用setXfermode的方法在高版本上会出现问题。提供了一个无需依赖Xfermode的圆角WebView实现方式,可按需求调整滚动部分。

       圆角Webview的处理,继承 WebView然后重写draw方法,画出指定想要定制的WebView的圆角。

       要注意的是,在Android9.0之前,可以用setXfermode的方式去做,但是由于Android在9.0 改变了绘制透明像素的方式,所以导致Xformode无法通过透明像素裁剪或者拼接边界,所以用Xformode的方式去绘制圆角Webview在9.0以后的系统就会出现bug情况。

下面贴出一个好用的,不用Xfermode设置值的圆角WebView,根据需求需要滚动部分的处理可删除:

 

public class CircleWebView extends WebView {

    private float vRadius = getResources().getDimensionPixelSize(R.dimen.home_mystation_card_wall_paper_corner_radius);
    private int vWidth;
    private int vHeight;
    private int x;
    private int y;
    private Paint paint1;
    private Paint paint2;

    public RoundedWebView(Context context) {
        this(context, null);
    }

    public RoundedWebView(Context context, AttributeSet attrs) {
        this(context, attrs, 0);
    }

    public RoundedWebView(Context context, AttributeSet attrs, int defStyleAttr) {
        super(context, attrs, defStyleAttr);
        init(context);
    }

    private void init(Context context) {
        paint1 = new Paint();
        paint1.setColor(Color.WHITE);
        paint1.setAntiAlias(true);
        paint1.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_OUT));
        paint2 = new Paint();
        paint2.setXfermode(null);
    }

    public void setRadius(float radius) {
        vRadius = radius;
    }

    @Override
    protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
        super.onMeasure(widthMeasureSpec, heightMeasureSpec);
        vWidth = getMeasuredWidth();
        vHeight = getMeasuredHeight();
    }

    @Override
    public void draw(Canvas canvas) {
        x = this.getScrollX();
        y = this.getScrollY();
        Bitmap bitmap = Bitmap.createBitmap(x + vWidth, y + vHeight,
                Bitmap.Config.ARGB_8888);
        Canvas canvas2 = new Canvas(bitmap);
        super.draw(canvas2);
        drawLeftUp(canvas2);
        drawRightUp(canvas2);
        drawLeftDown(canvas2);
        drawRightDown(canvas2);
        canvas.drawBitmap(bitmap, 0, 0, paint2);
        bitmap.recycle();
    }

    private void drawLeftUp(Canvas canvas) {
        Path path = new Path();
        path.moveTo(x, vRadius);
        path.lineTo(x, y);
        path.lineTo(vRadius, y);
        path.arcTo(new RectF(x, y, x + vRadius * 2, y + vRadius * 2), -90, -90);
        path.close();
        canvas.drawPath(path, paint1);
    }

    private void drawLeftDown(Canvas canvas) {
        Path path = new Path();
        path.moveTo(x, y + vHeight - vRadius);
        path.lineTo(x, y + vHeight);
        path.lineTo(x + vRadius, y + vHeight);
        path.arcTo(new RectF(x, y + vHeight - vRadius * 2,
                x + vRadius * 2, y + vHeight), 90, 90);
        path.close();
        canvas.drawPath(path, paint1);
    }

    private void drawRightDown(Canvas canvas) {
        Path path = new Path();
        path.moveTo(x + vWidth - vRadius, y + vHeight);
        path.lineTo(x + vWidth, y + vHeight);
        path.lineTo(x + vWidth, y + vHeight - vRadius);
        path.arcTo(new RectF(x + vWidth - vRadius * 2, y + vHeight
                - vRadius * 2, x + vWidth, y + vHeight), 0, 90);
        path.close();
        canvas.drawPath(path, paint1);
    }

    private void drawRightUp(Canvas canvas) {
        Path path = new Path();
        path.moveTo(x + vWidth, y + vRadius);
        path.lineTo(x + vWidth, y);
        path.lineTo(x + vWidth - vRadius, y);
        path.arcTo(new RectF(x + vWidth - vRadius * 2, y, x + vWidth,
                y + vRadius * 2), -90, 90);
        path.close();
        canvas.drawPath(path, paint1);
    }

    //设置webview不可滚动
    @Override
    public void scrollTo(int x, int y) {
        super.scrollTo(0, 0);
    }

    @Override
    public boolean overScrollBy(int deltaX, int deltaY, int scrollX, int scrollY,
                                int scrollRangeX, int scrollRangeY, int maxOverScrollX,
                                int maxOverScrollY, boolean isTouchEvent) {
        return false;
    }
}
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