第一个maya的python脚本,比较简单,实现的功能是改变选中物体线框的颜色.
import maya.cmds as py
import sys
if py.window('pyColor',ex=True):
py.deleteUI('pyColor',wnd=True)
version = sys.version
print version
def resetButton(arg):
print 'reset was pushed.'
mySel = py.ls(sl=True)
if len(mySel)==0:
py.confirmDialog(t='提示',m='No object is selected!',b='OK')
else:
py.pickWalk(d='down')
mySel = py.ls(sl=True)
for item in mySel:
py.setAttr (item+".overrideEnabled",0)
py.setAttr (item+".overrideColor",0)
def note(arg):
mySel = py.ls(sl=True)
if len(mySel)==0:
py.confirmDialog(t='提示',m='No object is selected!',b='OK')
else:
colorObject(arg)
def colorObject(arg):
value = py.textField('input',q=True,tx=True)
py.pickWalk(d='down')
mySel = py.ls(sl=True)
for mySe

这篇博客介绍了如何编写第一个Maya Python脚本,其核心功能是实现选中物体线框颜色的改变,为初学者提供了一个简单的实践示例。

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